
Manage your own cafe and become a donut therapist in this cozy dating/cooking sim. Cook mood-changing donuts, decorate your shop, and help customers navigate life, love, and heartbreak—one bite at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a world where you can literally eat your feelings, you work at The Hotbox, a special donut shop where every donut is infused with mood enhancers that can change your customers’ emotions. But people don’t always know what they need, so from flavors that give them courage to ones that lift their spirits, it’s up to you to choose the right mood and help each troubled customer. Listen to their stories, offer advice in the form of donuts, and help mend broken relationships.
🍩 A Sweet Kind of Therapy
Serve donuts that change the emotions of your customers and influence their actions.
🍩 Manage Your Own Donut Shop
Cook donuts, serve the right orders, collect tips, unlock new tools, decorate your shop and discover recipes!
🍩 English Voice Acting
Starring Nola Klop, LilyPichu, Johnny Yong Bosch and other talented voice actors, every character is fully voiced except for the MC.
🍩 Closure Simulator
Rekindle romance with the exes you've ghosted. Will you heal from the trauma of the past, and perhaps even experience the most elusive and mythical of all emotions—closure?
🍩 A Cast of Misfits
Get to know over 30 customers and 6 romanceable characters, serve their favorite donuts, and find out what makes them tick.
🍩 Choices Matter & Multiple Endings
The donuts you serve and the choices you make throughout the story ultimately affect your relationships, with some customers having 2–3 possible endings.
🍩 Customizable Main Character
Players can customize their character's appearance—skin color, hairstyle, outfit, etc.
🍩 Dynamic Comic Book-Styled Visuals
Watch the story come to life with over 70+ vibrant and animated comic book style illustrations.
🍩 Original Soundtrack
Vibe during service time to a blend of originally composed rock, city pop and lo-fi music.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 210reviews | 92% | — | $154.9K |
| $19.99 | 20ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tldr: i don't recommend unless you jive with the writing style/humor and don't mind the grind of the donut shop (sometimes it takes ages to see the person you want to see, even with the additional character-specific encounter rate increase decoration buffs). i thought this would be right up my alley bc i love these sort of food management/restaurant type games AND i love sim dates. i think the art is really cute and i love the concept, but ultimately i felt like i was trudging through the game after the initial novelty of the donut shop wore off. granted, i only romanced one character (harry) and i did enjoy that romance storyline, so maybe the other romances make it more fulfilling, but i was only really interested in that particular character, so i only played for him. the other characters are okay as friends, but it was really hard to get to know them with how padded out the game was with the donut-making. ironically, the initially attractive concept of being a donut shop worker, ended up being the reason that i don't like playing the game. as for the writing-i think the writing is really up to one's taste. i didn't really enjoy the humor in this game, which there is a TON of, but i DID enjoy the emotional beats. every character had an arc, regardless of friendship or romance (i completed i think around 10 of the friendship routes??), and the ones i did get to see were good. but it felt like the donut shop mechanic really padded the hell out of any meaningful interactions. i did find there was actual depth to the characters after the initial caricaturized facades and stereotypes faded away. but the tedious repetitive grind of donut-making made me unwilling to complete all the other relationships after i finished the route that i wanted. it took like 100+ in-game days for me to fully romance harry to the end, and while my other relationships are pretty high up and almost done, i just do not feel like dedicating probably even MORE in-game days to seeing those through to the end.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $154.9K | 308 | 84% | $24.99 | |
| $155K | 653 | 91% | $9.99 | |
| $154.8K | 568 | 73% | $7.99 | |
| $154.8K | 326 | 93% | $29.99 | |
| $155K | 412 | 68% | $14.99 | |
| $154.8K | 563 | 90% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.1K | 17 | 35% | $19.99 | |
| $4.7K | 12 | 100% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $739.3K | 1.2K | 78% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French*languages with full audio support
| $19.99 |
| 13ratings |
| 98% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
On day 9. Had to turn off the voice acting on day 6. It was too much for my energy level (low), plus my reading was way faster than their talking speed. Pretty funny dialogues, not too complicated minigame. Very heavy on the visual novel side, a bit low on the "gaming" side. Lovely soundtrack, and I'll continue with the game as well.
truly a labor of love, i havent scratched the surface of the casts or even the overarching plots even after 6 hours of playing. but from the overall thingy if you really like reading charming characters with their silly stories and personality, look no further. i will update the review when i do finish this.
I CANNOT STATE ENOUGH HOW THIS GAME IS AMBITION AT ITS FINEST!! From demo to final product. It was chefs kiss. Characters: Amazing, animated, fun, loving, and funny and witty. Exes and a bestfriend? Very tricky concept but its so well thought out. Story: Script and dialogue are fun, and witty Please and please get this game man, i love this. Thank you miss Alice!! Much love to the devs!!
Mabel Pines just walked in, saw the creampie donuts and then proceeded to tell me it is like, I quote, "when the alpha ejaculates inside the omega's orifice, thus making it look like it's all been filled with cream!" High Timesreminds me a of Sprung on the DS and Leisure Suit Larry in tone, which I can't believe I am playing a game like that again. It's like, those games but make them gayer and inclusive, which I am all for as someone who enjoys a fun sexy humor piece. In more known titles wayI think it's pretty adjacent to Pizza Game, Dream Daddy and Date Everything in terms of absurd "cringe is dead" writing, but it is raunchier on matters like sex, hookups, exes, etc. The writing is REALLY on the nose about its references like Date Everything, like... this was terminally made by millennials in the development industry for the better and worst. There's like, literally a guy named Redditor and a girl named Tumblrina, with the subtlety of a monster truck. I tend to have this The Room moment where I am like wow that dialogue. wow. and I cannot stop reading still, I feel like it is on purpose and meant to be enjoyed as a fun time rather than an unexpected flaw. I don't know how to exactly describe it, it's essentially let's be a really campy 2000s cartoon but with a raunchy tone. It's great. The baking could be better but I give it a pass for having every single client voiced and have a whole backstory. On things to improve, I think there is a flaw about having cooking time and no prep to do while the cooking is being done, the sound effects and VFX of making the donuts are non-existant which does not make making them satisfying. It's on the very easy Papa serie ends and definitely more like the Date Everything day and night cycle where it is not really for the gameplay, but to give the impression of investing *some* time and labor between character interactions. The game is animated like a cartoon porn, and I don't mean it necessarily negatively. It trips me up a lot of the time. Character designs and appeal was definitely made for those who found characters from Cartoon Network and Disney Channel cartoons attractive. Making a game entirely 2D is quite a feat and I get where they were going with, but the puppet animation can be really hit or miss. You can tell they both wanted it to bounce a lot for maximum dopamine during playing while not making new assets. The characters, while standing on their own, are nice, they severely lack any facial expression which the game tries to pad up by having the puppet limbs bounce around a lot, making it jarring, especially when paired with more over the top cartoon type dialogue and voice acting. A lot of the game can feel rough, and the social media tablet is both tedious to go through and has way too much padding, although it is optional (it really needs a dark mode holy...), but it can make up for it if you are entertained by the character arcs, which is what we are here for. The voice acting is... also rough. I am someone who largely prefers dubs, so I feel like it says something when the voice acting is rough, even Johnny Yong Bosch sounds like his experience carries a lot of his performance charm, but is ultimately in a "Do the thing" mode. I am no expert, it might also be due to the awkward dialogue writing: the way the writing goes on about adult tone feels like they want to capture Huniepop's writing, essentially, and it felt hit or miss. The character creator is very good! I wish you could go home and maybe change instead of being locked in it after starting the game? The MC is probably my favorite character so far, I enjoy their stoicity and common sense a lot. Maybe it is shared experience talking but it feels very nice to have a dating sim dealing with breakups, exes, ghosting and changing from late teens years into adulthood, whereas usually dating sim are about meeting this magical somebody for the first time and being a teen. Overall this is a very entertaining game, I do recommend it and would hope to see more! edit: not being able to romance Zone and Zoey is criminal /lht
I love this game, gives papa's donuteria. I just wish that I could romance some of the other hot characters. Let me romance Zoey and Riri!!
Well the game is quite frankly far too long. Honestly I got very sick of it and just stopped playing in the end. Don't think I'd have gotten the ending I wanted anyway. There are only 2 male choices, which as someone who prefers males, I find very disappointing. Only one is really my type, but the ending I got for that was just friends. Bah. Not even gonna restart with how damn long this is. Makes it very non-replayable. I wish there were some more choices for MC appearance wise, but they just have either male or female body types, no real androgynous which I prefer. Not to mention the hairs also seem very gender specific, they look terrible on certain body types. Also MC supposedly has a partner? I do not remember commiting to anyone at all during my game play, so that is weird. MC and MJ already broke up and no other partner was mentioned, so this is just confusing. I certainly didn't want to take her back anyway, let alone wanted my character to have dated her in the first place. But that's a thing. So all in all, if you want to spend hours just making dumb donuts and juggling everyone elses drama while dealing with a bunch of ex's MC badly broke up with, you may enjoy this. I'm tired of it.
[h2]THE WEIRDEST DOUGHNUT SHOP YOU'LL EVER WORK IN[/h2] High Times is a dating sim, cooking game, and visual novel where you run a doughnut shop that changes people's emotions. You play as a Mood Confectioner working in the Hotbox, serving up happiness, passion, focus, and sincerity one glazed doughnut at a time while reconnecting with six exes from different points in your life. And yes, this is a game where someone casually brings up Omegaverse at your place of work. I genuinely was not prepared. What makes High Times stand out is how naturally it handles identity. Your character has no assigned gender, you're never referred to by pronouns, and every romance option is available regardless of how you present. It is one of the most effortlessly queer games I've played, and it never feels like it's trying to make a point about it. The gameplay loop is simple but satisfying. Customers tell you what mood they need, and you have to figure out which doughnut, glaze, and toppings will make them happy. As you unlock new recipes and equipment, your shop grows alongside your relationships. The presentation is also much stronger than I expected. Every character is fully voiced, the soundtrack is upbeat without getting distracting, and the bright comic-book art style perfectly matches the neon, psychedelic world. There's a ridiculous amount of content here, and while the writing is very casual and perhaps has too many innuendos and sexual subtext, it's an enjoyable game. Definitely adults-only, though. [h3]Pros[/h3] +Brilliantly handled character creation. +Fully voiced cast. +Fun doughnut-making mechanics. +Multiple romance endings. +Bright and memorable visual style. +Choices affect later conversations. [h3]Cons[/h3] –Slow start before the story grabs you. –Some dialogue choices lack clarity. –No manual save system. [b]8/10[/b] [url=https://www.screenhype.co.uk/high-times-review/]Full review here.[/url]
For a game of this price, I'd say the devs blew this out of the park with how many features there are in the game, ranging from the donut mood affecting the characters storyline to the fun donut-cooking mechanics. I really do enjoy the characters and I like that the MC has a established personality and backstory as well + customizing their character; I personally love it when an MC has a solid story point itself other then being a blank slate because then I feel like they would serve no purpose in the game, so I was pleasantly surprised Also a great thing about this game is the fact that all characters interconnect with each other; even characters that never had screentime together have some influence on other characters, this amount of effort makes the characters much more immersive Now, onto some nitpicks. This game is still good despite my personal nitpicks and I wanna acknowledge that the devs have great vision from what I seen from their other games like The Letter (Their multiple pov gameplay is impressive) - I wish there were more scene of the MCs outside the donut shop but it understandable to their wide assortment of cast that it might not be within budget, It's just the donut shop gets repetitive after a while, so I wished there a change of view every now and then. I'm almost on day 100 and lowkey I'm getting bored of the donut shop - I loved the fact the MC as their own personality but I also wish that the dialogue choices become overall the same dialogue as the game goes on, so your not really affecting the characters that much. I kinda wished we could be a little meaner sometimes (teehee) - The donut aspect was what caught my eye the most but unfortunately theres not alot of leeway which is a shame because its the main gameplay mechanic of this game. I kinda wished it was more engaging rather then repetitive. It is sometimes fun to guess what the customers want though - Money, after buying out all of the ingredients and furniture, theres not much you can do with it (might update as I play more)
i genuinely love everything this game about this game so far! this game will keep me busy for a while i can't wait to work through all the achievements :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.