
Enter the world of the ultimate assassin. HITMAN World of Assassination delivers the definitive stealth action experience, putting you in the shoes of Agent 47, a master assassin. Explore immersive locations, uncover hidden secrets, and eliminate targets with complete freedom of approach.
Most likely between $23.7M and $67.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 87% | approximately $39.5M |
| PlayStation | $69.99 | 88% | — |
| Xbox | $69.99 | 80% | — |
| App Store | Free | 76% | — |
| Epic | $69.99 |
Reviews
Themes across 3126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| 95% |
| #34 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
love it
started hitman world of assassins on 7/14/2026 finished prologue & starting hitman 1 at 4pm 7/14/2026
good game you should try
非常好玩,把人全杀了,就没人发现了
Regular hitman is amazing and always fun to play. The roguelike mode; Freelancer. Is a difficult take that I always seem struggle with, where alot of the time I feel like I have no choice but to shoot and run. Is this a critique? possibly, is it a skill issue? Yes.
Very fun, good mechanics, and you can just kill anyone you want and be a ninja while doing it
one of the most finest story title. Absolute stunning graphics, way ahead of it's time
I like that the game doesnt punish you for completing a mission like a fool
The World of Assassination trilogy is an amazing experience with hours of base content and regular updates with new mini-missions, the game lets you play similarly to older hitman titles but with the option to also treat it like a sandbox and do whatever you’d like with it. The overarching story is not the best but it’s enough to keep you engaged, and the replayability of almost every mission makes the experience even better. The later addition of the freelancer gamemode adds a new rougelike way to play the game which makes the game harder while also adding customization to make your safehouse yours, and the contracts letting you fully mess around with the sandbox, and maybe even find contracts to help you discover something about a map you thought you had found everything in. The biggest flaw with the game is that it is unfortunately online only, while you can play offline your progress is not saved until you can connect online to the IOI servers which is a huge flaw in a game that really shouldn’t need constant connection.