
Forge powerful builds with endless loot in this relentless combination of Roguelike and ARPG. Blast through dungeons and unleash inhuman powers in a dark fantasy twist on Brazil’s War of Canudos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 3 → 7.86/day in the week after.
About

In the 19th century, Canudos became a refuge for thousands. When its people defied the new Republic, they faced brutal retaliation, leaving 25,000 dead.
Play as Pajeú, a warrior fighting to rescue the soul of The Counselor, his fallen mentor. With each descent, time warps, and your power grows as you confront the dark forces that claimed his head and trapped his soul.

Every second counts as you battle the undead forces of your oppressors. Risk delving deeper for powerful loot and face the nightmarish incarnations of those who sought to bury the truth.

Hunt down ancient Relics infused with the strength of resistance. Create devastating combinations that channel Canudos's unbreakable spirit into unstoppable power.

Master a diverse selection of devastating abilities born from righteous fury. Dance through hordes with lightning-fast knife strikes, smash enemies with Canudos' great bell, or rain rapid-fire death from your trusty sidearm.

Each descent brings new chances to right historical wrongs. Discover unique combinations of Blessings to evolve your build as you face the demons of Brazil's dark past, present, and future.

Whether you seek a brutal test against history's oppressors or a thoughtful journey of justice, Hell Clock adapts to your path. Remove all time pressure with Relaxed Mode, or push your limits in Hardcore mode.

Experience a complete three-act story campaign and start a new journey through our Endgame Ascension system! Climb through Hell Mode, craft challenges with Penances, and complete heavenly Promises in exchange for the godly power of the Constellations.

Take your builds to the next level by Imbuing Relics with Tools to increase their power and add new effects. Or take the risk for greater rewards by Corrupting your Relics, with equal chances for blessing or bane.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.4Kreviews | 84% | — | $1.7M |
| $14.99 | 273ratings | 63% | — | $212.6K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 532 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
感染地窖第10關怪直接不出直接卡死 試了幾次都這樣 一年前等更新 回來直接便一坨
O jogo é excepcional, vale cada centavo e tempo dedicado ao jogo, não tenham dúvidas disso. Porém como nem tudo são flores, a parte dos controles carece de ajustes. Tomara que os DEVs vejam isso e melhorem. A jogabilidade com mouse e teclado é extremamente superior ao controle, além de ganhar um slot de habilidade pois é possível disparar o ataque básico com mouse e teclado sem ele estar equipado, quando ganhamos bençãos e melhorias não é possível navegar para baixo para observar as habilidades equipadas. Diversos campos do inventário, tanto em partida quanto na cidade são inacessíveis com o controle. Minha sugestão seria um cursor livre flutuante controlável pelo analógico direito e que faria o papel de mouse, podendo navegar e percorrer toda a tela, exibindo informações do local onde passar por cima. Tirando a questão dos controles, toda a junção de mecânicas e estilos do jogo são excelentes. Recomendo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French, German, Japanese, Polish, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian*languages with full audio support
| $24.99 |
| 197ratings |
| 89% |
| — |
| not modelled |
| $24.99 | 110ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 533 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No pierdan su tiempo
O inicio é meio lento como em qualquer roguelike, mas logo vem uma caralhada de bicho em cima de voce, tiro, porrada e bomba pra todo lado e trocentos poderes diferentes pra testar e aprimorar. Fiquei umas boas horas jogando, muito foda mesmo.
Best rogue-like indie game I've played in my life, with awesome storytelling, insanely good synergies and perfect visuals, and also awesome voice acting and progression. I really hope there is more coming.
Excellent game. Very engaging to play and try new builds. Story is good, voiceover (in portuguese) is excellent. Totally recommended for ARPG fans
Bom jogo
- Playtime: 52 minutes (timer disabled) - Played: 2026 - Context: I like ARPGs. I don't like roguelikes. [b]Intro[/b] This is a roguelike ARPG. You pick starting equipment, your skills and relics that might change those and go into a dungeon to kill stuff - optionally with a timer. When you die you lose everything you didn't start with, aside from gems used for permanent upgrades. When you go back you have start from the first level again. [b]Review[/b] There are some things i liked about Hell Clock. The Portugese narration is nice. Buildcrafting seems more viable because of starting skills/relics. And some of the upgrades seem pretty neat. It also has a number of issues. The music is very repetitive. There are no different classes and very limited starting skills. The environments are decorated with the same handful of objects. There is a portal to skip earlier level, but it only has a random chance to spawn. Balance seems poor. Normal enemies are irrelevant, even mini-bosses. The first real boss is too weak, the second one much too strong. Et cetera. Aside from being a roguelike, the worst part is probably how the combat is constantly interrupted by chests and statues. There are just far too many of them. I went back in after dying to the second boss, kinda eager to try out a relic that changed the standard attack dramatically. Being greeted by the same dozen or so chests, statues, urns, etc and the same enemies just made me quit.
JHBKflkjsnfdajk;nlfs';lkdnfv;lksadmf; nfknsa wlj;KFHASDU;NF'LSADHNJF;OIDSLJFAOSIDNJF'KDJSAFOIJNSDLFHDSO;AHNF;JLDSNFLIADSHNFILDSAJHFO;UHDSOFUHSAD;OFH;OSDHF;IHSDAFU;H damage DAKFJGHSL;;LGJHDSF;LJADSGFL;HDSGHA;DFKJHDS;HA;IDSOFHJD;GSHAN;LFJHSDI;FJH;LDKSAFJLDSKFH;LSDAHF;OIDSFJH;DSLFA Thats's this game cant see ♥♥♥♥♥
C'est chiant, parce que c'est un rogue like MAIS : Le jeu, contrairement aux autres rogues shiasse, tu ne passes pas ton temps à farm le premier niveau en boucle pendant 10 ou 20 heures... Durée de vie correct, 15 ou 20h je dirais pour une première run, j'ai joué sans la contrainte du timer, faut pas déconner non plus, jamais j'aurais lancé le jeu si j'avais eu un chronomètre en plus que ce soit un rogue trucmuche, et j'ai mis en veteran. Le jeu est assez généreux pour que tu montes pas mal ton perso, sans trop que la RGN des rogues likes ne viennent par derrière comme toujours et te dire que : "bah c'est mort t'as choisis ça c'est pourris, [u][b] alors en fait en vrais de vrais[/b][/u] (alors que c'est faux) actually tu dois aller sur le wiki du jeu et les discord pour voir ce qui est bon ou mauvais". Ca dégage tout de suite ce genre de choses. Alors que là, il faut juste jouer au jeu, xp, sans forcément farm, mais si tu meurs pas de soucis, il faut farm, comme dans les Souls like, qui sont des jeux no skills, il te suffit d'xp à fond pour passer, incroyable. Les activités de fin de jeu et les new game+ ne sont là que pour prolonger la durée de vie du jeu, puisque tu vas chopé les mêmes trucs mais en plus forts, puisque tu auras des malus de résistances, des monstres boosté etc... donc ça n'a aucun intérêt. Jouez plutôt à un vrais hack'n slash avec du vrais grind, de l'optimisation de perso.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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