
In the seas of the distant future, humans have all but disappeared. In your current, newly-awakened state, you are no more than a piece of seafood. However, you have been blessed with the talent for leading your allies into battle. Do whatever it takes to become the Ace of Seafood.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.59−70% | 646reviews | 90% | — | $49.6K |
| $11.99 | 694ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I may never touch it again, but without a doubt the best $2.40 I have ever spent.
if fish were like this i would not swim in the ocean i think
Well, I like it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $11.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aquatic Core 6 Swimmers of Coral Reefs
Like an inbred baby of Armored Core and and Ace Combat.
ACE COMBAT, but in the ocean with the seafoods
Ace of Seafood is a triumph of fearless creativity—a game that takes an idea so patently ridiculous that most developers would abandon it in the brainstorming phase and instead builds an entire, fully functional, joyously unhinged experience around it. What could have been a disposable joke becomes, through sheer conviction, one of the most strangely endearing and memorable shooters of its generation. This is not irony masquerading as design; it is sincerity expressed through absurdity. At its core, Ace of Seafood delivers a surprisingly solid rail-shooter framework. The mechanics are clean, readable, and immediately accessible, allowing players to focus not on struggling with controls but on the sheer spectacle unfolding onscreen. Lock-on targeting feels responsive, progression is steady, and encounters escalate at a pace that keeps the experience engaging without becoming exhausting. The simplicity is not a weakness—it is a foundation, carefully chosen so nothing distracts from the game’s true strength: its boundless imagination. That imagination manifests most vividly in the game’s roster of playable units. Weaponized sea creatures—crabs, shrimp, fish, and other marine oddities—are not just visual gags but mechanically distinct combatants. Each has its own strengths, weaknesses, and upgrade paths, encouraging experimentation and strategy. Over time, players develop genuine attachments to their aquatic arsenal, a sentence that should not make sense and yet absolutely does within the game’s confidently constructed logic. The joy comes from realizing that the game takes its own nonsense seriously, and in doing so invites you to do the same. Visually, Ace of Seafood embraces an aesthetic that is unapologetically bold. The models are exaggerated, the effects explosive, and the screen often teems with action. Rather than chasing conventional beauty, the game opts for clarity and spectacle, ensuring that even in moments of chaos, the player understands what is happening and why. The result is a hypnotic sensory experience—bright, noisy, and constantly in motion—that perfectly complements the game’s larger-than-life premise. What truly elevates Ace of Seafood is its tone. There is no smugness here, no sense that the game is embarrassed by its own concept. It does not lean on constant jokes or overt parody. Instead, it presents its world with a straight face, allowing the inherent absurdity of laser-firing seafood to speak for itself. This restraint gives the humor room to breathe and, paradoxically, makes the experience feel more immersive rather than less. By the time the credits roll, Ace of Seafood has accomplished something rare: it has fully justified its existence. It proves that originality does not need to be subtle, and that joy in games can come from surprise, commitment, and a willingness to ignore traditional boundaries of “good taste.” This is a game that understands fun as a form of excess, delight as a refusal to be sensible. In a medium often dominated by safe sequels and familiar formulas, Ace of Seafood stands as a celebration of creative audacity. It is funny without trying too hard, engaging without being complex, and memorable in ways that far more expensive productions can only envy. Against all odds, it does not merely float—it swims confidently, proudly, and triumphantly, leaving the player with the rare satisfaction of having experienced something genuinely unique.
This game unironically slaps 🦐🦐🦐🦐🦐🦐
This will hold a special place with me. Thank you for your hard work.
Top 10 seafood type games of all time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4K | 351 | 79% | $1.79 | |
| $3.7K | 8 | 62% | $19.99 | |
| $2.9K | 5 | 40% | $24.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 296 | 86% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.6K | 71 | 82% | $14.99 | |
| $49.6K | 236 | 85% | $8.99 | |
| $49.6K | 76 | 72% | $12.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $49.5K | 611 | 95% | $3.99 | |
| $49.5K | 143 | 96% | $14.99 |