
DEFRAG is a game about cleansing corrupted sectors and refining them through optimization to build a stronger system. Collect resources, adjust configurations, and complete your build as you progress.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 4 → 1.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 22 → 1.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[ CLEAN THE SECTOR ]
* Eliminate viruses and cleanse the sector.
* Maximize weapon performance through modules.
[ UPGRADE NODES ]
* Collect resources to strengthen your nodes.
* Combine nodes to create new combat styles.
[ CHALLENGE & REWARD ]
* Earn special rewards through challenges.
* Take on higher difficulties with new strategies.
Genres
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oh this game was very good. I keep looking for Nodebuster-like games, and this one hit the spot in a very very satisfying and good way. Huge recommend for incremental enthusiasts! 10/10
For the price, not even on sale, this game is an insane steal. I'm fairly close to the end and it just hits that dopamine spot in your brain, that feels so incredible about Incremental/Bullet Heaven games. If this game ever gets an expansion or a sequel, you better believe I am going to be there! It does really need an option for turning [i]some[/i] effects off. Like the explosion weapon.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Russian, Portuguese - Brazil
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра в жанре активной (=не idle) инкременталки. Напоминает визуально Nodebuster, но суть ее отличается. Здесь: - более плавное развитие механик, без скачков силы - пока вы не играете, по сути развития нет (есть idle элементы, но он со временем они по сути пропадают) - есть несколько оружий, можно играть с любым - есть система модификаторов, за счет которых можно собирать свой билд ("на минималках") - есть сложность. Были моменты, когда пройти дальше просто не получается и надо прокачаться, пересмотреть сборку модов - нет чисел, уходящих "в бесконечность" - музыки немного, но не надоедает - есть визуальные ретро-эффекты и вспышки, которые можно убавить в настройках. На странице игры в принципе можно понять, как они выглядят. - субъективно, но тут нет этого ощущения, что ты взрываешь "экраны противников", довольно долго (м.б потому что я шел в следующий сектор, когда он открывался). Также советую прокачивать все пассивки, т.к. за некоторыми "не особо нужными" скрываются более полезные.
Kind of meh. A lot of people in reviews point out "challenge" and mechanics where you have to think a bit, it is not really true. There are 4 weapons you can use in the game and a way to kind of make your build with different perks, but it is both not quite relevant and a bit clunky. You can finish the game with whatever you use easily besides one achievement where you have to sorta fully destroy "dummy target" in time. Though my main complaint lies in that there is too much of linear progression instead of actually incremental one and that the skill tree is designed a bit too poorly (some actually impactful upgrades are only appearing after you invest into useless ones).
For sure worth it's price. - Beginning to end has somewhat kind of smooth progression - The ending though feels very empty, but it's decent - Gameplay & Visuals are good enough Rating: 6.8 / 10 If you want a game that's like a mixture of nodebuster and a little bit of bytepath sprinkled on top then this is the game for you.
Fun incremental game. Progress generally feels consistent, and overall I had a good time with it, but I am not entirely convinced by some of its design decisions. Locking certain upgrades behind specific areas became more annoying than interesting, and towards the end, some of the challenges are surprisingly difficult. The fact that I had to Google an optimised build for an incremental game was definitely unexpected, and felt pretty ludicrous for something that is meant to be brain off fun. That said, I have played a lot of games in this genre over the last month, and this is comfortably one of the better ones.
An accurate fairy tale visual representation of the trials and tribulations of a system administrator in the 80s, or so I've been told. Nice pacing, didn't overstay its welcome. The load out approach was a nice break from the regular stacking every weapon until screen is covered with projectiles.
pretty fun, but short
Really cool short game with nice visuals and good progression curve. Can recommend !
Cool little game, worth the price, grabbed it bundled with another one I wanted but I enjoyed this thoroughly.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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