
《Homework Is Crazy》is a game that simulates Chinese primary school students doing their homework. Here you will become a new generation primary school student, and face the mountain of tons of homework. This may be the biggest challenge you have ever encountered!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Stats
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中国游戏没中文,可以
8u8n丢词语史翠珊推出优惠強
题做的一点都不好,游戏可玩性一塌糊涂
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
回来玩发现没中文,惊了
差评!!!完全没有中文啊!!!垃圾游戏,只有英文。退钱!!!
se eu quisesse passar raiva desse jeito eu simplesmente sentava pra estudar pra faculdade
没别的纯喜欢当年奋斗的时间,别的没有任何想法。
Background: Played this for a bit, enjoyed it. Learned about it through sleepymully channel playing the game (and failing the Math questions). Played in English. Rating: As a game 6.5/10, if you like the genre like I do then 7.5/10, and among trivia games, an 8.5/10 (why such a high rating? Trivia games usually involve midwit-type or gossip/intrigue questions, this one avoids them). Good: Adorable artstyle, good readability, has a setup or framing and semblance of a linear story (though isn't explored further). Funny dialogue. Very lightweight in terms of PC needs, similar to puzzle games and other trivia games. Rare type of game, similar to "Are you smarter than a fifth grader" but with better questions, especially in Math and logic, not requiring any formal Math but demanding wit. Cheap game with decent replay value due to plethora of questions and variety. Has options for tips/hints and "show answer" when a question is failed. Questions are Encarta-like. Bad: Unclear interface/HUD: tooltips can help, a manual, or adding more context. Opening story text gets cut off as it animates automatically instead of asking for prompts like space. Keyboard shortcuts for menus seemingly unavailable (e.g. ESC to stop credits, close window, or return to previous menu). English translation present but take effort to understand or interpret, workable but there's significant gameplay friction. Occasionally, missing question text (don't know if actually missing question or error), also sometimes unrecognized answers (e.g. match question example sometimes misses correct answer due to flexible placement of the matchstick). Other comments: From the setup, the game could have some form of plot, e.g. the icons can lead to things like memories, toys, hobbies, games, classmates, family interactions - the artstyle would fit it well. If this is not desirable, an option to exclude these and have these viewable in the gallery works too. Generally you can fit a heartwarming childhood/teenage story by adding-in such scenes, or drama in general, or place more humor. Say, the family warming up, going outside having a family dinner, learning about the parents, talking about school. Seems like it has potential for a raising sim-type of game with some visual novel elements, focused on family and/or school, where the stats are replaced by facts and dialogue options or success or failure of the student. Alternatively, can be like Encarta's games. I understand the Chinese culture homework setup, but a setting to exclude Chinese culture questions that actually demand Chinese knowledge can help accessibility (some are alright), but these can be dealt with through the in-game "plagiarize" option or sheer memorization or a notepad.
千万别买,别给这种无良开发商送一分钱
垃圾游戏,有些题目自己都有问题,还没中文,垃圾
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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