
Holy Shoot is a fast-paced roguelite action FPS set in a satirical version of Hell, packed with chaos, blessed heroes, and demonic bosses. Pick your hero, dive into hell, upgrade your build, and shoot your way through sin.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Holy Shoot is a fast-paced roguelike FPS packed with chaos, style, and comedy. Start as a Sanctum warrior and battle through sin-themed levels filled with traps, demons, and bizarre bosses. Upgrade your powers, unlock new heroes, and blast your way through hell one ridiculous run at a time.
Holy Shoot is all about speed, chaos, and humor. Blast your way through randomized level layouts filled with cursed enemies and explosive surprises. Every run offers a fresh challenge and new ways to bring the pain.
Start your journey as Supersonic Samuel, a lightning-fast warrior with divine reflexes. As you progress, unlock new heroes like Toshiko Techno. From divine speed to tech-powered tricks, every character brings something different to the battlefield. Their strengths shape how you play, and the rest is up to what you find along the way.
Unlock powerful perks mid-run and earn currencies to buy permanent upgrades back at HUB. Mix and match upgrades to suit your style, and build your own flavor of divine destruction.
After each chaotic run, you return to your home base. This lively headquarters is where angelic blueprints are drafted, cakes are sliced, and tea is definitely preferred over coffee. Chat with quirky NPCs as you regroup, unlock permanent upgrades, and prepare to dive back into hell even stronger.
From chunky shotguns to nail-spitting rifles and boom-happy grenade launchers, every weapon feels unique. Each one packs a punch, looks cool, and delivers comic-style chaos with attitude.
Each level is themed around a different Deadly Sin, with hand-painted environments, stylized hazards, and comic-style effects. From crumbling ruins overflowing with gold to wrath-filled lava chambers, every setting cranks up the absurdity. Combat stays fast and flashy, delivering chaos with a chuckle.

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.49−50% | 358reviews | 75% | — | $78.3K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While it's already fun as it is, having more companions instead of just two characters would have been really cool. It’s still a good time, just a little bit buggy around the edges.
위에 리뷰 보고 그래~~~도 반년 지났는데 뭐가 좀 더 개선이 됐겠지? 라는 생각으로 해본 결과 반년 전보다 나아졌다면 그것대로 문제고 반년 전과 똑같다면 그것조차도 문제가 되버리는 수준의 게임임 일단 장르부터 fps인데 총 쏘는게 밋밋한 것부터가 ㅈㄴ 문제 적이 줜나게 몰려온다거나 아니면 총이라도 맛깔나게 쏜다면 모르겠지만 둘 다 아닌 게임 개선이 언제 될지는 모르겠지만 또 반년 뒤에 다시 켜볼듯
Been playing it for 2 hours and i loved the art style and general appeal of the game. Gameplay looks promising. You can unlock plenty of skill, passives and upgrades. There is playable two characters right now and i want developers to add more!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Japanese, Russian, Turkish, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 130 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty decent roguelike with good gunplay and ost
Le jeu est terriblement mid , les sensations de tir et d'éliminations sont plates , les décor et les ennemis sont ennuyants , le peu de cinématique ou dialogue ne contribue a rien , l'aspect roguelike est générique au possible et les différentes armes n'ont rien d'uniques , vous choisissez entre un pistolet sans identité ou un fusil d'assaut sans identités , même si le jeu était un F2P Mobile , je ne le recommanderais quand même pas
Unfortunately didn't really like this. Movement and abilities were a bit clunky, range of weapons mid, character progression a bit boring. It appears to be similar to Roboquest in terms of art, run and gun, FPS roguelite, similar action music, but.. Just play Roboquest, everything was crisp and clean, whereas everything isn't as polished or sharp here. 4/10
Pretty good game for its price. I am waiting for the full release
Nothing to complain about when it comes to the technical aspects of the game. It runs well, no glitches or anything in my play through. I do take issue with a couple of aspects to the game, due to how short it is, the lack of synergy and uniqueness to the roguelike skills/upgrades you receive each run, and the endless mode being lacking, and finally, how easy the game is overall to play. I wouldn't recommend this game, you will not get enough game out of it for how much you're paying. You could probably beat this game and still return it if you watch a play through.
Great little indie roguelike with real passion behind it. Devs that take feedback from the community and implement changes to address given feedback. I played this during early access and had some fun with it and noticed a few things. I streamed it and talked about my criticisms live. When the game hit full release all the of the issues I had mentioned in my stream whether it was balance issues with guns, bosses being too easy or slightly unbalanced with some abilities, to holes in the map you could fall through they were fixed. Big love to Tale Era Interactive for clearly trying to make a game they are proud of. If content continues to come to this game overtime I will keep coming back just for the fun of it. For $13 this game is well worth your time
worth giving a try
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $690.8K | 1.1K | 81% | $24.99 | |
| $249.7K | 562 | 75% | $19.99 | |
| $853.7K | 1.5K | 90% | $24.99 | |
| $43.9K | 710 | 94% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.3K | 178 | 89% | $8.74 | |
| $78.3K | 220 | 83% | $9.99 | |
| $78.4K | 167 | 92% | $19.99 | |
| $78.3K | 159 | 68% | $19.99 | |
| $78.3K | 245 | 89% | $13.49 | |
| $78.3K | 215 | 87% | $15.99 |