
Battle through hordes of horrific creatures as you hack and slash your way to the top of the Tower in this rogue-like dungeon crawler game. Choose from a variety of upgrades and weapons, and save the Tower.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Hollow Survivors is a rogue-like dungeon crawler where you play as one of the few remaining sane Hollows. Slash through hordes of horrific creatures and fight your way to the top of the Tower. Discover new weapons and upgrades, and confront the evil cult that turned you into a Hollow.
Unleash your fury, crush your enemies and triumph over menacing bosses that stand in your path. Nothing can stop you from achieving your goal.
Pick a weapon that best suits your combat style. Use a swift scythe to quickly cut down your enemies or wield a great axe to overwhelm them with power.
Death is not the end in Hollow Survivors. Utilize the souls you gather to purchase permanent upgrades from other Hollows, ensuring that you grow stronger with each run.
Grow your relationships with other Hollows, uncover dark secrets, and rebuild the settlement.
Each soul-card you select directly influences your character's appearance. Every unique combination creates a distinct look for the player.
Buy cosmetic upgrades to craft a unique look for your character. From subtle tweaks to dramatic transformations, you have the freedom to customize your hero exactly how you envision.
Experience an exciting action-packed adventure where your choices and skills determine your fate. Will you rise to the ultimate test?
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm usually okay with a bit of a grind but this feels worse than a chore. This game feels like wading through cement. I bought the game because I wanted to believe in it, but instead I feel like I need to warn people about it. There's no fun or challenge here, only grinding for useless upgrades. - The damage upgrades don't give you enough base damage to reduce the number of hits against the starting enemies. - The alternative weapons and spells are a GRIND to obtain and aren't any better than the starting weapon, only provide alternative gameplay. Some of them feel WORSE than the starting weapon. - There's only a few options when you level-up and MOST of them don't matter or aren't reliable enough to benefit the run in any way. - At the time of writing this review I'm at 4 hours of pure grinding for upgrades and after thousands of coins poured into the upgrades it still plays and feels exactly like the first 5 minutes of gameplay. I love playing games that offer upgrades. And, if you're the same, just skip this one.
The art is great, but that's about it. The gameplay itself doesn't feel exciting. The fighting isn't fluid, and the moves are all the same. Hitboxes on bosses are confusing. The skills you pick are generic and either do a stat buff or some simple trigger effect. The camp follows the Hades idea where you have to invest in stat improvements, which in practice is just artificial friction for progression. I played the demo back when it was released and hoped the full release would be more interesting. But it's not, unfortunately. I forced myself to play for a bit more than an hour, but it didn't grow on me at all.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Japanese, Korean, Russian, French, Italian, German, Polish, Traditional Chinese, Turkish +1 more
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Low grade. Deserves poor sales. Repetitive and boring enemies. Bad controls. Character should not move forward when attacking and get damaged. Forces a jerky twitchy unintuitive gameplay. Has potential but poor execution. Random boss rewards makes unlocks a sad chore.
游戏整体很不错,动画的流畅度以及大部分怪物的设计,个人发的游戏还是值得嘉奖的。让人难受的主要有,武器法术卡牌种类偏少一些,玩法偏向单一,玩家移速偏慢,武器攻击的小位移会有点卡手。整个流程对于怪物的增强要高于对玩家的增强(不排除作者期望偏向硬核,最重要的是出生点迷失的女孩,需要那么多资源激活,结果只是聊天机器,这个真的很令人失望,希望作者能够添加一些内容,增加可玩性,我仍然愿意继续支持这款游戏。
o jogo é ótimo, tem seus problemas, mas cumpre bem seu papel
faz mto meu tipo de jogo, achei viciante kk
好玩
This is a great game! The progression feels smooth, and right as I feel I'm about to hit a wall, there's some ladder to climb! Great game! The only thing is I feel there's not enough content after you beat the game a few times, once you beat the game on a lower difficulty, the higher ones scale not as much.
bardzo fajna
还行挺好玩的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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