
龙皇社东方同人作品第三作LH03-东方十昊狱! 本游戏是一款2D横板的东方project二次同人动作RPG游戏,拥有宏大的叙事和独具特色的武器合成/组装系统,玩家将扮演救灾小队穿行于幻想乡各处,探索隐藏的秘宝并调查异变的成因。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
期待后续更新
本作是一款东方同人动作过关游戏,玩家需要扮演博丽灵梦与雾雨魔理沙展开冒险,官方宣称是银河城类,但实际游玩更像是没有沙盒元素的动作肉鸽沙盒,至少手感上是。 其实在体验前三关后虽然有很多不尽如人意的地方,但还不至于到玩不下去的程度,游戏中充斥着东方及其他次文化的梗和笑料,让剧情很丰富有趣,不过也没有什么深度可言就是。 但在游戏的操作手感上真的是一言难尽,主要攻击方式的射击打到敌人毫无反馈,音效和回弹皆无。近身攻击三连击好在不是主要攻击方式,不然这稀烂的手感和第三下那“小跳”能给人气吐血,打个素材石头有时候都能因为这个打不中。 且游戏关卡设计非常一般,前三关的体验还算说得过去,第一关BOSS设计平平但也马马虎虎,第二关翠香就显现出问题,三阶段需要靠左边小鬼烟花自动伤害,但基本就靠磨血,拖得又臭又长,同时还没有打击感。第三关BOSS帕露西只有中间平台不会下落,其他部分动不动就站不住,而且平台下落后有几秒会卡住动不了,同时这BOSS还放的是大量大号弹幕,根本没有躲避空间,不如硬吃拼血。 当然我体验到这里其实还算能接受,但是后面的深道区域我就怀疑是不是还没测试过。又臭又长的场景基本没有解密要素,平铺直叙的小道、下落平台掉沟、迂回搞迷路,更可气的是此关敌人种类虽然不多,全靠一种大范围大颗弹幕敌人堆叠,尤其到第四场景记录点复活后上来给你摆俩敌人虐你,三秒之后打不死就必定暴毙,我就想问问怎么继续游戏。 至于游戏其他的小缺点,比如特效加的过多导致第一关拖慢,UI不人性化,识别度不够且突兀,右键冲刺唐突且方向不准确,容易磕头,右上角地图UI遮挡角色,切换场景唐突没有变化等等等等。 目前来说游戏比较精致的点就是美术音乐及剧情,玩起来还是像肉鸽游戏那种数值至上,强化和练级成必要条件,缺乏动作游戏的深度。 作为一个难得的国产东方同人来说,30多元的价格不算贵,且游戏开始呈现的大作水准能令人眼前一亮,但就后续体现出的素质来说属实有些对不起这精致的美术音乐演出,希望制作组能好好打磨,争取在正式版改正这些问题。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一言难尽的优化,没有新公告,制作组快停更三年了,疑似已经放弃了
YOYO官方送的,比想象中好玩
操作还能接受,就是这个移动速度,但是屏幕又太小,对于一些怪站在位置比较难受的地方,操作不上来
支持国产同人!机制设计不错,梗也很好地增添了节目效果。 但缺憾是有很多细节亟待优化,如动作流畅度,游戏系统的一些细枝末节之类的。既然做这种RPG游戏很重要的就是给予玩家推动游戏时的成就感与沉浸感,让玩家想要不断玩下去,而这恰是目前这部作品所欠缺的。
好玩
差点忘了这款游戏,特地回来给个差评
垃圾优化,再好的机子也要让你三分
制作组跑路了,人还在,装死不回,不要买
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 84 | 90% | — | |
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| $0 | 78 | 94% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.4K | 67 | 81% | $4.99 | |
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| $9.4K | 165 | 75% | $1.99 | |
| $9.4K | 73 | 63% | $5.99 | |
| $9.4K | 70 | 77% | $4.99 | |
| $9.4K | 107 | 97% | $4.99 |