
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.

Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Reviews
Fire
peak
Oynayın ^^
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $480.5K | 641 | 93% | $19.99 | |
| $480.2K | 1.7K | 66% | $7.95 | |
| $480.1K | 1.3K | 90% | $15.99 | |
| $480.7K | 845 | 83% | $24.99 | |
| $480.9K | 883 | 55% | $24.99 | |
| $479.9K | 892 | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $208 | 2 | 100% | $4.99 | |
| $374 | 4 | 50% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4M | 21.8K | 90% | $6.99 |
Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
character designs are peak (i love women)!!!! beautiful art. some of the spells are much better than others (spin 2 win minos beam LOL) but i enjoy using all of them and figuring out what works best with each weapon! doing a lot of damage and killing everything before it can touch you is sooo satisfying. im SO excited for future updates, especially for new poets/spells, because i love the game so much so far!!!! and i love the variety that's there already, but i want more! also i love achievement hunting for this. normally that doesn't interest me
目前玩下来可以说游戏是很有意思的,玩法的话是标准的吸血鬼幸存者游戏,刷怪升级技能刷刷刷,创新的是该游戏有一个独特的卡牌机制,可以搭配调换升级自己想要的组合加成,这些加成会随着解锁的角色增多而变得更丰富,打出更多的视觉效果,这一点挺好玩的。(我说删牌大于一切啊家人们) 之后就是目前测试体验下来我认为需要改进的地方或者说缺点吧: 1.希望游戏能加一个动画和对话“加速”功能,因为目前下来关卡里的大家每次都有新对话,而有时跳过功能会直接跳过动画对话开始战斗,以及在大厅与大家对话时无法跳过只能一下下点的问题。 2.作为一款类吸血鬼幸存者游戏,我希望可以做到适配只用鼠标操作,有时不想碰键盘点点鼠标就能开始游玩。 3.目前大家诟病的难度。其实我觉得还好,主要是要教大家在哪场外加点!!!我都是打完2次第二章时才发现的场外加点/(ㄒoㄒ)/~~根本跑不赢史莱姆。咳咳——如果正式版发布的话也可以适当降低点第二章的难度,像那中间的boss战生命和最开始那小怪的伤害可以削弱一下感觉就大差不差了。 4.武器的调整和游戏内那些主动技能。首先就是开局选的主武器,这真得平衡一下,有几个太菜了。然后是游戏内那些主动技能,说实话我希望能看到每个技能都能发挥其独特的用处,或者添加一些专属强化之类的,不然玩下来基本上都是选择的那几个强力的金色的主动技能,其他的感觉有点默默无闻了,这类游戏我觉得可以为这些低级武器搞很多花活,打出质变的效果(就像以撒那样),让大家有想试一试的样子。 5.加成卡牌。目前测试来说我们能玩到的加成比较基础,基本上都是暴击,伤害,范围,更多子弹这种(击退我看着有点弱还没试过)。目前dot也只有毒和火,并且不强势配合表现也很少,后面游戏更丰富了肯定还有添加更多流派的,我希望可以做的更炫酷一点,更引人注目一点,至少得有很多的卡牌进行配合。 我非常喜欢这款游戏,无论是美术(像素小人很可爱●'◡'●)还是音乐,我相信这游戏很有潜力。
WARNING! ! ! real story that happened to me playing this game : this game made me purr HELLA crazy watchout
Is Lucifer gonna be a Mommy?
This is easily one of the best games I've ever played, and I am DEVESTATED to find out there are only two levels available right now! The art style and characters have so much cuteness and charm. The gameplay is so much fun!! The story being based on Dante's Divine Comedy is brilliant. The gorgeous anime magical girl style cut scenes are stellar, and the voice acting is so full life. My biggest critique of the game is that there are certain things on the map that you can accidentally collide with, and they're incredibly hard to see. Some things you can walk through just fine, but if you get caught on a rock you can't see, it can be run ending. I hope that they can fix it in the future by making things you can't pass through easier to see! If you love sapphic anime girls and bullet hell games, don't even stop to think about it. For $10, just GET IT!!!! I can't wait for the rest of the levels :)
好玩爱玩,不同的卡组搭配出来很抽象,一局时间都不会太闷 温馨提示,记得升级基础伤害
I like the aesthetics of the game, the visuals and audio are excellent. However, the game is rather lacking compared to more complete bullet heavens game due to the game is being still developed. Gameplay wise, it plays like most bullet heavens, the card mod system being the unique part. As of writing this review (14/09/26). my main issues with the game so far. - Needs a way to track achievement progress. - Meta currency is sparce compared to upgrade prices. Upgrades also don't go very high. - Some starter weapons aren't viable. Projectile count barely works on some weapons, cutting into fire rate. For example Virgilius's Wayfinder only fires 2 projectiles and any projectile count past +1 fires another wave and that really cuts into fire rate. And Homer's Weapon doesn't feel like it's affected by fire rate at all.
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