
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.43/day in the week to Jul 30 → 43.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 128.3Kreviews | 97% | — | $25.4M |
| $9.99 | 41Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2991 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра топ, но для меня иногда сложновато
i still cant play ts. its hard but awesome
Aura
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 42.9K | 47% | $29.99 | |
| $25.5M | 86K | 91% | $19.99 | |
| $25.2M | 20.2K | 79% | $21.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.2M | 27K | 75% | $39.99 | |
| $25.2M | 263.1K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 14 | 71% | $4.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $83 | 1 | 100% | $3.99 | |
| $2.1K | 18 | 78% | $4.99 | |
| $166 | 6 | 83% | $1.49 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
| $9.99 |
| 2.1Kratings |
| 90% |
| — |
| not modelled |
| $9.99 | 1.1Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horse steppin
The game is fairly short to complete (around 2 hours, depending on skill), but that doesn't mean it's not worth it. It's really fun (just going around and shooting), and sometimes frustrating when you can't seem to hit because your aim is ♥♥♥♥ (it's really fast-paced and one shot to kill). The game throws new things at you fairly spaced out (new weapons and mechanics) so it doesn't become boring and repetitive, but also so it doesn't introduce so many things at once that you can't remember it all. Music was great, story was okay, and the graphics were really cool. It has some replay value, not for the story, but for the brutality and relaxation. If you don't plan on replaying it, I'd suggest getting it on sale.
If youre looking for a dopamine drenched game with badass soundtracks while youre getting destroyed continuously on the same level 46 times by aimbot npcs this is the one
Miami pretty hot
Simplesmente não tem o que falar. Não achei até hoje um game que seja tão foda quanto este. A Devolver fez um trabalho muito bom, sem falar dos outros títulos dela. Demorei para zerar o game porque achei difícil no início, mas depois ele se torna bem mais fácil quando você se acostuma a sair metendo a porrada e tiro em todo mundo. O Hotline Miami 2 eu também zerei e ele é muito bom. Não sei se chega aos pés do primeiro na questão da história, mas, se unirmos os dois para entender tudo, fica uma experiência completa. O primeiro conta a história pela visão de um personagem, enquanto o segundo mostra a visão de vários personagens. A questão é que o primeiro jogo foi um dos que mais me marcou. Valeu cada centavo gasto. Inclusive, pretendo fazer uma tatuagem do símbolo da gangue e também do Jacket. Ao longo da gameplay tem máscaras muito boas, as músicas, os inimigos... kkk, simplesmente tudo é incrível. Recomendo muito para quem ainda não conhece esse game.
...
STOP ♥♥♥♥♥♥♥ CRASHING ON ME VRO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.