
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.1Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图全是英文 对路痴来说太难了,永远都在找超市 找药店,找地点 而且任务导引的图太大 怎么绕都找不到。一直死 玩得心力交瘁
ENJOY UR TOUGH LIFE. Of course you can always start over. When i say START OVER i mean again and again, like more than 50 times;)
Reasons for not recommending: Poor game stability and numerous bugs. Issues like unresponsive mouse and keyboard inputs often force players to Alt+F4 to quit, or the sudden disappearance of a camp that players spent hours building. The gameplay is outdated—even combat is turn-based with stationary battles. Seriously, what era are we in now? The game design logic is absurd, stuffing a minigame into almost every interaction. Searching a trash can requires a minigame, persuading someone in dialogue requires a minigame, and even crafting items requires a minigame. Now, I've finally gathered enough resources but can't craft advanced items because the minigame is ridiculously hard—the pointer isn't even at a constant speed; it accelerates. This shows how the developers have reached the peak of anti-player-terrorism. And needing to learn a skill just to take a dump in the wilderness? That's something I've never seen anything like it in any other game. 不推荐的理由,1,游戲穩定性差,BUG多。經常出現鼠標鍵盤動作無反應只能ALT 加F4强行关闭的情況,或者玩家辛苦很久搭建的營房突然消失的BUG。2,游戏玩法过于过时, 连战斗都是站桩回合制的,拜托,现在是什么年代了?3,游戲設計逻辑过于奇葩,将一个小游戏塞入几乎所有的互动中去,搜垃圾桶要做小游戏,聊天说服别人要做小游戏,甚至连制造物品也要做小游戏,我现在辛苦攒到了资源却无法顺利制造出高级物品,因为小游戏很变态,那个指针甚至不是匀速的,它有加速度,可见制作组在反人类这方面如何做到登峰造极的。需要学习技能才能在野地里拉屎这种闻所未闻的事情我只在这个游戏中见过。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 18.1K | 93% | $12.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52.1M | 52.3K | 90% | $34.99 | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $4M | 79.4K | 85% | $2.49 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $110.8K | 235 | 67% | $12.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 440ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Тупо топ игра, кто купил красавчег, остальным соболезную
designated criminal scenario only :(
居然不能搜索房间
任务向游戏,有明确的主线,身临其境当乞丐的感觉,乞讨、偷窃、拾荒...以及多个帮派间的纠葛,前期真的很艰难。缺点是后期做完主线任务后,有些乏力。
Chvíli trvá než se do této hry dostanete ale stojí to za to. Jenom je trochu škoda že hra má horší grafiku ale možnosti této hry to všechno kompenzují
euroslav dialogue/missions w the very denigrating and harsh experience of bums had enormous fun w this when playing coop and discovering an item duplication bug. items in this are just, a huge strata of quality starting well below what you're used to. the bug made the game great for a hangout experience, as you create an area for yourselves through some of the most brutal scavenging ive ever taken on. i hesitate, or even hate, to think what playing this without that item bug would be like.
super chcaní na nádru ale chlad je apex predator homlesu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.