
A young girl with a hidden past sets off on an epic and mysterious journey in hope of learning more about her own origins in this beautifully rendered, classic-style RPG adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Helen
Ardis
The Demon King
Undead Knight
Zack
The Fairy
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
> You have to use ‘Burning Agony’ with the ‘Kite Shield +9’ to kill it before the ‘Nuke’... It’s the sort of cool line (or name like "Kugelschreiber") you hear in certain work that evokes a sense of nostalgia. Usually, it makes me smile and feel a bit sad at the same time, because I would have loved to understand what it really meant. If you’re a fan of modern JRPGs but didn’t get the chance to play the classics when you were younger; if you feel a sense of nostalgia for a time you never experienced (anemoia) whilst watching certain anime or listening to music… Just give this game a go. The storyline does a surprisingly good job of sparking curiosity whilst keeping you hooked from start to finish. The beginning of the game feels a bit slow and repetitive, but once you realise you can upgrade your gear and unlock a few essential features (like healing), that ‘grinding’ feeling will fade away, replaced by a genuine curiosity to discover the story and the world. The battle system is also a gem. So simple, yet so effective. A beautiful demonstration that working with limitation can bring the best out of a system. By the end of the game, you will loose the first fight against any elite/boss just to learn their moveset, then you backtrack and will know how to adapt your gear to face it. Sometime you will even try stupid strats (like trying to overpower a Total Defense ability to learn... that you can't lol). When you finish the game, you will have the feeling that you mastered a system and uncovered a genuily underated trope (no spoiler). The game is memorable and well packed without ever becoming boring. All of that for 6-8 good hours, at the price of a burger. Thank you to the dev team for putting so much love into it and for bringing back to life an era often considered too crude by modern standards. We really need more games alike at this day and age.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very cute and fun rpg
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挺有趣的一部游戏,体量不算小,中间花在练级上的时间有点多,不练级的话会打得很难受。 故事简单直白,也有一些转折,揭开真相的时候是最有冲击力的,然后会让人有一种一鼓作气直奔结局的冲动,但是不好意思你得先练练级,不然打不过。后期boss战为主,体验连贯性会再次好起来。 主角主打一个呆萌可爱,各路角色则是各有特色,结局算是一个安稳的收场,反派居然在眼皮子底下跑了,这真是哭笑不得。大部分人物的塑造都是正向的。 玩法也是简单粗暴,攻防cd 三个主要属性,然后就是各种机制,后期和隐藏地图的战斗中敌方机制会比较强,这个时候就要使用我们的超级数值了。主角能拿到的机制有限,另外是有背包限制,只能携带8个武器,去掉被动装备就更少了。有个地方可以拿回丢掉的装备,拿新装备的时候要先收进包里才能找回,这把我害惨了,来回跑了几趟呢。 如果对上胃口了,就好好享受吧,会是一段很有趣的体验😋
RPGツクールで作られた作品 無料版もあるみたいですが知らなかったので買ってしまいました。 評判のいい戦闘は、戦略性があるぽく見えますが、結局は覚えゲーです 敵の攻撃パターンを覚えて、有効な攻撃方法で対処するだけです。 敵の種類もそんなに多くないので、難しくまではいかないかなと思います。 ラストダンジョンにめんどくさい敵(ゴーレム)がいますがスルー可能です。 どちらかと言うと、謎解きの方が難しいです。 中盤、勇者と出会う場面があるのですが、そこから第7階層に行くのに 散々迷った挙句、結局攻略サイトを見ました。 もう少し妖精さんには有益な情報を喋って欲しかったです。 ストーリーは短いですが、賞を取るだけあって上手くまとめていると思います。 フリー版もありますが、そんなに高くないし、作者への感謝のお礼として、 製品版を買ってもいいと思いました。 (セールで80円で買ったくせに偉そうに言っていますが・・・) 後、他の人も指摘していますが、武器はロングソードSSが強すぎます。 中盤以降は、この武器を使えばなんとかなります。 多分、開発者としては、どうしても勝てないときの救済武器て位置付けだと思いますが、 意思が弱いから、使えるとなると使っちゃうんですよねー
A very charming and lite JRPG... the only downside comes a bit later when backtracking becomes extremely tedious. Otherwise-- a 6 hour JRPG with a lot of interesting design decisions worth a look for any fan or aspirant of the genre.
Good short RPG with some fairly unique mechanics. Definitely worth the price and your time. Minor gripes: - Doesn't have a fullscreen option in visible from within the game. Alt+Enter shortcut does fullscreen tho. - Doesn't handle fullscreen properly unless you set your resolution to 1080p. - Doesn't have the D-pad mapped on the controller by default. Thank goodness for Steam controller settings. - There was two cases where it wasn't obvious how to proceed and I had to look up a guide. There are hints, but they're kinda subtle.
Приключение на пару вечеров.
Brabo
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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