
A lost soul and his dog set out on an otherworldly trek through the afterlife in this wholesome, non-linear adventure game. Pass into the world beyond, perform acts of kindness for other souls, and mend mistakes from a forgotten past life - all with a very good boy by your side!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Hello Goodboy is a heartwarming, wholesome adventure featuring Iko, a boy new to the afterlife. With no memory of what brought him to the world beyond, he must rely on Coco, a strangely familiar dog who will help him solve the mysteries of this new existence.
Journey through unknown, yet familiar places, meeting fellow souls on their own adventures through the afterlife. Pay it forward with generous favors for them and try to figure out just why Iko landed in the land beyond to begin with. However, mind the time: there's only so much of it!

Craft a personal fairy tale atmosphere and a heartwarming story, as Iko and Coco make their way through the afterlife.
Unravel mysteries and collect bundles of joy
Give endless bellyrubs to Coco along the way!

Befriend the dozens of denizens in the afterlife like a lonely child, an anxious couple, an overworked lumberjack, and more.
Everyone has a story to tell and a task Iko can help with.
After you help them through their problems, break out the comfort food and relax together.

But you only have so much time. Decide who you spend time with, as visiting some will prevent you from making relationships with others, and discover how your choices will affect Iko's story through multiple endings.

Coco is the closest friend in the afterlife anyone could ask for - also the best of boys!
His nose combined with Iko's fixing skills will be key to discovering the metaphysical mysteries found around the world beyond.
Pamper him with bellyrubs and playing with toys to keep his “Goodboy-o-meter” fulfilled.
Sums Steam only; GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 161reviews | 88% | — | $25K |
| $2.25−85% | 4ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can pet the dog 10/10 Warning - you may cry, and that's ok.
适合10岁以下儿童
herzerwärmende und emotionale Story. Extrem empfehlenswert <3
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Indonesian
| $14.99 |
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| not modelled |
| $14.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very short and poignant game about loss and grief. While the replayability is somewhat minimal unless you're going for all of the accomplishments, the art style, soundtrack, and general quality of storytelling will bring you back again. Oh, and Coco is the goodest boy.
Hello Goodboy has warm, cozy, and cute art, but overall the game felt a little too kiddie for me. I liked the visuals and atmosphere, but the gameplay and story just didn’t hold my attention very well, so the experience ended up feeling kinda boring and slow. I'm only recommending it because it would be a great game for a kid to play.
Such a heartwarmingly good time. The soundtrack really helps immerse you in this world. Beautiful art design with cute characters. Endings like this always hit me hard enough to tear up. Coco :(
A cozy adventure with a gorgeous art style and a narrative that can occasionally edge into saccherine territory, but at most times is a sweet story that is aimed at a slightly younger (or young-at-heart) audience. Walk, explore, chat to people, solve some puzzles, hug the dog. A nice time.
its BEAUTIFUL game! i like this.
its very adorable and well made, super immersive. very much worth my time
Hello Goodboy, developed by Rolling Glory Jam and published by indie.io, is a tender and emotionally rich narrative adventure that turns the afterlife into a realm of warmth, reflection, and compassion. The game follows the story of Iko, a boy who awakens in an unfamiliar world with no memories of his past, accompanied only by his loyal dog, Coco. From the very beginning, the tone is gentle and contemplative, inviting players into an experience that prioritizes empathy and human connection over action or competition. Rather than presenting the afterlife as something grim or foreboding, Hello Goodboy transforms it into a place of healing and discovery, where every act of kindness and every small choice carries weight. It is a game that understands the quiet power of emotion, and how meaningful it can be to simply listen, help, and care. The gameplay is structured around exploration and choice, presented through a series of interconnected regions that represent different emotional and spiritual states. As Iko and Coco journey through these lands, they encounter various souls who linger between life and death, each burdened by their own regrets or unfinished business. Through dialogue and interaction, the player helps these characters come to terms with their memories by performing tasks or using Iko’s ability to repair objects that hold sentimental value. Coco, meanwhile, adds both personality and function, sniffing out clues and guiding Iko toward those who need help most. There is no combat or traditional challenge; instead, the heart of the experience lies in the decisions you make about who to help and how to spend your limited time. Every action, no matter how small, becomes a reflection of your values and empathy. One of the game’s defining qualities is its aesthetic grace. The art style is soft and painterly, filled with soothing colors that create an atmosphere of calm and comfort. Each environment feels like a dream—lush forests tinged with autumn hues, cozy cabins bathed in golden light, and serene meadows dotted with glowing spirits. The animation of Iko and Coco is simple but expressive, perfectly capturing their bond through small gestures: the wag of a tail, a comforting pat on the head, or a shared moment of rest beside a fire. The soundtrack complements this beautifully, featuring gentle melodies and ambient tones that elevate the emotional weight of each encounter without overwhelming the experience. The result is a deeply immersive world that feels safe, introspective, and profoundly human, even as it exists in a realm beyond life itself. The narrative unfolds subtly, encouraging players to piece together Iko’s story through his interactions with others. As you progress, fragments of his past begin to surface, revealing the reasons he finds himself in this liminal space. Themes of forgiveness, acceptance, and second chances weave through every storyline, and the writing maintains a delicate balance between sorrow and hope. The pacing allows moments of silence to breathe—there are no forced emotional spikes or unnecessary melodrama, only quiet realizations that carry genuine impact. The multiple paths and endings offer room for replayability, as different choices can lead to varying resolutions, not just for Iko, but for the souls he aids. Yet, even with this variability, the game remains focused on its emotional core rather than complex branching systems. Despite its strengths, Hello Goodboy is not a game that will appeal to everyone. Its simplicity may disappoint players who crave mechanical depth or lengthy campaigns. There are no elaborate puzzles, no inventory systems, and no difficult challenges to overcome. The experience instead asks for emotional engagement—a willingness to slow down, to reflect, and to connect. For players attuned to that rhythm, the simplicity becomes a strength, allowing the story and atmosphere to take center stage without distraction. The limited time mechanic, where you can only help certain souls per playthrough, adds a bittersweet layer of tension, encouraging thoughtful decision-making and reinforcing the game’s central message about the fleeting nature of time and opportunity. On a technical level, Hello Goodboy runs smoothly and is designed to be accessible to a wide range of players. The interface is intuitive, the controls responsive, and the performance stable even on modest hardware. Full controller support and strong compatibility with handheld devices like the Steam Deck make it an easy game to pick up and relax with. Its modest system requirements and multilingual support reflect the developer’s inclusive design philosophy. In many ways, the game’s approachable nature mirrors its thematic spirit—it welcomes everyone to experience its story, regardless of skill level or background. Ultimately, Hello Goodboy stands as a heartfelt celebration of empathy, companionship, and healing. It doesn’t rely on spectacle or complexity to make an impact; its power lies in quiet moments—comforting a lost soul, mending something broken, or simply sharing a moment of peace with a loyal dog. Rolling Glory Jam has crafted a work that resonates deeply with anyone who has ever experienced loss or sought meaning in small acts of kindness. It reminds players that love and compassion can transcend even the boundaries of life and death, and that sometimes the simplest stories are the ones that stay with us the longest. Hello Goodboy may be short and gentle, but it leaves an emotional footprint far greater than its size suggests, offering a poignant and memorable journey that speaks to the heart. Rating: 8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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