
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Reviews
Starting with what this game does well: The art style, voice acting, and aesthetic inspiration is top notch. Visually, this game is a treat. The storyline, humor, and writing are really excellent, and I have high hopes for that foundation. Unfortunately, it falls apart a bit as an actual game. As of writing this review, only the first two circles are available, so that's where I'll begin my critique. For a game that will theoretically have 9 Circles, I cannot imagine what the difficulty spike will look like past the 3rd, because the 2nd circle essentially requires full meta-progression on Move Speed and Dash to deal with the new enemies on that stage, suggesting that the team does not grasp proper power scaling on a level that leaves me worried about the game's long-term prospects. Combat visuals get severely cluttered in the second stage, making readability dicey depending on the weapons you've selected. Additionally, the weapons are poorly balanced, with some being categorically easier to use and others being almost a handicap. Likewise damage numbers and hitboxes for enemy ranged attacks specifically feel unstable. Those things can be fixed with number tweaks, though, so they don't concern me quite as much as the metaprogression issue. It's not difficult to fill out your early progression, but that in and of itself is a problem. It feels almost like the team created the power ceiling for the metaprogression with the idea that the second or third circle would be the ceiling of difficulty for the game as a whole. For now, this game is gorgeous and lovely, but mechanically, it's not very well made, so I cannot recommend it even in its current form as an Early Access. I hope the mechanical systems see some tweaking.
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| $476.7K | 2.8K | 74% | $5.99 | |
| $476.5K | 1.7K | 89% | $9.99 | |
| $476.4K | 3K | 91% | $4.99 | |
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| $477.1K | 606 | 80% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 3 | 100% | $4.99 | |
| $374 | 4 | 50% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4M | 21.8K | 90% | $6.99 |
Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第二关魅魔这TM瞬移怪+超高跟踪性弹幕的怪是人能打的??? 强制要人刷第一关是吧,然后游戏性也烂
This game has so much character it's crazy!!!
Hell Maiden is a pure gem, the art and music is beautiful, and the game is full of soul and passion. The gameplay is refined and polished with unique boss fights, many weapons and skills to choose from. While the story is intriguing with mystery surrounding Dante's journey. You can plainly see the passion the developers poured into this game. Highly recommended!
The minimum requierments is way lower than what is said on steam. It runs really smooth on my old laptop. The gameplay is your standard action roguelike (in a GOOD side of things). However the real selling point for me is the music, character art, and story. Easily 10/10
i played the demo for 11 hours
好玩
Joguinho bom demaize!
Хорошая музыка, интересная механика с картами, интересные боссы, хороший кор игры и классический геймплей луп для этого жанра, разбавленный боссами и сюжетом. Игра не ощущается, как очередная копипаста vampire survivors во многом из-за хорошо сбалансированного буллет-хелла элементах, в отличии от других подобных игр, где что-то доджить нужно только если у тебя плохая раскачка.
Excellent design and music. I liked the game, but it seemed a bit easy (I'm pretty clumsy at this kind of game and even taking a lot of damage from bosses, I still managed to kill them easily). Perhaps the balance of certain builds is just a bit off. I've beaten all the available bosses so far. The game crashed once and started lagging a few times. It might be due to the fire abilities, but I'm not sure – everything was fine when I didn't use them. I hope this gets fixed quickly so fewer people write bad reviews. The developers are responsive; don't rush into writing a bad review – you can message them on Discord if you have any issues with the game, and they'll try to fix it. Thanks to the developers for such a wonderful game. I'm looking forward to the next chapters! I really like that the developers are using old fairy tales as a basis, as they did with previous games, and this time – The Divine Comedy. The lack of Russian language is considered a major drawback by many Russian-speaking players, but I believe there isn't much text in this game, and it's fairly simple and easy to understand for any schoolchild with a basic knowledge of English. ------------------------------------------------------------------------------------------------------------------ Отличный дизайн и музыка. Игра мне понравилась, но показалась немного лёгкой (я довольно неуклюж в таких играх, и даже получая много урона от боссов, я всё равно легко их убивал). Возможно, баланс некоторых билдов немного нарушен. Я победил всех доступных боссов на данный момент. Игра один раз вылетела и несколько раз начала тормозить. Возможно, это из-за огненных способностей, но я не уверен – всё было в порядке, когда я их не использовал. Надеюсь, это быстро исправят, чтобы меньше людей писали плохие отзывы. Разработчики оперативно реагируют; не спешите писать плохой отзыв – вы можете написать им в Discord, если у вас возникнут какие-либо проблемы с игрой, и они постараются их исправить. Спасибо разработчикам за такую замечательную игру. С нетерпением жду следующих частей! Мне очень нравится, что разработчики используют старые сказки в качестве основы, как и в предыдущих играх, и на этот раз – «Божественная комедия». То что нет русского языка, многие русскоговрящие игроки посчитают это большим минусом, но я считаю в этой игре не так уж много текста, да и он довольно простой понять сможет любой школьник который знает основы английского языка.
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