
Clean your worries away with this relaxing renovation simulator! Buy, fix, sell, and become a local legend. Or grab your power tools and build anything from scratch! With the online 2-4 players co-op mode, you can play both in sandbox and story mode together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Sep 2 → 11/day in the week after.
About

It’s time to invite your friends to House Flipper 2 and dive in together thanks to our free Co-op DLC! With cross-platform support, whether you’re on PC or console, up to four players can team up in both Story and Sandbox modes. Let the co-op creativity begin!

Join forces to create dream homes like never before — whether it’s tackling grand mansions for an epic challenge or diving into Story mode missions for a more relaxed vibe! Feeling stuck? Explore amazing designs from fellow Flippers on the mod.io platform. And don’t forget to share your own creations there — you might just inspire the next great Flipper!

Why renovate a house when you can just build one? Unleash your creativity in the Sandbox Mode! Use it to recreate real-life buildings or design projects that exist in your imagination.
Remember: building from scratch is no easy task! But let's face it, it's definitely worth putting in extra effort to design the house of your dreams.

Between the mountain tops and the endless sea, there lies the town of Pinnacove. A place where time slows down, and the friendly residents are ready to entrust you with their homes. Can you discover some of the stories within these walls? Your old pal Tom, who seems to know everybody in the neighborhood, will gladly share some local knowledge with you.
In House Flipper 2, you are the foreman! You get to decide what 'relaxing gameplay' means! Do you enjoy building? Choose the Sandbox Mode which allows you to construct houses from scratch. Or maybe you prefer cleaning and decorating? In the Story Mode, you will delve into long and engaging renovation projects, as well as deal with some quick jobs.
Sit back and relax, here comes the new age of House Flipper!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.5Kreviews | 88% | — | $24.2M |
| $39.99 | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1238 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game if you're looking for something nice and chill, sit back grab a beer and fix up some houses. 10/10
devs forced yellow circles on every task you have to do, no way to turn them off. so obnoxious seeing 1-2 floating yellow circles with a giant "!" in every room. no task list like the first game. 40 dollar game yet treats us like children who don't have eyeballs. "flipper sense" was an actual good idea that would have been good for people with disabilities but apparently we need literally ♥♥♥♥♥♥♥ everything laid out for us.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #70, worst DE #100 · 11 markets collected
Reviews, worldwide (the counter carries no country): 8.38/day in the week to Jul 21 → 15.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Norwegian, Polish, Portuguese - Brazil, Portuguese - Portugal +6 more
| $39.99 |
| 1Kratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm just not having as much fun on this game as I was on the first house flipper. I'm missing the assembly of items - I know there's a workshop for assembling things on number two, but seems pointless. The graphics are more cartoony and doesn't feel as immersive in my opinion. In the first house flipper it actually felt like I was renovating properties, but this one... I can't even explain it. Not for me :)
fakir olduğum için hayalimdeki evleri yapma fırsatı sundu daha çok dlc gelmesini umuyorum sakura dlc verilen paraya değmedi arkadaşlar 5 tane yeni ev için 7 dolar verdim onun dışında süper oyun
no entiendo como hacen que me pase mas tiempo limpiando casas digitales que mi propia casa, eso si mi esposa esta mas que feliz por las ideas de remodelacion que puedo dar
нахера я учусь на дизайнера интерьера, если на учебе не принимают мои работы из этой игры
Really relaxing and satisfying game. The building and decorating are fun, and there’s something weirdly enjoyable about taking a completely trashed house and turning it into something nice. Perfect game when you just want to chill, listen to some music and turn off your brain for a while.
Not Recommended. I really wanted to love this game. I put a lot of hours into the first House Flipper, and I expected this sequel to expand on everything that made it great. Instead, it feels surprisingly shallow. The biggest issue is that House Flipper 2 doesn't really feel like an upgrade. In some ways, it actually feels like a step backward. The economy is incredibly simplistic. There's very little strategy involved—you renovate a house, sell it, repeat. Money quickly loses its value because there aren't enough systems to make progression meaningful. The original game wasn't a hardcore simulator either, but it offered a more satisfying sense of progression. The number of properties is also disappointing. Once you've finished them, that's basically it. A game that's built around buying, renovating, and selling houses desperately needs replayability. And that's where the biggest missed opportunity is: randomized houses. Imagine being able to buy an endless supply of procedurally generated homes with different layouts, conditions, neighborhoods, budgets, and buyer preferences. That alone would give players a reason to keep playing for hundreds of hours instead of running out of content. Decoration and building options also feel limited. For a sequel, I expected significantly more furniture, architectural options, customization, and freedom. Instead, it often feels like there's less variety than the fully updated first game. The core gameplay is still relaxing and enjoyable, but this should have been a major evolution of the original—not a prettier version with fewer meaningful systems. What I'd like to see: A much deeper economy with actual progression and financial decisions. Infinite randomized houses to renovate and sell. More furniture, decorations, and building/customization options. More reasons to keep playing after finishing the handcrafted properties. Systems that make this feel like a true sequel rather than a graphical upgrade. I genuinely hope the developers continue improving the game because the foundation is solid. But in its current state, House Flipper 2 feels smaller, simpler, and far less replayable than the first game.
Постоянная пропаганда украинского флага. В каждом выборе обоев, краски, мебели и т.п. Чего разработчик пытался добиться и сколько ему за это заплатили? Или это было условие для издания игры? Не верите мне? Обратите внимание на сочетание цветов тех объектов, которые имеют два или более цвета - в первую очередь предлагают оттенки синего и жёлтого. Меня это никак не задевает, просто наблюдение. Считаю это огромный facepalm для разработчиков...
[b]Introduction :[/b] House Flipper 2, sorti en décembre 2023, est la suite du simulateur de rénovation immobilière culte développé par Frozen District et édité par PlayWay. Cette fois, on débarque à Pinnacove, petite ville balnéaire fictive, pour démarrer une nouvelle carrière de flipper. Le concept reste le même : on achète des maisons délabrées, on nettoie, on casse, on peint, on aménage, on revend avec une plus-value. Sauf que cette fois tout a été refait : nouveau moteur, nouvelle physique, mode histoire avec des PNJ, sandbox complet, et un mode coop à 4 joueurs sorti depuis. Le jeu chill par excellence quand tu veux décompresser sans réfléchir. [b]Ce que j'ai aimé :[/b] [list] [*]🎨 Le nouveau système de peinture est génial, on peut définir précisément la zone à peindre avant de passer le rouleau, c'est fluide et satisfaisant [*]🧽 Le spray nettoyant est une vraie petite révolution, exit le frotti-frotta interminable des taches du 1, on peut vraiment apprécier le nettoyage maintenant [*]🏘️ Pinnacove est une ville agréable à explorer avec son ambiance bord de mer, ça change du jeu de menus du premier opus [*]📜 Le mode histoire avec ses PNJ ajoute enfin un fil rouge, on suit des familles, des projets, ça donne du sens aux rénovations [*]🏗️ Le mode sandbox est ENORME, budget infini, capacité de voler, outils paysagers, on peut littéralement construire la maison de ses rêves de zéro [*]🤝 Le DLC coop gratuit permet de rénover à 4, et c'est étonnamment marrant de se répartir les pièces entre potes [*]😌 C'est le jeu parfait pour décompresser, lancer un podcast en arrière-plan et chiller deux heures sur un chantier [/list] [b]Ce que j'ai moins aimé :[/b] [list] [*]🧱 La destruction des murs est mal foutue, des morceaux restent suspendus dans les airs au lieu de tomber comme dans le 1, ça brise l'immersion [*]📋 Les menus du sandbox sont encombrés et peu intuitifs, on cherche souvent un item pendant 5 minutes alors qu'on le voyait direct dans le 1 [*]🔧 L'assemblage des meubles est devenu un mini-jeu séparé sorti du gameplay principal, c'est moche en termes de design même si je comprends le choix technique [*]💸 Pas mal de DLC payants déjà sortis (Sakura, etc.) sur un jeu pas si vieux, le modèle PlayWay reste agressif [/list] [b]Conclusion :[/b] House Flipper 2 c'est exactement ce qu'on attendait d'une suite : plus joli, plus profond, plus de contenu, sans casser ce qui faisait marcher le premier. Le sandbox est devenu un vrai outil créatif, le mode histoire donne enfin du contexte, et la coop à 4 sortie depuis pousse la rejouabilité encore plus loin. Quelques défauts de finition (les murs en lévitation, les menus chargés) empêchent la note parfaite, mais à 41h de jeu, je suis loin d'avoir fait le tour. Si tu kiffes les jeux chill, les simulateurs de rénovation, ou que t'as besoin d'un truc à lancer en parallèle d'un Discord avec des potes, fonce. Une suite réussie, et c'est pas si fréquent. [b]Note :[/b] ★★★★☆
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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