
A driving mix of rogue-like card deckbuilder and turn-based strategic combat. Join one of the three factions, craft a unique deck, set up a squad, use a variety of talents, trinkets, items, and a perk tree to wipe out the debauched angelic Protectors again and again.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Hell Shuffle is a driving mix of rogue-like card deckbuilder and turn-based strategic combat. Join one of the three factions, craft a unique deck, set up a squad, use a variety of talents, trinkets, items, and a perk tree to wipe out the debauched angelic Protectors again and again.

Dynamic Deck and Squad building: Build your deck from hundreds of various cards and spice it up with up to two elite squad members from dozens available.
Level up your character: earn experience during the run and learn devastating talents.
Position matters: summon your units on the strategic 4x3 battlefield, move, dodge attacks, hide behind defenders, or sacrifice them to free some space if needed.
Deep progression: join one of the three factions, learn new perks and evolving skill cards, become even stronger each run.
Endless combinations: mix and combine various talents, trinkets, cards, factions, and elite units to find your own way to beat enemies. Every single run will be unique and exciting.
Master the difficlties: conquer three difficulty modes each containing various affixes.
Engaging Story: find out what lays behind the corrupted forces of light and help your hero to take their rightful place.
In the shadow of desolation, under the iron fist of the debauched angelic Protectors, the wastelanders have endured years of tyranny and despair. With hope dwindling, they turn to forbidden powers, summoning an unlikely savior from the depths of the inferno. Enter "Hell Shuffle," a strategic odyssey of rebellion, dark alliances, and the quest for freedom.
Noma, a demon of retribution, answers the wastelanders' desperate call from her orbiting demonic stronghold, S.D.A.T. In exchange for their souls, she vows to dismantle the oppressive regime of the Protectors. Navigate Noma's journey through treacherous wastelands, facing critters, gangs, and the ever-vigilant patrols of the Protectors, as she forges her path to the angelic fortress.
Hell Shuffle combines rogue-like exploration with intricate card deckbuilding and turn-based strategy. Each decision can lead to salvation or doom. As Noma, strategize your way through diverse challenges, leveraging a dynamic card system that embodies the powers of darkness and the desperations of the wasteland.
Immerse yourself in a narrative-rich experience, where the bleakness of the wastelands contrasts with the tyranny of the angelic Protectors. "Hell Shuffle" brings to life a dark fantasy world teeming with lore, betrayal, and the thin line between savior and conqueror.
With every step through the wasteland, shape the fate of its inhabitants. Your choices determine the outcome of this epic struggle, with each playthrough offering new dilemmas and opportunities. Will the wastelanders find salvation, or will the cost of their rebellion be too great?
Dive into Hell Shuffle and join a community of strategists, lore enthusiasts, and rebels. Share your tales of triumph and strategy, and contribute to the evolving saga of the wasteland's fight for freedom.
Are you ready to challenge the heavens and alter the course of destiny? The rebellion begins with you.
One Hero with a unique set of cards, talents, and creatures.
3 difficulty levels with 20 unique modifiers.
150+ cards, summons, and squad members.
25+ talents and 50+ trinkets.
3 Acts filled with 55+ encounters including elite fights and bosses.
Three faction perk trees.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
idea: remove the first stage blue tent, allow to pick stater recruitment, i tired to do 1 battle before pick 1 of 3 (re-roll if all covenant unlock) recruit or just move blue tent to right before green tent first boss on first map (if you want buff recruitment, highly unlikely) allow to pick curse on hard mode back to square 1, but this time is less annoying since I can re-roll before battle even start add achievement for each combination of curse total of 66 achievement
Игра "Hell Shuffle" - это затягивающий коктейль из roguelike-стратегии и головоломки. За простым визуальным стилем скрывается невероятная глубина и разнообразие тактических решений. Каждый забег ощущается по-новому благодаря случайно генерируемым уровням и постоянно меняющемуся набору карт. Особенно радует система прогрессии, позволяющая постепенно открывать новых персонажей с уникальными способностями и улучшать уже имеющиеся карты. Бои требуют не только удачи, но и внимательного анализа ситуации и планирования каждого хода. Иногда приходится идти на жертвы, чтобы выиграть в долгосрочной перспективе. Однако, стоит отметить, что порог вхождения может показаться немного высоким из-за обилия механик и нюансов. Но, если вы готовы потратить немного времени на освоение, "Hell Shuffle" щедро вознаградит вас часами увлекательного геймплея. Рекомендую всем любителям жанров, ценящим сложность и реиграбельность. Отличная игра, чтобы скоротать время и поломать голову!
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пошаговая карточная тактика в жанре roguelike с необычной сюжетной завязкой: люди обращаются за помощью к демонам, чтобы остановить зарвавшихся ангелов. Игрок сражается, собирает и улучшает карты, развивает персонажа и проходит акты с боссами. Плюсы: яркая графика — симпатичный визуальный стиль и дизайн карт создают запоминающуюся атмосферу; стратегическая глубина — нужно продумывать комбинации карт, выбирать улучшения и грамотно использовать ресурсы; реиграбельность — система ковенантов (деревьев развития) и случайные события дают разные варианты прохождения. Минусы: нет русского языка — все тексты на английском, что может затруднить понимание механик; ограниченный выбор героев — на старте доступен только один персонаж, что снижает разнообразие в начале игры; повторяемость врагов и боссов — наборы противников на этапах почти не меняются, со временем это снижает интерес. Итог: понравится фанатам карточных roguelike‑игр и нестандартных сюжетов — увлекает стратегическими решениями и развитием персонажа, но может отпугнуть отсутствием локализации, малым числом героев и однообразием противников.
This game is surprisingly cool and addictive. I hope developers wouldn't stop working on it!
Abandoned
Nice game for mobile or S-deck.
+Challenging +Has a potential +Friendly UI, nice graphs -Game balance is not perfect I'd rate it 8/10, looking forward to further updates and contents.
Very nice game indeed
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [EA/Kawaii/Deckbuild] StS genre. You can summon your allies, and there exists a formation element both allies and foes. Permanent powerup, replayability. [早期/デッキビルド] StS系。味方を召喚できる。隊列要素あり。
"Monster Train" meets "Slay the Spire", though lacking the polish of those games, it is free and interesting. Interesting concepts: 3x2 grid for each side of the combat, units can move 1 space on their grid each turn. Top row of the grid melee attacks cannot hit the bottom row and vice versa. Positioning matters so that you can hit enemies and if you can, move out of the way of their attacks. Elite units which can be upgraded multiple times and always start in battles until killed. Restored to full health even if killed at Rest sites. 3 different factions to unlock bonuses for (only one active, chosen before the run). Higher difficulties start you with Curses (randomised pool of penalties/debuffs) for that run. Lack of polish: Bonuses and Trinkets may apply once per turn or battle but there is no way to see if they have already gone off. Similarly they may trigger when you play x cards but there is no UI element to track how many you have played/how close you are. These especially matters when you gain extra mana or draw more cards mid turn. No way to see the upgrade of a card before trying to upgrade it. No ability to switch to the map during combat, to see if there is a rest site near for example, and plan accordingly. No in game list of enemies/items/cards encountered. Minor UI issues.
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Players by region
Where this game's players are, estimated from review languages.
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| $1.1M | 1.7K | 75% | $22.99 | |
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| $158 | 2 | 50% | $2.99 | |
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| $0 | 3.5K | 77% | Free |