
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.43/day in the week to Jul 30 → 43.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 128.3Kreviews | 97% | — | $25.4M |
| $9.99 | 41Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo bom, poderia ter uma sequencia
The bad part is the high frustration factor. You die in a single hit, so you will watch the screen flash red hundreds of times. The AI pathfinding can also feel unpredictable at times, leading to cheap deaths from offscreen enemies shooting through open windows. The good part is the fast pace and soundtrack. The instant respawns keep you in a hypnotic state where you plan your route, kick open doors, execute guards, and throw weapons in a smooth rhythm. Combined with the iconic soundtrack, the atmosphere is peak synthwave chaos. A brutal, addictive masterpiece that tests your reflexes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 36.5K | 92% | $23.99 | |
| $25.4M | 42.9K | 47% | $29.99 | |
| $25.5M | 86K | 91% | $19.99 | |
| $25.2M | 20.2K | 79% | $21.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.5M | 56.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 14 | 71% | $4.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $661 | 8 | 100% | $3.99 | |
| $2.3K | 20 | 80% | $4.99 | |
| $499 | 9 | 89% | $2.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
| $1.99−80% |
| 2.1Kratings |
| 90% |
| #75 |
| not modelled |
| $9.99 | 1.1Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this game for almost nothing and was surprised by how many things it offered me in exchange. The mechanics, animations, and overall gameplay seem basic at first, but they are very frenetic, have fluid movements, and force you to make quick decisions and recognise enemy behaviour patterns, which made me very immersed once I grasped how to move quickly and find the most efficient ways to ♥♥♥♥ them up. The story and dialogue are something an edgy teenager would think of, but at the end of the day they’re just there to showcase all the levels and mechanics the developers have to offer, so it’s not something I really take seriously. Overall, I’m more than sure you’ll like this game if you’re looking for a quick but high-quality indie experience (4–6 hours). 8.5/10.
otimo jogo retro
♥♥♥ че за хйцйня
Подумал выполнить все достижения в этой игре-так попробуй понять что у тебя есть. а чего нету. Ведь в меню посмотреть свои же маски-нельзя. Хочешь посмотреть сколько оружий еще нужно разблокировать, или посмотреть "а разблокировал ли я это оружие, которое мне нужно для достижения? Или пока нет? хмм"-тоже не выйдет. Многого хочешь. В остальном, хорошая игра.
крутой сюжет, много масок, интересные достижение но если вы хотите побольше поиграть советую 2 часть
хорошая игра если вам в жизни никто не капает на мозги или может наоборот капают и вы наслаждаетесь всем игровым процессом
aeeeeeeeee
Great arcade experience. Can be challenging but still quite fun. VERY violent but with great atmosphere and INCREDIBLE music. Definitely worth buying.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.