
Hogwarts Legacy is an immersive, open-world action RPG. Now you can take control of the action and be at the center of your own adventure in the wizarding world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hogwarts Legacy is an open-world action RPG set in the world first introduced in the Harry Potter books. Embark on a journey through familiar and new locations as you explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.
Experience Hogwarts in the 1800s. Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart. Make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it. Live the Unwritten.


Includes Haunted Hogsmeade Shop Quest which grants access to an additional dungeon, Shopkeeper’s Cosmetic Set, and in-game Hogsmeade shop.
New Features Include:
-Photo Mode
-Talent Resets
New cosmetic items now available to all players: The Glasses That Lived, Azkaban Prisoner Uniform and Coat, Onyx Hippogriff Mount, Felix Felicis Potion Recipe, Dark Wizard Brooms (2)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 373.6Kreviews | 90% | — | $344.7M |
| $69.99 | 117.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3263 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu visuellement beau. Le monde "Harry Potter" permet de rentrer facilement dans le jeu. Plusieurs points négatifs à formuler : - Scénario qui ne prend pas en considération nos choix (le bien et le mal) - Monde ouvert mais "vide". Assez peu d'interactions avec l'ensemble de la map (lieu, PNJ...) - Trop de cinématiques
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #32, worst US #90 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 48.57/day in the week to Aug 28 → 124.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 18.6Kratings |
| 90% |
| — |
| not modelled |
| $59.99 | — | — | #79 | not modelled |
| $59.99 | — | 93% | #14 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Delicia de game, a jogabilidade é excelente, muito bom explorar o mapa, unico detalhe é que achei o jogo curto, é tão gostoso jogar que eu gostaria que fosse mais longa a história e tivesse mais missões secundarias.
as others have said the game is really fun when it works but somehow it's gotten worse since release and the game freezes for a few secs every time I enter a room and my fps drops below 20. They really need to patch this otherwise alot of people won't have faith in getting the second one
This game is excellent for the $5 I paid for it. I would not be pleased if I had paid more. The graphics are amazing and the world is beautiful. I thoroughly enjoyed exploring the castle and surrounding area, and later flying around on my broom in the open world. It's borderline photorealistic, and I was blown away by how nice everything looked. Sebastian was a cool character and I wish we got more of him. Here unfortunately, my praise ends. I am not a Harry Potter fan (I read the books as a teenager and have half-watched most of the films) but I came to this game ready for a good experience. The story sucks. It's so uninspired. Evil goblin is evil, and superpowered chosen one (that's you!) has to stop him. Because you're so special, you get to start at Hogwarts as a fifth-year, which is unheard of! Except not really, you'll see other students who started as fifth-years in flashback. A major part of the game is conversation. Invariably one-on-one and linear, maybe you can ask a few side questions, but you won't influence the character or the conversation (with the exception of Sebastian, who is the only character in the entire game with a motivation that isn't "help the player character no matter what"). Every professor feels like a copy of every other professor, they all talk the same and say the same thing. You, the player character, are super special and powerful and all the professors are bending over backward to help you. And they'll all tell you! One at a time, every single professor pulls you aside and tells you how wonderful you are. It's exhausting. Professor Fig, the character's mentor, is a tool. The headmaster is a stuck-up taskmaster that everyone barely tolerates. The pace at which things are unlocked in this game is maddening. It drip-feeds you spells and unlocks over the course of many hours. You'll go several quests at a time without an unlock, then the game will give you the Room of Requirement, or you'll unlock Beasts (livestock) after hours of exploring. Most puzzles you find in the world are not solvable until you have some distant unlock. You almost might as well not even explore until you've completed the story. Combat is boring. Almost any enemy can be stunlocked, even overleveled enemies. Then it's just spam-clicking to win. I found it frustrating that spells are assigned into "trays" of four, each of which must be unlocked one at a time. It is cumbersome to switch on the fly between these trays rather than just having a larger hotbar. There are enough combat-oriented spells that this becomes a problem. Everything that's dumb about the Harry Potter world is dumb in this game too. Nothing really changes and you're not supposed to ask too many questions. It's... flat. What you see is what you get, there's not much more to it. And when there's so little to what you can see, well, the price ought to be pretty little too. My point is that if the game is going to be as story-driven as it seems to want to be, it needs a better story to tell, and it needs to do a better job of telling it. It was all just so boring! Good graphics and a fun time exploring for a few hours was worth $5 to me, but this isn't a game I'm going to remember or play again.
Пользователям из РФ заблокировали доступ. Или с ВПН или в автономном режиме. Разработчики просто ужас.
Современный ААА слоп в лучшем виде. Комплектация сего слопа достаточно богата - скучнейшие персонажи, унылые квесты (что побочные, что основные), карта заткнутая сотней точек нескольких видов активности. Боевка показалась проработанной, но всё сводится к спаму красных заклинаний в конце концов. Единственный плюс это неплохие декорации, но мы в игру играем, а не по музею прогуливаемся, так что можно поставить 1/10 данному шедевру современного игродела.
its magical
Дрочильня с открытым миром в стиле юбисофт, пластиковые персонажи и квесты принести-подай. Зайдёт лишь преданным фанатам вселенной, остальным не рекомендую даже по скидке 90%
Я не фанат Гарри Поттера, но мне искренне жаль фанатов этой вселенной, а в частности тех людей, которые хвалят эту поделку! Ребятам, оголодавшим до игр по своей любимой франшизе, подали кучу дер*ма на тарелке, а те жуют — и ещё и пишут положительные обзоры. Игра хороша, если её не запускать. А если серьёзно, то вау-эффекта от начала игры хватает буквально на 2–3 часа. Потом ты понимаешь, что здесь нет контента. Вернее, он есть, если вы любитель пожрать г*вна по типу «бегать и открывать сундуки» ради того, чтобы насобирать коллекцию портков на своего персонажа, которые буквально ничем не отличаются, кроме окраса и циферки в характеристиках. В целом игру можно было назвать «Хогвартс. Нюанс». — Здесь есть открытый мир, но есть нюанс... Он пустой. Из точек интереса — никому не нужные испытания Мерлина. Данжи, которые представляют из себя пустые пещеры с сундуком в конце, а в сундуке — шмотка))). — Здесь есть сюжет, но есть нюанс... Чтобы продвигаться по нему, надо гриндить уровень персонажа, выполняя долбо*бические доп. квесты по типу «сходи поп*зди, убей трёх пауков, вернись поп*зди». — Здесь хорошая боёвка, но есть нюанс... Е*ал я играть в это дерьмо на клавомыши! Гений на разрабе дал тебе 4 окошка заклинаний, и чтобы переключиться на другие 4 окошка заклинаний, ты др*чишь в пылу сражения этим колёсиком мыши, как клитор куртизанки, попутно пытаясь уворачиваться и ставить блоки! — Здесь неплохая графика, но есть нюанс... Нет оптимизации. — Здесь много второстепенных персонажей, но есть нюанс... Они все невзрачные и нехаризматичные, просто манекены, которые выдают вам квесты. Вообще, из плюсов кое-как с натяжкой можно назвать бои (если бы не др*чево с колёсиком мыши). А из минусов... Ну это фиаско, можете загибать пальцы... Отсутствие мотивации исследовать мир, кривое управление метлой, транс в таверне, зелья лечения, которые готовятся по 15 секунд (ходят легенды, что столько же длится половой акт разработчика со своим парнем), скучнейшие диалоги, будто бы написанные ИИ, мимика персонажей — уровня Mass Effect: Andromeda, за некоторые квесты ничего не дают, лол))). Да ещё и кулдауны между цепочками заданий. Я могу продолжать так целый день, чтобы вы понимали уровень кала в этом продукте. Резюмируя всё вышесказанное: я честно пытался пройти её до конца, но это выше моих сил! Я устал, я не могу больше есть это дер*мо!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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