
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.86/day in the week to Jul 30 → 19.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 80.3Kreviews | 94% | — | $24.6M |
| $2.99−80% | 3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Improves from the first game in many ways but also ruins so much at the same time Love this game but good lord is it painful at some times
buenas dificultad, buenas mecanicas. realmente la historia es un poco confusa pero si te tomas el tiempo de analizarla si es interesante. la dificultad de los niveles excelente, si lo consigues en oferta tendra como minimo 10 horas de diversion asegurada
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
| $14.99 |
| 607ratings |
| 84% |
| — |
| not modelled |
| $2.25−85% | 581ratings | 80% | #118 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
极佳的神作,刚刚完成全成就,虽然五万人很累吧,但是一般流程玩下来就杀了三万多人了,已经把敌人的位置刻在DNA里了。以前电脑垃圾的时候下盗版玩,通关但是没有困难难度通关的程度,但是打了个货轮关全连是真牛。当然现在补票了还是会玩,用更好的电脑玩hhh 但是这之后呢,迈阿密三不会再有了,14年到现在已经12年了,所有人都走了,尘归尘,土归土。无论是否杀戮,无论是非对错,也不需要知晓究竟为何而战,结局是必然的,渺小的反抗激不出一点水花,唯有友情尚存。 难度很虐心,但它的深度值得去钻研。
buen juego, lo unico malo es que no entendi nada al principio y al final tampoco xdddd
I liked hurting other people
порвали жопу
siento que quiero mas violencia pero meda miedo salir a la calle
I cant praise the first game enough but that is not the case with this entry because of this god awfull level design, i get shot from the other side of the map where i cant even see anything. dont get me started on the guy with the chainsaw and his brother with a gun, that ♥♥♥♥♥♥♥♥♥♥♥♥ cant hit ♥♥♥♥ cause the aim is all offset.
Аппарат вызываемого абонента занят. Ваш звонок был переадресован на голосовой почтовый ящик. Если вы хотите оставить сообщение, пожалуйста, оставайтесь на линии или после сигнала нажмите "R".
->çağrı al ->binaya git ->Girişte öl ->tekrarlama ->oyunu sil 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 128.3K | 97% | $9.99 | |
| $744 | 8 | 62% | $4.99 | |
| — | 0 | — | — | |
| $7.9K | 73 | 75% | $6.99 | |
| — | 0 | — | — | |
| $85.3K | 293 | 89% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.5M | 17K | 93% | $69.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $24.9M | 37.9K | 89% | $24.99 | |
| $24.9M | 60.9K | 86% | $19.99 |