
Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 2.43/day in the week after.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 88% | — | $5.1M |
| $29.99 | 49ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, very diagetic. Highly recommend if you liked Hammerfall.
At first glance HighFleet looks simple, but the deeper you get into it, the more complex and rewarding it becomes. Ship design, module placement, and constantly weighing cost vs. benefit are at the core of the game. Systems like ELINT, thermal, radar, and jammers aren’t just gimmicks, they truly matter. Add troop movement and logistics on top: Do I repair here, or burn more fuel to reach an outpost? Is it worth the risk to fight with a damaged ship with high morale, or send a fully intact one with low morale? The game can get intense. When ELINT warnings start popping up from three directions and you feel like you’re losing the cat-and-mouse game, the tension is incredible. It genuinely reminds me of old U-boot war diaries my father used to have, the atmosphere feels very similar. U see nothing and you don't want to be seen, ever. Visuals and sound design are excellent: brutal, simple, and honest. When a thermal warning appears, you clench up immediately because you know cruise missiles are coming and you’re sitting there with a Lightning and a tanker, without any AntiAir. I can’t say much about the story yet since I’m only around 30–40% in and usually die fairly early (feelsbadman). I did encounter one serious bug though: two times the ship you get from a Tarkhan simply disappears from the fleet once I take off. And no it didn’t get sniped by a cruise missile. Despite that, HighFleet offers a unique, tense, and deeply atmospheric experience. Highly recommended if you enjoy strategy with real consequences.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.2M | 7.1K | 87% | $17.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 11.5K | 94% | $24.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.8K | 75% | $19.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 49 | 68% | $29.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
müthiş bi deneyim ama kesinlikle türkçe lazım karışıklıklar ♥♥♥ oluyor önü baya acık bir oyun bence gemi geliştirmesi baya zor ve anlaşılmaz olmuş bunların dısında ♥♥♥ iyi bir deneyim
Жопорвущая имба с яростным фактом "Построй свою гробовозку без спасательных капсул и пускай она в одиночку разносит все Ударные Группы" всем советую, игра очень отличная
Shooting down escape pods full of innocent civilians with no consequences? 10/10 PEAK GAME
This game is a gem! It may be challenging to start, but it is so interesting and fresh compared to what we have on the market today. It is definitely worth the price.n the market today. It is definitely worth the price..
The game is incredible. The atmosphere is so esciting that I played for 3 hrs and did not even notice that) Game mechanics are insane. You feel like you are the real captain of a gigantic flying ship. Visual: 10/10 Gameplay: 10/10 Atmosphere: infinity/10 Highly recommended
[h1] СПОЙЛЕРЫ! [/h1] Прикольная игрушка, я согласен с Константином Кошутиным, что не стоит перегружать игру механиками, она ощущается довольно бодрой, без копащения в куче окон с информацией, но при этом имея интересный тактический геймплей с различными сенсорами. [spoiler] В полной мере это ощущается в момент обороны Хивы, когда надо создать цельную оборону в 7 городах, имея на руках в лучшем случае 3 линкора (когда ударные группы противника комплектуются 5-6). После стремительного захвата городов, геймплей с радарами раскрывается в полную меру, и приходится размещать гарнизоны так, чтоб иметь постоянное наблюдение за линиями маршута, для оперативной отправки ракет. но блиин, пришлось кучу раз перезагружаться и сам по себе этот отрезок игры очень короткий. Главный минус игры в том что, вся основная компания это тренировка для обороны Хивы. После этой самой обороны игра заканчивается открытой концовкой!!! Я ожидал чего угодно, но не этого.[/spoiler] Что там можно было делать так много времени, я не представляю, игра очень короткая, вся сложность в освоении механики сенсоров, при том у ударных групп ИК-радар всегда регистрирует сигнал на большем радиусе :))) Хотя казалось бы, в ударных группах 5-6 линкоров, и ИК-радар их не видит, хотя там лютое пекло должно быть
Someone went and decided to mix a large-scale strategic Dune-style campaign with a lego-based vertical atmospheric ship simulator combined with grimdark desert warfare and a brutal but adjustable learning curve and this might be the perfect game. And it's Microprose so you know they overthought it. A++++
Atmosfer ve savaş mekanikleri güzel. Lakin oyun dengesiz ve yarım yamalak. Geminizi bazen tamir etmeniz 100lerce saat sürüyor. 10dk tamir olsun diye shift tuşuna basılı tutuyorsunuz. Tamiri beklerken tekrar saldırı yerseniz döngüye giriyorsunuz. Bazen uzaktan füze saldırısı başlatıyorlar. Füzeyi vurmanız için savaşa alıyor. Füzeye sıksanız bile içinden geçiyor patlamıyor sizi vuruyor. Bunu bazen 10 kere tekrarlayıp tüm filonuzu yok ediyorlar savaşamadan. Oyun denge diye birşey yok. Bazı gemiler vur vur ölmüyor. Combatlar ve gemiler kısa sürede tekrara düşüyor. Tam bir hayal kırıklığı oyun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.