
Traverse the depths of Hell and beat its toughest demons on your way to Heaven in this horde survival deck-building game inspired by Dante's Divine Comedy.
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About

Hell Maiden is an action Horde Survival Deck-Building game inspired by Dante's Divine Comedy.
Follow Dante on a new adventure through Hell in search of a second chance at salvation.
Harness great power by strategically building and organizing your deck of unique weapons and abilities, and prove your divine worth by facing off against hordes of blood-thirsty demons and climbing your way to Heaven!

Overcome the challenges of the afterlife and wreak havoc in all 9 Circles of Hell by creating unique deck builds and wielding mythical weapons to tackle endless waves of enemies and defeat Hell’s toughest fiends.
Better yet, you get to keep and use your opponents' signature abilities in your own deck!

Pick your favorite Spirit Cards and combine them with a myriad of different abilities, bonuses and status effects to create powerful builds and decimate your opponents.
Equip Mod Cards to enhance and modify your Weapon Cards — edit, experiment, adapt, and reformulate your hand and card combinations as you go and refine your personal playstyle!

Accompanied by the Roman poet Virgil and protected by the sanctified Beatrice, you must rescue and befriend the Poets of Limbo to unlock new abilities and perks, ultimate attacks and signature weapons!
Meet all the legendary poets of antiquity including but not limited to Homer, Ovid, Horace and Lucan, and help them find their own way to salvation.


Hell Maiden picks up from the ending of the original Divine Comedy by Dante Alighieri.
Dante is now inexplicably back in Hell after having reached Paradiso — and she's lost all her memories to boot! Unable to remember anything about her past life or her first journey through Hell, Dante is determined to climb her way back to Heaven and once again come face to face with Paradiso's higher powers in search for answers.
A compelling story about passion, justice and love, Hell Maiden is more than a reimagining of the classic poem — it is the exciting continuation of its events!

✦ Two unique levels themed around the Circles of Hell — each with new enemies to beat, quests and challenges to complete, Poets of Limbo to rescue and tough Boss Battles to overcome!
✦ 40+ abilities to mix, match and experiment with.
✦ 5 new abilities per rescued Poet of Limbo.
✦ 2 new abilities per defeated Boss.
✦ A compelling, all-encompassing narrative to drive your adventure.
✦ 4 Poets of Limbo to rescue and befriend across the two Circles of Hell.
✦ And more!

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Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has so much character it's crazy!!!
38的游戏美术值20 mili唱的OP值10块
第二关魅魔这TM瞬移怪+超高跟踪性弹幕的怪是人能打的??? 强制要人刷第一关是吧,然后游戏性也烂
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Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1、玩法还可以,但角色的武器性能需要调整,不是太强就是太弱,点名批评荷马同学,卡组性能太弱了。 荷马的卡组描述也有问题,为什么是“阿喀琉斯盾牌”?在伊利亚特与奥德赛里,描写相对突出的盾牌只有两面,一个是大埃阿斯的巨型盾牌,一个是奥林波斯诸神的神盾埃吉斯,阿喀琉斯的盾牌基本没什么戏份。倒是阿喀琉斯的那把千斤重的长枪有很多战场描写。 2、游戏开篇歌曲的曲风让人不禁思考,本作是不是已经决定以悲剧收尾?老实说,我不想看到这帮姑娘出现任何意外。 3、各个角色之间的对话与互动实在是太少了,仅以几位NPC角色而言,她们的原型都是文学创作者,都是表达欲最为旺盛的那一类人,稀少而单薄的对话不仅让游戏显得颇为空落,也会白白浪费其原型带来的巨大创作空间,我们因美丽的外表被吸引而来,只为有内涵的角色驻足。 4、荷马提到了Pente Grammai,能在游戏里玩到吗?这个棋类游戏已经进入公共领域了。 荷马和维吉尔要教导但丁学习唱歌,能听到但丁唱歌吗?或者说,设计一个乐器,让玩家通过调试各种不同的旋律,从而实现多样化的攻击手段。 5、外部玩家对你们的游戏作品的评价不是很好:美术上乘,配乐优秀,作为游戏却不合格。我是第一次接触你们的游戏,虽然没有如此极端的体会,但的确觉得游戏玩法上缺了点什么。倒不是说要把“敌潮生存类”这个门类的游戏玩法打磨到多好的地步——做好主菜的方法有很多种。丰富配菜与调料的种类,提高服务质量,营造良好的用餐环境,对面坐着一位漂亮的姑娘陪你谈天,这也是一种做好主菜的办法,让食客在各种优良的体验下,把一道普通的菜肴吃出各种鲜香风味。
画风非常好,配音也不错,mili歌也好听,就是太短了,我一直以为是我第二层没打够,不到开第三层的条件,结果一搜好家伙,就出到第二层啊,那我打了六七遍第二层算什么,还用的不同的卡
hell yeah
I played the demo and really liked the game, I like the game now too. Maybe my expectations were too high, but I want this game to be better and can't really recommend it in this state as it just left me very conflicted over the quality. Roadmap also is just more content so it makes me think that for what ever reason Astralshift is fine with the quality so far. The gameplay is great, but since the demo only more content was added and I don't see any improvements on the various clunky things. I've also had issues with controller on PC sometimes it would get stuck on certain menus if I move my mouse or alt-tab like charms I could only pick with mouse and not with controller anymore. There's other gameplay issues but I'm sure there are other reviews for that. The OST, opening song, animation is great and really enjoy it all. I mostly have issues with the story direction(?). The English VAs... not horrible but I'm glad that it can be turned off from audio settings. I would just want JP VA like LGTS and not waste money for mediocre EN VA. The story is nice, but it feels lacking. Maybe it's planned for more dialogue in-between the existing one but currently many dialogues feel out of place and the "gay moments" are unnatural because I don't understand the characters yet. I can't really explain it but they definitely know how to do dialogue from LGTS but somehow failed here for me. The modern memes injected in the dialogue/animation are also out of place like those "JoJo faces", maybe it's meant to be part of the comedy but to me it just doesn't fit and instantly breaks immersion.
私がまず購入予定の人に伝えなきゃいけないと思うのは、現状このゲームにはステージがまだ2つしかないということです。体験版から1つ増えました。今後アップデートでステージやキャラが増える予定とのことです。それ以外はキャラも可愛いですし、BGMも雰囲気が良くて今後に期待が持てます。ボイスは英語のみですがとても可愛いですね。このメーカーさんはシナリオに定評があるため、正式版に向けてストーリーが進むのを楽しみにしています。
好玩
Excellent design and music. I liked the game, but it seemed a bit easy (I'm pretty clumsy at this kind of game and even taking a lot of damage from bosses, I still managed to kill them easily). Perhaps the balance of certain builds is just a bit off. I've beaten all the available bosses so far. The game crashed once and started lagging a few times. It might be due to the fire abilities, but I'm not sure – everything was fine when I didn't use them. I hope this gets fixed quickly so fewer people write bad reviews. The developers are responsive; don't rush into writing a bad review – you can message them on Discord if you have any issues with the game, and they'll try to fix it. Thanks to the developers for such a wonderful game. I'm looking forward to the next chapters! I really like that the developers are using old fairy tales as a basis, as they did with previous games, and this time – The Divine Comedy. The lack of Russian language is considered a major drawback by many Russian-speaking players, but I believe there isn't much text in this game, and it's fairly simple and easy to understand for any schoolchild with a basic knowledge of English. ------------------------------------------------------------------------------------------------------------------ Отличный дизайн и музыка. Игра мне понравилась, но показалась немного лёгкой (я довольно неуклюж в таких играх, и даже получая много урона от боссов, я всё равно легко их убивал). Возможно, баланс некоторых билдов немного нарушен. Я победил всех доступных боссов на данный момент. Игра один раз вылетела и несколько раз начала тормозить. Возможно, это из-за огненных способностей, но я не уверен – всё было в порядке, когда я их не использовал. Надеюсь, это быстро исправят, чтобы меньше людей писали плохие отзывы. Разработчики оперативно реагируют; не спешите писать плохой отзыв – вы можете написать им в Discord, если у вас возникнут какие-либо проблемы с игрой, и они постараются их исправить. Спасибо разработчикам за такую замечательную игру. С нетерпением жду следующих частей! Мне очень нравится, что разработчики используют старые сказки в качестве основы, как и в предыдущих играх, и на этот раз – «Божественная комедия». То что нет русского языка, многие русскоговрящие игроки посчитают это большим минусом, но я считаю в этой игре не так уж много текста, да и он довольно простой понять сможет любой школьник который знает основы английского языка.
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