
The Four Horsemen of the Apocalypse lurk in the shadows before you. They are Death, Pestilence, Famine, and War. They are the root of all that is evil, but the least of your worries. The last of the three Serpent Riders yet lives.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
90'ların ikonik dungeon crawler'larından biri. Dark bir ambians, vahşi düşmanlar, saç baş yolduran bilmeceler ve zorlu bosslarla tam bir ziyafet sunuyor.
This was a really hard transition from the first game. The level design is somehow even worse with a much slower focus on gameplay. A lot of grinding with a very bloated levels and no in game map to use.
+Tenemos 2 personajes nuevos, a diferencia del primero: Huntress y Necromancer Contando con 5 en total. Siendo el juego con mas personajes a elegir, y el mas completo. Debido a que estos tienen estadisticas mas detalladas. PERO EL PALADIN ESTÁ DEMASIADO ROTO. Es una esponga de balas, y sus daños a melee, no sacan nada de mana y causan el triple de daño. +Tiene un sistema RPG un poco mas detallado: Matamos x cantidad de enemigos, avanzamos de nivel. Obtenemos mas HP, resistencia y reservas de mana. +El diseño de niveles, es un poco mas variopinto: No tenemos laberintos complejos, esta vez, la pasamos en aldeas y castillos al aire libre. Con enfoque en cuevas de rituales o calabozos. -Ironicamente hablando del diseño de niveles: El como avanzar y conseguir los objetivos clave, estan en lugares no especificados y mal planteados: Un ejemplo seria, al principio (peligro de spoiler) que debes conseguir los Huesos de Loric. Para ello, en un principio tuviste que haber entrado a la catacumba, activado la puerta del otro lado. Despues VOLVER, ir hacia el Barricades, pero tirarte bajo el puente, encontrar el portal. Ir hacia la tumba por la puerta que abriste. Despues agarrar los huesos. Desbloquear la ruta del Molino. Ir hacia este, pero no sin antes conseguir la llave (me duele la cabeza de recordad, donde encontre la llave del molino), para despues moler esos huesos, hacer polvo. Volver otra vez, hacia la entrada de los Barricades, ir hacia el ritual y crear la pocion de alquimia. Para destrozar una pared de Mithril. QUE ESTA UBICADA BAJO EL AGUA, EN EL CASTILLO MISMO. PARA DESTRUIR LA PUTISIMA PUERTITA Y CONSEGUIR LA LLAVE DEL KINGS COURT. Tuve que mirarme un par de videos de gameplay para percatarme de ello. Por que el juego NO te lo dice el concreto. -El mouse Lock, o vista del mouse esta bloqueado. Casi no podemos uar el mouse. Solo para deslizar. Por ello, tendremos que bajar algun source Port, para poder MANIOBRAR BIEN. Esto es importante, por que tenemos que apuntar, y bucear. Esto es imprescindible en los Barricades y para acceder al Kings Court. 8/10 Clasicaso Metroidvania FPS.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $4.99 |
| 8ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's too much of a labyrinth to be fun.
Очень долго хотел пройти эту игру, потому что пропустил в детстве и при покупке id Super Pack. Оказалось, что не стоило так хотеть. Хорошие визуалы, но откровенно мерзотный бесящий геймплей со слишком плотными мобами, которых не очень много разных, отвратительным левел дизайном в духе Турок 2 с кучей бэктрекинга и запутанным говном вместо уровней, по-мудацки запрятанными донельзя кнопками и секретными проходами в стенах, вплоть до прозрачных стен с проходом, которые с виду вообще не отличаются от обычных. Боссы нормас. Большое разочарование. Аддон, Portal of Praevus, заметно более адекватен по левел дизайну, особенно за демоницу приятнее играется, 6-7/10. 4/10
this needs a remaster, don't bother with it otherwise, it's the same alienating feeling of playing GL quake, you do it for the love of the game not because it's fun or good by any stretch of the imagination what bogs it down is the fact that it's a pre 2000's piece of software.
HeXen || an und für sich ist gut, kann aber bei manchen Levels kompliziert sein, das heißt hin und wieder wird man Hilfe brauchen.
HeXen 2 . The game feels like previous parts. We still investigate puzzle levels with keys and doors and fight demons. The transition to 3D is successful. But the game is too dark for me. Shadows prevent us from understanding where we need to go. . Controls: Attack - LMB Mouse look - Mouse 3 + Mouse rotation Jump and swim - Space Walk - WASD and arrows Run - Shift Sidestep - Alt + A or D Crouch - C or Ctrl Look up, down and forward - PgDn, Del, and End Inventory - Tab Use - Enter . Mechanics and features: We can choose a class: paladin, crusader, necromancer, or assassin. Choose a level of difficulty: Apprentice, Squire, Adept, or Lord. I really like the fire animation in the game.
convoluted broken softlocking slop
I remembered this game as being pretty bad when it first came out. I replayed it to discover I was wrong. It's actually utterly terrible. Even by the standards of its time it looks pretty janky, and the puzzles desperately want to be clever but are generally just tedious.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 761 | 87% | — | |
| — | 1.2K | 94% | — | |
| — | 1.3K | 92% | — | |
| $290K | 3K | 72% | $4.99 | |
| $742.4K | 1.9K | 95% | $14.99 | |
| $21.3K | 670 | 89% | $1.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.5K | 260 | 78% | $9.99 | |
| $73.5K | 191 | 98% | $19.99 | |
| $73.5K | 190 | 96% | $14.99 | |
| $73.5K | 1K | 81% | $4.99 | |
| $73.5K | 152 | 69% | $11.99 | |
| $73.5K | 308 | 74% | $9.99 |