
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se sintió muy realista la experiencia esquizofrénica, si o si usen auriculares, las voces de un lado para el otro que locura te persiguen por todos lados y amo. Visualmente es como ver una peli en la que te podes mover. El arte que tiene es del mas allá literalmente, la verdad que me quede impactada en una de las misiones cuando hay todo un pasillo de manos y cuerpos gigantes de lava e infierno. También el miedo que me dio la maldita bestia cada vez que tenía que cruzar sin luz. Los puzles si es verdad que son un poco dolor de cabeza eso de tener que pasar por una estructura para que aparezca o no, pero cabe destacar que fueron una genialidad sus ilusiones ópticas con los puentes y las escaleras. Mantiene constantemente la esencia de locura. Adoro la mitología y aprender de ello. Empatizas con Senua, su actuación y la voz e historia es hermosa y atrapante. Al principio me confundí y creí que el Demian era un niño pero luego resultó ser su amado, super sexy. Lo hizo todo por el macho y la entendemos. Los enemigos son copados por su diseño, aunque si es verdad que el combate te deja con ganas de algo más... Ya que es muy básico, fácil y corto. El juego se me hizo corto, te deja con ganas, pero ya está el segundo entonces vamos bien, además está supuestamente por salir el tercero. Tendría mas de Senua, y con eso soy feliz. Por donde lo veas, es muy artístico todo. Me encantó, y es una experiencia. Eso si, habría que pulir mejor su gameplay. Le doy 4.5/5 estrellas. Solo porque le falta un combate mas complejo. Pero fuera de eso, no me voy a olvidar de su terror bien plantado. Todo el delirio psicológico y la historia. Gráficos monumentalessss! Una genialidad, espero con ansias jugar el dos que ya lo tengo, y ojalá sea más largo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 127.7K | 82% | $14.99 | |
| $41.9M | 132.3K | 97% | $19.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.9K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10.1K | 87% | $49.99 | |
| — | 0 | — | — | |
| $144.3K | 334 | 68% | $24.99 | |
| $24.9K | 130 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hellblade: Sanua's Sacrifice treats a very sensitive subject and seems to do it right. I did not expect it to be that good. The game offers a very good experience with very convincing characters, ambiance, motion/voice acting, camera effects, lighting, sound design, environments, level design... Everything has work in it and we can feel it. Puzzles and combats are very accessible to address a wide audience. Some details to nitpick on and a few bugs here and there, but I would definitely recommend anyone to give it a go!
Insanely good game, everyone should play this. The game is really deep and meaningful so you need to pay attention really closely to the metaphors etc. I usually have a yt video playing on my second monitor just to have something in the background, but trust me, focus on the game and on the game only. The only bad thing i can say about the game is probably the fighting system, i didnt really like it, but i get that it is needed for the gameplay AND the lore ([spoiler] depicting the inner struggle of Senua and the battle inside of her own mind with her trauma and mental illness[/spoiler])
Explicar las maravillas de este juego es complicado, pero lo voy a intentar. Ofrece una experiencia única al retratar algo que puede resultar tan ajeno para muchos como lo es la psicosis y lo mezcla con una trama que toma de base la mitología nórdica para desarrollar la psicología de la protagonista. El gameplay es básico y el combate es algo limitado, pero dentro del marco ayudan mucho a la inmersión, sobre todo en las partes finales cuando ya puedes manejar grupos grandes de enemigos. Las explicaciones de lore son súper interesantes e incentivo a todos a buscarlas. Es una gran historia que recomiendo enormemente.
GOD OF WAR oynuyor gibiydim. Ama farklı olan şey daha karanlık ve kasvetlisi (iç karartıcısı). Ve aynı zamanda bir filmin içindeymişim hissiyatı veriyor. Başlarda biraz sıktığını söyleyebilirim ama genel olarak beğendim.
An impressive story-driven game with a confusing, but satisfying narrative. The choir of voices around you is unique and overwhelming, but in a good way. It adds doubt in important moments but also gives you the strength to continue when Senua is down. The "supporting characters" ([spoiler] Druth and the Shadow [/spoiler]), sound and look (as much as that is possible) amazing and don't overstay their welcome. A great voice choice on both parts. Senua is an interesting character. Clearly traumatised, not all too rational, but endearing in her own way. The story is short but well-written as far as I can tell. You clearly know your purpose from the beginning without the game telling you much. Milestones feel satisfying, especially during the first half of the game I'd say. The ending was a bit disappointing, but all in all still good. The story is mostly a walking simulator, but with riddles and fights sprinkled in-between. The riddles range from decent to good. The fights, and I don't know how they did it, feel really satisfying. Sure, you sometimes get overwhelmed and pummelled, but something about the parry and focus mechanics clicked in my brain. I liked it. They could've had more enemy variety, but oh well. The game looks amazing. All in all a solid recommendation.
Una experiencia fuera de lo cotidiano, si bien el el movimiento del protagonista me pareció algo tosco desde el principio llegando a ser irritante, lo importante de este juego es la atención a los detalles ya que han logrado una identidad única. También recomiendo ver el reportaje del making of que incluye el juego una vez terminada la historia, y por dios juegalo con auriculares.
It is sad, to me, that people overlook how good of a game this is.
Bellisimo. Sonoramente magistral
ok, so I played this game on Xbox and it was quite a nice experience. After years I decided to buy it on steam, PC, and it it like an absolutely different game- fighiting system is bugged as hell, controls are bugged, the graphics are bad despite the highest settings. I wish I bought it. I had a good memory of this game, now it's totally ruined. Absolutely not worth the money
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.