
A thrilling singleplayer space shooter that blends weird fiction, dark gritty sci-fi, and transhumanism. Fly your spaceship and fight your way through a galaxy where your mind is at risk just as much as your "body": nothing here is human. Not even you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hell Galaxy is a thrilling singleplayer space shooter that blends weird fiction, dark gritty sci-fi, and transhumanism into a unique gaming experience. Take control of a raider — an ex-convict turned bio-ship hybrid — and carve out your place in the dangerous Galaxy of Neterun, where you have been exiled for eternity.
Accused of murder and stripped of your human body, you awaken as something new: a consciousness fused into the metal shell of a bio-ship. Flesh and bone are a memory — what's left of you now lives in the hull, the modules, the guns you bolt onto yourself. In Neterun there is no going back to human, only forward, into whatever deadlier thing you choose to become. Rise above rival raiders and uncover the secrets buried in ancient Neterunian ruins.
Every encounter in Neterun is a fight on two fronts: your hull can be torn apart, but so can your mind. Shift your focus between balanced, aggressive, and defensive states and adapt on the fly to what's hunting you — the ghostly creatures of this galaxy threaten your sanity as much as your armor. Read each enemy, reconfigure your build, and choose which part of yourself you're willing to risk: the ship that keeps you alive, or the mind that keeps you you.
Your survival depends on a fully customizable ship. Gather resources and install modules, starting from your cockpit, to reshape yourself into an ever-deadlier raider.
Experiment with countlessc ombinations and adapt to the dangers of exile — no two raiders have to be built the same way.
Explore a visually stunning galaxy rich with forgotten lore, shadowy ruins, and hostile creatures that threaten both body and mind. Encounter rival raiders, uncover the stories of other exiles, and piece together a world where humanity is only a distant memory.
Genres
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень сырая еще( Хотел что то по типу Everspace 2, но даже не близко. Дам еще один шанс после выхода патча, а пока неиграбельно совсем((
The shooting is really fun and satisfying, and the atmosphere of the game is quite interesting. Exploration can feel a bit confusing at times, though, and it took me a while to get a sense of where I was supposed to go. The spaceship personalization looks very promising and seems like it could become one of the most interesting parts of the game. One big plus for me: it works on Linux!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish*languages with full audio support
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Il gioco presenta molti problemi a livelli di Performance, Bug di UI e softlock. Ma nonostante questi problemi che sicuramente verranno sistemati in patch prossime, si presenta molto divertente e ottimo per chi vuole fare due spari su una navicella. Approcciare questa tipologia di genere è molto difficile, ma Hell Galaxy nonostante i problemi elencati prima, ci riesce alla grande nonostante sia solamente un Early Access! gli SFX hanno il problema di essere molto ripetitivi senza una vera e propria differenza, la OST del menu principale è molto chill e orecchiabile. Il bilanciamento è un altro problema presente, perché a volte i nemici sono incredibilmente forti e altre volte no. I dialoghi sono estremamente veloci e un po' incomprensibili. Ma nonostante ciò consigliato!
Um jogo de nave interessante, jogabilidade fluida com mouse e teclado, bastante diálogos, trilha sonora excelente e rico em detalhes com bons gráficos! Rodou legal em uma GTX 1650 de 4 VRAM. Está todo traduzido em PT-BR! Ele vem com uma configuração de gama baixa, que deixa o jogo muito escuro, aumentando fica melhor! E a nave não regenera a vida sozinha após sair de combate, é preciso ir até uma estação reparar. Confira a gameplay de início: https://youtube.com/live/9WzfGg-krJ4
The bones and building blocks of a good game are here. Only played a little bit to see how it felt, vibes, controls, etc. But I think I'll wait for the full release to play, definitely plenty of bugs right now both gameplay and visuals. What I hope for: Refine camera and movement controls, the ability to look around the ship, especially nice if you're stuck flying towards/through very bright lights. Also moving without boost is intolerably slow, make boost the default speed, make boost faster. A better HUD, where you're supposed to go next isn't conveyed well visually. Speaking of, A MAP (maybe that's later, I admit I didn't play much). Better ship customization, I like the idea they have here with building on, but it seems very buggy right now (tried adding on, somehow that made my weapons not work anymore?). Optimization, my system isn't "high end" anymore, but it was just a few years ago, and boy does this game struggle, not necessarily w/raw framerate, but pop ins, glitches, stutters, wonky lighting and vfx etc. Also, my liitle soapbox, the name Hell Galaxy is just dumb, the prior tile Haunted Space was way better. Overall, if you want to support EA games and try what they have now I think for under $20 it's worthwhile to pickup if you're a fan of Freelancer, Chorvus, Everspace type games on the hope that 1.0 is good. But, with how it is now I also recommend waiting for it to be finished, right now I don't see me playing much of it until it's cleaned up more and the fact that the current reviews pretty much are all in the 4-5 hr gameplay range speaks to that, this isn't a "basically done" EA game. I really want this game to be good, and I'm recommending it on the potential it has, not as it is now.
I found the game very enjoyable. I particularly appreciated the sound design and the animations. The opening cutscene set up the story really well. I only had a few issues with the framerate, but they did a good job with the game design, making the main quest objectives easy to understand and follow. Overall it's a good game with great potential.
# Hell Galaxy Review ## Introduction **Hell Galaxy** is a space action RPG developed by Italian Games Factory and currently available in Early Access on Steam. In terms of atmosphere and overall feel, it reminded me of a mix between *Air Rivals* and *DarkOrbit*, but with a much darker and more story-driven identity. --- ## Story The story follows **Raider**, a former prisoner accused of murder who awakens transformed into a living bio-ship, his consciousness trapped inside a mechanical vessel. With no memory of his past, he is exiled to the dangerous **Neterun Galaxy**, a place inhabited by other Raiders, ghostly creatures, and the ruins of an ancient alien civilization long since vanished. Throughout the journey, Raider tries to piece together his identity and uncover what truly happened to him. --- ## Gameplay ### Controls * **WASD** – Move * **Q / E** – Roll * **Space** – Turbo * **Ctrl** – Ascend / Descend * **F** – Interact and activate Turbo * **T** – Aim assist and enemy guidance * **Left / Right Mouse Button** – Primary and secondary weapons * **Mouse Wheel** – Switch primary weapon * **X** – Switch secondary weapons * **1–6** – Abilities, items, or ship loadouts ### Core Mechanics The gameplay revolves around piloting your bio-ship and completing missions that include: * Eliminating enemies * Collecting items * Surviving dangerous encounters The early difficulty is fairly approachable. Once you become familiar with the controls and start upgrading your ship, the experience becomes much more manageable. Ship customization and progression are among the game's strongest and most rewarding features. --- ## Tutorial & Onboarding One area that definitely needs improvement is the tutorial. At the beginning, several mechanics weren't explained clearly enough. For example: * I didn't realize that pressing **T** while targeting an enemy activates a guidance system that helps you understand how to defeat it. * The Turbo mechanic also confused me. I kept holding the button even after the UI indicated it was already active, which actually caused me to deactivate it. It took me a while to realize that you don't need to keep the button pressed. This caused several problems, especially during the early escape mission, where I died multiple times simply because I misunderstood how Turbo worked. Overall, the tutorial introduces the basic controls, but it doesn't do a great job explaining some of the game's core systems, including advanced combat mechanics, the shop, and ship customization. --- ## Issues Encountered The biggest issue I experienced involved the in-game shop, which felt unstable and occasionally buggy. Several times I purchased items or ships without actually receiving them, forcing me to reload previous saves in order to recover my credits. The most significant problem occurred during the mission **"What Remains of Colossus,"** where I had to destroy the Rehun's shield using **Sonic Matter**. Unfortunately, I couldn't obtain the required ammunition. The shop allowed me to purchase it, but the ammo never appeared in my inventory, preventing me from progressing. --- ## Activities & General Gameplay The game offers a nice variety of activities, including: * Ship-to-ship combat * Resource collection * Timed and survival missions Overall, the pacing feels engaging and there's enough variety to keep things interesting. The controls are responsive and the gameplay is smooth, although the **Q/E roll mechanic** can become slightly uncomfortable during longer play sessions. --- ## Graphics & Art Direction This is where Hell Galaxy truly shines. The art direction is one of the game's greatest strengths, creating a dark, mysterious atmosphere that perfectly fits the setting. It's not visually on the level of a AAA title, but the game has a distinctive style and a strong artistic identity that showcases its potential. There are occasional graphical glitches and performance drops, but these are understandable considering the game is still in Early Access. --- ## Audio The soundtrack and sound effects fit the game's atmosphere extremely well and do a great job enhancing immersion. The voice acting, however, feels somewhat inconsistent. The game introduces numerous races, factions, and lore elements, but often relies too heavily on exposition instead of visual storytelling. I found it difficult to connect with many of the characters because the game tends to explain who they are before giving players the opportunity to experience them naturally. A stronger "show, don't tell" approach would have made the narrative much more engaging. --- ## UI & Interface Another area that could use improvement is the user interface, which feels rather plain. The **Raider Log** contains a large amount of information presented all at once, with very little visual hierarchy, making it more difficult to read than it should be. I think it could be significantly improved by adding: * Red highlights for Kill missions * Yellow highlights for Collect missions * Better visual separation between different objective types I also would have appreciated icons or illustrations associated with missions instead of relying solely on text. This would make the interface easier to navigate while reinforcing the game's sense of exploration. --- ## Strengths * Excellent atmosphere and visual style * Immersive soundtrack * Fun and satisfying combat * Great ship customization system * Strong overall potential --- ## Weaknesses * Shop bugs affecting progression * Occasional crashes, even on high-end PCs * Tutorial could explain key mechanics more clearly * UI feels plain and lacks readability * Storytelling relies too much on exposition rather than showing events naturally --- ## Final Verdict For an Early Access title, **Hell Galaxy** shows a great deal of promise. I would especially recommend it to players who miss classic space games like *DarkOrbit* or *Air Rivals*, but are looking for a much darker and more narrative-focused experience. The game isn't fully polished yet, but its foundations are solid and genuinely interesting. If the developers address the current issues and continue refining the experience, Hell Galaxy has the potential to become a truly unique title in the genre.
In general is good, but on controller I would like an option to change the sensibility of the ship's aim, it's a bit too sensitive. Sometimes it was a bit hard to aim with controller but the aim assist helped. Navigation and objectives are decent, although the scanner sometimes would only show the targets of an objective once you were close enough even if it showed it was scanning the whole area. There were some moments when SFX were too loud compared to other things and had to decrease their volume right away. It's good in general, would like to see how many improvements will be made down the line.
HELL GALAXY is a great game for anyone who loves space travel. The ship's maneuverability is super responsive, and attacking enemies is very satisfying. It's a joy to play, especially with a controller! Recommended.
Absolutely loved this game. The deep ship customization paired with the isolating, "lost in space" atmosphere is a perfect match. It's a haunting and beautiful experience from start to finish. It should be noted that while performance is generally decent, there are occasional frame rate drops. However, for an Early Access title, it's very promising, and these issues feel easily addressable.
Players by region
Where this game's players are, estimated from review languages.
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