
Titanic: The Game takes place aboard the R.M.S. Titanic on her fateful maiden voyage across the Atlantic. The player’s avatar is a young socialite, Margaret Ashley, one of the fortunate unfortunates who sailed on Titanic and survived.
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The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 67reviews | 76% | — | $5.4K |
| $4.99 | 13ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First time player here. Can't say I play for nostalgia reasons, just wanted to see what this Titanic game has to offer. Surprisingly, the game feels alright and runs smoothly on Windows 11, with no frame drops or lag, and the save works well so you don't need to finish in one session. The game begins at boarding and ends when you survive after the sinking. The bonus unlocks after completion, a nice 5-minute gameplay segment diving into the water, checking different rooms of Titanic as the captain gives dialogue on how and why the Titanic sank - message system ignorance, high speed, bad shipping route, unheated rivets, bulkheads... Nice for players who are interested in learning a few facts (And let's ignore the age of the captain). The game is fully voiced and sounds good, yet some plot points don't stand up to scrutiny, like how the captain can be so relaxed after the hit, how the little boy boarded alone, a scientist created a one-way mirror and hidden in the ship, and decipher an Egypt thing? Not to mention to go against the captain’s decision to damage the engines, use a pot of potatoes in the food lift to crash a box. Those went a bit too far. Some puzzles are reasonable, like creating a temporary fire extinguisher using baking soda and vinegar; putting dust on the pin panel for a code; picking up ice bulks to break the glass for a fire axe, then using it to break the medicine locker. Some puzzles are half reasonable and hard to figure out, like in order to join a curling stone game on the deck you need to pour water on some food in the kitchen, leave it to freeze, and make one curling. Other puzzles are not reasonable, like you can control the water level of 3 different rooms through a panel, for the badminton bat to float so you can pick it. How is it possible to control that, and why can a badminton bat float on water? And your husband still sleeps soundly after hearing that ugly noise when the ship hits the iceberg; There's a weird puzzle where you need to click the right direction at crossings, otherwise you return to the starting point - I had to skip this puzzle, it’s supernatural and I don't see why the devs decided to add it here. As a hidden object game, many times you are asked to find various items, which turn out to be randomly selected. Recent games prefer you spot a weird item in a picture, and usually that’s the item to click. However, in this much older game, every single item looks very suspicious and doesn’t blend in at all. For a time, it asked me to find "Japan". I was so confused I thought I’d be looking for a flag because there was a U.S. flag, it turned out to be a Japan map somehow embedded on the ground. But I didn’t get anything related to Japan after it, so the hidden objects part has no necessity to what you will be given. Near the ending you are asked to make a choice, to assist your mother for medicine or your husband for a lifeboat. I didn’t hesitate for my mother, because the medicine is located somewhere in the lower deck, less risky for a guy to find a lifeboat. In the end, the husband[spoiler]died without much information given[/spoiler], and the game doesn’t allow me to go back for another option. Overall, this game is about a fictional story of a real tragedy. Not a bad game, if you are curious go for it, this game is on sale almost all the time. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I remember playing a demo of this game when I was younger as a fan of Titanic's history I always wanted to play the full game. Well, it was a disappointment. The story seems to be missing a part, we start on the first day of the voyage and suddenly we skip through three whole days, right to the time of the sinking. There was so much wasted potential here. Also, there are a lot of illogical choices, the characters are stereotypical caricatures and there are a few historical mistakes. It does not worth its price.
NOSTALGIA! My dad bought me the disc version of this game for Christmas when I was a kid. It also came with Hidden Mysteries: Civil War and two Artifex Mundi hidden object games too. I remember getting stuck at the part with the cranes and never making it any further. It's awesome playing it again all these years later and finally being able to finish it.
Fun game , neat game and one of the few titanic games on steam
I first played this game as a wee little child on the CD-ROM version of the title. I would hole up in my computer room and download the contents of the disc and play them, along with various other I-Spy inspired titles, many in the Hidden Mysteries series, diligently across the course of a few years. It has cemented itself as a sophisticated part of my childhood and is a good memory for both me and my sister. Only a few months ago, my partner rewarded me with a copy of this game on Steam, due to the fact I don't have a usable CD-ROM reader anymore on my more modern computer, and other options like playing on BigFish Games were also not available to me. I decided to play this game with my friends in mind today as a trip down memory lane to when I was only 6 or 7 years old. What I was met with was a masterful representation of the Titanic story from the eyes of a young woman that I could not properly appreciate when I was a child. Despite some historical inaccuracies, especially from the point of the Ancient Egyptian references made within the plotline, as well as a possibly questionable or stereotypical representation of an Indian man, the overarching story more than enough makes up for the problems that arise due to the effects of the time period it was created in. Not only is this game emotional, it's impactful in a way many games even today cannot beat. The voice acting and cinematography of each scene puts you in the eyes of the woman you control, Margaret, and makes you feel for the characters--- whether that be positive or negative respectively. The game is made especially rich with her witty commentary and impeccably real interpretations of her situation that you don't often see from video game protagonists today. While there are some minor drawbacks, like the fact some of the puzzles are too simple, and some of the I-Spy sections I could clear in seconds, that's to be expected from a children's game. It is not catered to me, so I am not to scrutinize it for not being in the proper audience. Even so I could find great joy in both rediscovering this gem from my past, and also the thrill of simply playing these silly prolific problem-solving palmary puzzles was more than enough to entertain me throughout my 4 hours of deep gameplay. [spoiler]Also, I think Robert should die in a hole and I'm glad that he did in the ending i chose[/spoiler] [spoiler]This review is mostly a joke but also this game is really good you should play it and i wasnt lying about the childhood part i played this as a kid[/spoiler] [spoiler]The canopic jar does not have a strange cube inside of it nor does it have a little piece of paper. The one displayed was of Qebehsenuef, one of the four Sons of Horus, displayed by its jackal head on the stone vessel. He held the lower intestines which were extracted during mummification and placed inside his jar (protection). NOT A CUBE[/spoiler]
Very nostalgic game for me. One of the first video games I've ever played. I love coming back to it.
Loved this game and all of it's hidden objects, puzzles and decisions you make on this final journey.
A very nostalgic old-school HOG puzzle game. This one I've replayed many times over the years as it was one of my first HOGs with a story. Fun puzzles although sometimes goofy solutions, a good narrative and fun premise. Some of the HOG puzzles themselves are a little messy but this was normal for HOGs back then. I think back in the day, my CD-RAM copy of this had a hidden object white house game included, lol.
Yes.
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