
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38/day in the week to Aug 25 → 45.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Step into Tarethiel, a world under siege by the Forces of Hell.
Face Demon Lords, ancient monstrosities and fallen angels as you hack and slash your path through endless hordes of the undead. Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Craft your hero through two main skill trees and individual sub-skill trees that reshape how every active ability works. Combined with a massive item pool and powerful crafting options, the game offers limitless build possibilities; from blood hungry melee bruisers and bow wielding archers to gun slinging demon slayers, sentry engineers, summoners, spell casting mages and everything in between.
Hero Siege evolves in seasonal cycles every four months, delivering fresh content, new systems, items, events, and quality of life improvements. As a small, experienced team, we work closely with our community to improve the game based directly on valuable player feedback.
23 Playable Character classes Every class offers its own unique play style and skill set. Sub-skills and item based modifiers allow you to push your build in unique and creative directions.
1000+ Unique Items Loot ranges from randomized magic items all the way to handcrafted Satanic, Set, Heroic, Angelic and Unholy items. Runewords can be created using white bases with sockets. Items can be buffed, crafted and modified in various ways through the crafting system.
Tarethiel Market Travel to Village of Mos'Arathim to List your items for sale or buy gear from other players in real time. Trading is a core part of character progression and build crafting.
Adventure Journal A fully integrated in game encyclopedia containing mechanics, unique items, runewords, prospecting recipes, crafting recipes and augments.
Endless Replayablity Designed for seasonal play. Each season adds new content such as: items, bosses, gimmicks and surprises from our development team.
Wormholes Push your character as high as possible and earn seasonal cosmetic rewards such as skins, wings, portraits and more.
BIG NO-NO for Pay to Win We never sell game play advantages. Fair competition is a core value for us.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 36.8Kreviews | 67% | — | $5.9M |
| $19.99 | 231ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was very fun like, 10 years ago. That is no longer the case.
The servers aren't prepared at the start of the league, you wait in line for hours only to get an update and then have to queue again, farming is completely broken, party farming buffs drops dozens of times, yes, you can find a party on their Discord, but not everyone is ready for it, they also find "bugs" in the middle of the season and kill ALL physical builds by 70% damage and only mages win again, there are also many systems that are essentially designed to pump out money, don't buy this crap, the developers don't care about the audience, fortunately I got it at a discount
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best BR #69, worst UA #97 · 12 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, German, French, Spanish - Spain, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
after 1000hrs into playing arps (HS, PoE, PoE2), i can confirm this is the most chud arpg game out there. sure it's fun playing through but once you get towards that endgame territory, you're just chasing a dopamine hit of SOMETHING OF VALUE dropping so you can upgrade your gear, assuming you're in trade league which most people are. in this game, pushing for wormhole is honestly the only "endgame". again, trying to minmax your gear is just you waiting for something of value to drop, whether it's target farming something for hours on end, or getting something you can actually sell to upgrade. angelic drops are also so abysmally low now compared to very early seasons which i think i started season 1 or 3. now you're lucky to get an angelic like once every week or none at all. hc/ssf/hcssf i can see it being pretty fun though ngl. if you wanna tryhard an arpg just play PoE1 there's an unfathomable amount of stuff to learn and play in that game it's amazing. ESPECIALLY all the amount of crafting mechanics so you don't necessarily have to trade to "upgrade" gear. oh and PoB ofc. that game is worth being a chud in. anyway, for a $3 game it's absolutely worth there's a lot to do and learn. IT IS a good game. BUT i just put a thumbs down cos this is genuinely a chud game towards endgame lol EDIT: i was thinking more about it and yk what, on second thought, this game is ASS compared to PoE1 which is FREE. no matter how much or how long you farm in this game, most Satanic and Heroic drops will be of absolute ZERO value. tell me why some gear you get from uber uber bosses are worth as much as a Satanic you can get from fresh start. not only that, there's really no variety in "builds" and gear in this game. you get to endgame and everyone is wearing the same gear, has the same charms, same weapon, same tree etc. because every other Heroic and Satanic in this game is USELESSSSSSS. unlike in PoE, Divine Orbs (most used currency to trade) actually ALWAYS serve a purpose NO MATTER if you already have a MIRROR-tier build or not. and it's funny cos they're way more common than all these ♥♥♥♥♥♥♥ Heroics that again, most of the time have zero value.
直接在蓝熊卡了快一个小时才60% 不想让人玩可以直说 傻逼游戏 谁玩谁傻逼
Been playing and been very uncomfortable with the amount of left wing weirdo cat's meowing and talking sexual. The discord was very unwelcoming to a conservative like me and very uncomfortable. I did not feel included or respected and was treated terrible. Game play was fun but the community is just awful so sadly ill go back to other games like poe and diablo over this awful community.
çöp
Really not a bad game, purists like getting mad at any sign of change. Autism perhaps? Lot of classes to choose from, all feeling very different in playstyle. Fun and engaging gameplay loop and rewarding loot. Crazy amount of content for the low price.
Ну прикольная игра ) в автономном режиме на деке 6 часов вытягивает
Poor balance, poor management. Company is more interested in simping for their favourite streamers than working on the game. Also CEO is a pretty disgusting person.
Good! Well not so close to Diablo 4.. and its without story, just grinding.. but well its given :v
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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