
You suddenly enter a whole new world empty-handed. Start a whole new adventure all your own. Farming, fishing, building, cooking, alchemy and living a quiet life. Or is it fighting monsters, learning skills, building equipment and discovering the world's hidden secrets? Or maybe I want them all.
Modeled estimate, not a reported figure. How we estimate →
About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
满分100分值得80+分 最大缺点是引导比较弱
好
皓际大冒险,启动!
好玩的,刚发售就买了。有的地方要肝材料可以开挂跳过,直接变爽游,玩成一刀999了,想看看更新情况,发现停更了,赶紧来评论一下,不知道还有没有救。销量不好真的怪可惜了,可能是游戏名字和封面不好?名字+封面的像个“喜加一”游戏,用AI重置一下?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
东西太多太杂,而且和泰拉瑞亚一样的必须有足够制作出物品的材料才能看到相应配方,希望能多出几种工作台,同时能直接看到所有配方,做好分类,这样玩家就能有选择性的刷取制作。
本来是当作泰拉代餐的,准备战斗爽,结果沉迷种地,果然我还是逃不出星露谷的魔爪吗
好玩
好
好玩,已通关,缝的比较成功的一款,build和系统很多,很耐玩 但是还是有比较明显的问题,很多养成要素可能要快通关才能玩的出来 --- 比如物流+电路去做种地,基本要大后期才能做出来,这个就很不科学 哪怕是玩到可以财富自由了,做一套完整自动化也成本高得吓人 但实际上不能快速做菜,属性根本上不来,能批量做菜的时候基本已经要通关了 这个正反馈就差了很多 --- 再一个问题就是技能build做的太重了,职业这种东西完全可以分出来重做 没必要占内存啊,职业技能本身又鸡肋,差分还不如几个被动和饰品明显 ---- 我通关带的散件技能,站街打桩子秒伤10w 战士玩到后面感觉就是不如射手和法师好玩,做魔剑成本比其他职业高了不止一个档次 虽然成型后爽砍,但比起其他职业花样有点少 除了无敌的踏前斩几乎没有任何战士能玩的技能(强化除外) 火焰大剑-星之剑-无双,能用的就这么几个,其他好玩的近战也居然不是力量加成, 看一路掉的装备全是射手法师的,给孩子馋哭了 ---- 期待作者后面再优化细节一下,最好再多做几个地图)
加油未来会更好玩(现在就很好玩)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $1K | 9 | 100% | $4.99 |
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