
Explore and defend your mine against waves of monsters in this innovative roguelike survival game! Collect and manage your resources, discover buildings with unique effects and unleash mighty heroes to hold monsters out of the mine until the sun rises.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Hold the Mine, explore a long-forgotten mine, gather precious resources, and build powerful structures that synergize with the heroes you unleash along the way. As night falls, defend your mine against relentless waves of monsters.
Your goal? Hold the line and survive until the sun rises!

Each day, you’ll guide your dwarf through the mine with a limited number of expeditions, allowing you to mine several blocks in a row. Optimize your route and let them do the rest! But be careful not to venture too far into the unknown — who knows what dangers lurk in the darkness?


Use your resources to construct powerful buildings with unique effects. Discover blueprints and create smart synergies that boost your progress and defense as the mine grows deeper.


Free heroes trapped within the mine and enhance them using mysterious runes and exotic fruits found along the way. Unlock their abilities and upgrade their stats to unleash their full potential and protect the gate each night.


Certain buildings allow you to use battle-changing powers when the time is right. Use them wisely to help your heroes hold back the army of monsters sent by the cursed tower and prevent the mine's door from being blown up.

12 heroes with over 50 abilities to unlock
75+ buildings and relics with their own unique effects and powers
20+ types of blocks to discover
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一些小的问题: 没有4k分辨率 查看英雄详情时很容易误选 防御塔为什么在地下?这让人感到莫名其妙。 有足够的矿物资源却不能建造防御塔,应该是缺失其他某种资源,至少这里让人困惑。 玩法方向上的缺点: 自由度有限,这其实是个纯鼠标就能操作的游戏,既没有塔防的排兵布阵,也没有生存的紧张刺激,也没有收集资源的愉悦反馈。绝大部分单局内容都是规划好的,深度有限。 看得出来在交互和玩法上做了很多取舍和让步,以至于整体的体验不够流畅,玩得不舒服。 优点的话:画风是吸引我入手的理由,再就矿工快速到达远处时会原地挖洞,这个小巧思不错。
드워프팩 레벨 높이려고 겜하는데, 올리기도 어렵고, 30개인가 제한 있어서 먹어봐야 큰 의미 없음. 로그라이크라고 보기 어려움. 성장의 재미가 없음.
Ein solides Zwergenspiel aller Diggy Diggy Hole
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'adore ce jeu! Mais je le trouve un peu facile.
geiles nebenbeispiel schade dass man aktuell nicht zwischenspeichern kann, dass ist das einzige manko (stand 30.05.2026)
Macht bock, aufhören fällt schwer,ein durchlauf geht noch.😊👍
Fun little roguelike that's all about digging for ressources and finding synergies in order to create OP builds in order to survive as long as you can. The dev is active, the game is good, and Hold the Mine in early access is worth the money already.
Neat roguelite, solid amount of variety between runs, the music SLAPS and each new update brings something new to the mix.
I've only played one "run," and I only bought the game because another review mentioned Dome Keeper, which, for whatever reason, really tickled part of my brain. This game is lovely. As the other reviews have said, the loop is familiar, but it's very well done, it's cute, the mechanics are a little odd at first, or I'm an idiot, but I felt smart on day three or so. "Familiar loop" isn't a bad thing, to be very clear. Shout out to the devs, can't wait to play more of it. Thanks for making a fun video game. <3
Que lees gato , si a vos te hablo !!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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