
Set sail and join yer crew in search of treasure and glory!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 501reviews | 81% | — | $129.6K |
| $11.99 | 75ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的真累啊,我开修改器玩都肝的要死,玩到后期已经没有乐趣了,玩法系统也很复杂,远没有早期游戏的简单快乐。
好玩,但是转职太麻烦了,能不能加一个返还多余材料,还得一点点试,有时候不小心点到全部直接浪费辛辛苦苦打到的材料天都塌了,求求了
can you smell that nooo not your B.O a 100% game if i can do it you can to!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $6.99 |
| 52ratings |
| 93% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开罗的游戏多少带点肝属性的,玩过本作的老玩家都应该知道,本作《大海贼冒险物语》(大海贼冒险岛)十几年前是个氪金手游,所以自然是又氪又肝。虽然说现在steam版改成了纯单机,氪是氪不了了,但又不是完全的肝,因此我只能把它称之为仰卧起坐式的肝。下面这两个机制是不太合理而且对游戏限制比较大的: 1、奖牌 2、体力 在氪金手游时代,上述两个东西都可以氪金或者看广告获得,现在奖牌可以用G买,但是越买CD越长,体力的话下一次副本可能20点体力就没了,要回复还得等20分钟。 如果你老老实实的打,边挂机边肝吧,如果你珍爱生命,CE是你的好朋友。 P.S,你要问我喜不喜欢这款游戏?[spoiler] 废话,这是我的开罗唯一真神[/spoiler] [spoiler]集下副本,宠物孟德尔,人物成长,技能研究,建造搭配,双六色子屋于一身,体量超级庞大玩法超级丰富的神作!!!!!!![/spoiler]
好玩儿
拉了
这款肝度有点恐怖了,玩网游感,好玩是好玩
FUN!@
カイロソフトのいつものって感じだね 海賊ってテーマだから若干違うけど非常に面白いと思う ダンジョンクリアして、島を移動して、海賊を倒して、物資を集めて、拠点を広げるゲーム
pc版可以使用金钱g换取奖牌,确实是一个不错的改动,不过前期的金钱太缺了。网络对战的修改太简单粗暴了,网游版网络对战主要是为了抓取其他玩家人物,可是改为npc对战后网络对战没有意义了,奖励太少了,不如改成可以把所有俘虏全部结算或者是放进监狱加人口于金钱,这样可以优化玩家前期体验,不用花太多时间挂机刷势力。最后,以为pc端和手机端操作方式不一致,希望在后续更新中加入雷霆代理中拥有的一键强化专职功能,电脑鼠标点击太麻烦了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.5K | 655 | 42% | $9.99 | |
| $129.6K | 200 | 53% | $29.99 | |
| $129.6K | 249 | 100% | $19.99 | |
| $129.5K | 468 | 90% | $6.99 | |
| $129.5K | 573 | 73% | $7.99 | |
| $129.6K | 320 | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2K | 123 | 76% | $8.99 | |
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| $30.8K | 163 | 63% | $8.99 | |
| $11.7K | 64 | 89% | $8.99 | |
| $218.4K | 828 | 88% | $8.99 | |
| $197.9K | 662 | 86% | $8.99 |