
You find yourself in a room you know nothing of. As you examine the objects around you, your awareness rises and the room slowly comes into focus. Can you find your way out?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A refrigerator is just a suspicious hunk of metal until you know what it is. The objects have been there all along, but the world reveals itself only as you learn to see it. This is an escape room game in which understanding changes how you see what is right in front of you.
Very short and easy game (Except for the final room). I adored every puzzle and the artstyle. Probably will replay it in the near future
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a very cute short escape room game :3
初見の操作方法がわからないし内容が薄い、ただしキャラの見た目は良い。 物体に触れて認識を高めるという行いは好みですが活かせていない印象が強いです。総当りでフレーバーテキストを見ることに価値があるとは思えません。 脱出ゲームもありきたりで、2016年のゲームだから仕方ないですが今更買う必要性はないです。 それと決定ボタンはわかりやすく明記するかEかFかEnterにしてくれ、タイトルから進めず困惑した。 Z???? 押すわけ無い。
I always dislike writing a negative review for an indie game but I just did not enjoy my time with this game. At first, I really liked the concept of having to discover your environment piece by piece. However, by the end of the game, it just added an extra layer of tedium as you can't solve puzzles until you've exhausted each interact option with enough of the environment. My main gripe and frustration came from the later puzzles. Some are just nearly impossible to work out without a guide of some kind (looking at you, bookshelf box puzzle) or require such arbitrary trial and error that gets increasingly annoying when you are required to travel through multiple screens for each attempt at a solution. The game itself is also quite short at only about an hour of playtime so take these factors into consideration before playing this one.
片手操作難易度:難しい 解像度の低い世界を理解しながら進む脱出ゲーム なにかよくわからない四角の世界を、見て/触っていくことで解像度を上げて理解できたら謎解きのヒントが得れるような感じの脱出ゲームです。 キーボード操作のみかつ起動前Inputで変更しても反映されないので操作性は結構悪いです。 ただ単に脱出ゲームとしては結構面白い。
Nice little puzzle game! I recommend it for sale because, as others already said, it's really short. I personally enjoyed the short game a lot. Just one time, I didn't understand a puzzle even though I found everything that was supposed to help to find out how it works.
Awareness Rooms é incrível, achei sua premissa é genial. Os quebra-cabeças, todos são muito bem feitos e resolvíveis, eu gostei de fazer cada um deles. É um jogo simples e bem curto, que te faz pensar sem perder sua simplicidade.
really fun concept
The puzzles in this game were very difficult. Even after resorting to looking up the answers, I was having trouble. It's mostly because the later chapters have some very unintuitive ideas, just things that you can't connect to the solution without either help or a ton of trial and error. Since you have to restart a level if you don't complete it, trial and error was frustrating to me. I got stuck at one level, kept needing to be an adult and close the game, and then had to quick run my way back to where I was. I don't think I can recommend it based on the later puzzles, but the overall feeling of the game was cool so I think other work by the dev would be interesting.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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