
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Most likely between $86.6M and $245.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 89% | approximately $144.3M |
| PlayStation | $19.99 | 93% | — |
| Xbox | $19.99 | 88% | — |
| GOG | $19.99 | 94% | — |
| Nintendo | $19.99 | — |
Reviews
Themes across 3600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
打下差评的那一刻,我获得了游戏最大的正反馈
You are not rewarded for exploration and the game does not respect your time. Clunky controls.
Quite over rated. The mid to late part of the game is quite bad; you don't know where to go. You waste a lot of time dying, back tracking, never finding a spawn point. Challenging is fun, but this is just frustrating. I'm quite surprised how beloved this series is.
this is a horrible game. IT GOT ME ♥♥♥♥♥♥♥ HOOKED AND I KEEP DYING WITH SO MUCH ROSEMARY ITS NOT EVEN FUNNY. DONT BUY THIS GAME IF YOU WANT IT TO BE ADDICTING AS DRUGS ARE.
好玩,爱玩。 如果有创意工坊就好了,随机mod,小骑士mod感觉都很好玩,自己下还是太麻烦了
hornet goat
Жуки дерутся Круто
嘎拉麻! 瞎———! 吼吼~ 黑咖喱———! 艾滴露—! 嘎拉麻! 嘎拉麻! 嘎拉麻! 嘎拉麻!
我撐過了紡洛無數的荊棘,也曾在一次次危機之中見證奇蹟。 但無論走過多少苦難,我始終都是聖巢之女。 而如今,面對萬物之底的虛空……我已再無畏懼。 穿過赤紅憶境的那一刻,對我這個空洞老玩家而言,已經足以讓人熱淚盈眶。 而當大黃蜂義無反顧地跳下深淵,那份宿命感、史詩感與悲壯感,在《Last Dive》的旋律之下更是被拉到了極致。 她在虛空之中,帶著記憶中的永綻花,一步步向深淵下潛。 為了逆轉聖巢的命運,也為了那個早已被命運寫下的結局,她選擇再一次踏入萬物之底。 那一幕帶給我的震撼,絲毫不亞於當初看見—— 「你是容器,你是空洞騎士。」
This game is stupidly hard and it prevents the game from being fun. One thing i would like to say is that it feels like the 5 masks are basically a lie because of most enemies deal 2 hitpoints of damage and this problem shows especially with the bosses will always do 2 hitpoints which means you can only take 3 hits before losing everything. And the bosses feel really unfair not only due to them always doing 2 hitpoints but the fact that it feels like the devs making this game had near to no respect for the players at all cause the game seems to be made to piss you off. Basically the game is not forgiving all and you will have to do something over and over and over again until you succeed which is just an annoying and tedious process