
Home Behind 2 is a Roguelike RPG which set in Scaria, a country engulfed in a ten-year civil war. Lead a patchwork group of revolutionary fighters into the depths of the government's territory as you struggle to overthrow a brutal authoritarian regime!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不如一代,傻逼游戏,我等了3年就做成这样,一坨屎,把一代的全搬过来不不好吗?就改一下战斗,枪械可以向一代一样自己做一步一步升级,怎样不好吗?
内容比较少,总体流程过于重复,玩十个小时之后的内容基本都只有机械劳动了,只想着快点打通关游戏,一个地图结束百分百受伤严重,升级家里的资源比较缺乏,战斗过程很无聊,各种事件就那么些。总的来说玩一次还行,内容太少了。比较单调。
好玩是好玩,就是后面重复的流程太多了,比较浪费时间。高难度下某些职业太菜了!如果能开放创意工坊就好了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Russian
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刷到后期无敌了就只想快点通关了。
1223
快出第三部啊,还等什么呢
沉迷于培养不同的战士,搭配不同的组合,在这上边花费了大量时间,更不用说资源管理,越玩越是好玩。贴近于描述现实的设定和各项选择,也是我一直玩的理由。
还是一样不好玩,无聊
为数不多的玩了两遍的游戏
!!!!!!!!!!!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 17 | 88% | $14.99 | |
| $2.1M | 4.2K | 89% | $19.99 | |
| $1.6M | 2.6K | 91% | $19.99 | |
| $713.5K | 1.3K | 77% | $14.99 | |
| $462.4K | 956 | 66% | $24.99 | |
| $224.5K | 1.6K | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.5M | 3.3K | 97% | $29.99 |