
In Home Behind, you take on the role of a refugee cast out from your homeland by a band of rebels. Your home and the peace you enjoyed has been destroyed, and your family has disappeared. Can you survive the struggle, famine, and sickness to make it to the safety of Europe?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
沙尘暴加空袭我草泥马
玩了很久很久,时不时会掏出来打一两天,我很喜欢,算是杀时间利器
游戏玩法上有些创意,但内容同质化太严重了。看在发行年份上给个正评
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Portuguese - Portugal, Portuguese - Brazil, Russian
Hours played at review time, across 72 reviews with recorded playtime.
挺好的公路捡垃圾小游戏,前期材料容易卡得比较死,后面可以SL刷拆解材料就很简单了,几块钱还是挺好玩的
不推荐
玩着资源获得太随机了,很缺金属,木头太多了,有时候比较缺水,反正玩无尽模式玩的很难受。但是剧情模式还是可以的。
不错的小游戏,玩一遍就腻了
好难。。。
第一次接触这款游戏还是在手机的云游戏上,当时也玩不懂就瞎玩就知道搓锤子劲大遇见敌人就是夯到最后连最简单的难度都打不通,后来游戏下架了我也不玩了但是偶尔还能想起来这游戏。音乐画风很对我胃口所以我就去上网找资源,破解版很多但我还是喜欢自己一步步打出来的成绩最后是在一个up主那里找到的,下回来打完普通打算各个难度都打一遍没想到连困难都打不过之后又打了几次均以失败告终又不玩了,后来有了电脑也是在steam上补了票打了个最高挑战用的是DLC的格斗家职业挑战难度少了不少,现在打算用农民职业再打一次接着把成就开开。 《归家异途》也给我留下了不少的回忆我很喜欢这款游戏,以前还去搜过剧情以及结局后续本以为2代是延续1代的故事还挺激动的,不过了解了之后发现并不是也是挺遗憾的也就是移动端现在没有平台售卖正版要不然我还买一份
好玩,爱玩,肥肠好玩!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $485.1K | 684 | 69% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $342.7K | 3.4K | 84% | $4.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 5.4K | 74% | $4.99 | |
| $1.2M | 3.2K | 84% | $15.99 | |
| $1.2M | 7.5K | 88% | $9.99 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 1.7K | 79% | $39.99 | |
| $1.2M | 10.1K | 82% | $6.24 |