
A city-building sim with a historical twist
Modeled estimate, not a reported figure. How we estimate →
About
Travel back to olden times and become Director of your own city!
Attract new residents and try to become the greatest city in the land! Add buildings like restaurants and teahouses to make your town a place where samurai and commoners alike will want to live.
This is the past, so don't forget to add some touches of traditional culture! Features like temples and gaming halls can give your city a lot of personality, especially when arranged in harmony with the surrounding environment. You might end up attracting tourists to the town, who will move in if they like it enough.
It's not all fun and games in the mists of history. Sometimes ghost, demons, and other baddies will come to attack your city. You'll have to summon your own Guardian Spirits to banish the evil ones and keep your townsfolk safe. Consider your spirits' abilities and placement for the best effects - strategy is the key word!
With a whole host of land expansion options, facilities, and residents to collect and customize, it's never been easier to create a city that will go down in history.
Start building your ancient city today!
▼Game Flow
Build and manage your own city! Grow the population and add new stores to earn money. Add plants and other buildings to increase the value of your land and create the greatest city history has ever known!
▼Increasing Population
New residents will move in when you add new buildings, raise your Land Value, or increase your city's Progress level. Tourists may also recommend your city if they leave satisfied.
▼Facilities
Improve residents' stats, and earn Gold and Research Points using facilities. Once enough people are using a facility, it can be leveled up and remodeled.
▼Facility Combos
Placing facilities with good compatibility near each other can give a street a whole new personality! Combos you've discovered are saved in your Street Index and can be carried over into New Game Plus.
▼Items
Items can be used to upgrade your residents and facilities. Using an item on a facility will affect all facilities of that type.
▼Yearly Rankings
At the end of every in-game year, your city's Culture level will be evaluated and assigned a score. Getting a star rating comes with special bonuses, so do your best to work your way up to five stars!
▼Protecting Your City
Monsters and animals will try to attack your city from time to time. You can drive them away with certain defensive facilities, or by using Guardian Spirits. Defeating enemies may also earn you Research Points.
▼Ending
The game "ends" at the end of Month 3, Year 12. Your money and points will then be saved as your high score, but you can keep playing as long as you like.
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Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 220reviews | 89% | — | $42.7K |
| $6.99 | 145ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
已全成就。战斗太频繁了而且特别无聊,开地块甚至都要战斗,特别烦人,差点气的卸载。抛开战斗总体还是不错的,也不难,打折可入。
优点:建造方面和创造都市岛/口袋学院类似,都是放建筑、凑相性。但是这一作内置的玩法是比较多的!加入了a塔防(放置式神打怪,进入塔防后是单独的一个窗口,不会影响当前的城市建造)、b相扑(和摔跤物语还不一样,这一作里的相扑比赛玩家是可以操控角色进攻或防御的,居民属性也会影响)、c诗会(3v3,没啥可操作性,就是可以点加油让居民爆气,同样居民属性有影响)、d赛马(可以操作居民冲刺或在赛道上位移去挡别的选手的赛道,同样是属性很重要)、e蹴鞠(就是居民连续踢球接球,玩家可以选左/右帮助他们接,属性够高的话,完全不操作应该也能赢)。bcde玩法都是需要主动进入的,不想玩就可以不进(但四种比赛得冠军有个成就,而且比赛夺冠给的研究点数很多) 缺点:1.塔防玩法比较单一,且开拓土地的过程中会触发怪物进攻,必须开始塔防,玩到后面难免觉得很疲劳……2.建筑/居民职业的出现条件完全没有任何提示(不过想了想好像都市岛也是这样……)
[h2] Positif [/h2] [h3] Gameplay [/h3] Même si les jeux kairo se ressemblent TOUS et ont tous un gameplay similaire, ils ont toujours une certaine profondeur construire des bâtiments et des rues, faire des synergies avec les bâtiments afin de créer des rues spéciales [h2] Négatif [/h2] [h3] Gameplay [/h3] mini jeu tower defense avec une limite de temps pop up qui stoppe le jeu en permanence [h3] Son [/h3] une seule musique, effet sonore très limité [h2] Conclusion [/h2] Ça fait passer le temps
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $13.99 |
| 30ratings |
| 95% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这款游戏不错啊,能看得出来是近些年开罗新出的作品。内置小游戏很多,但这些小游戏可能更适合手机或者用手柄玩,我是键鼠玩的,并不是很方便玩这些小游戏。玩了17多个小时,感觉玩到最后也没有让我感到疲惫的时候,没有感受的重复的无聊,这归功于内容缝合的很好,不仅有塔防还有布局等等。玩下来我认为最重要的就是从一开始就给居民不断地转职,以及按着水饺老师的布局规划,在有钱的情况下也要多囤些道具。到达999,建筑是必须用过道具的。细节也很多有些建筑仔细观察还蛮有意思的。总体是我在这次促销中买的25个游戏里,从最不感兴趣的开始玩的顺序里玩了九款左右。这个游戏在九个里能排得上第一好玩的!
珍惜生命,遠離此遊戲。 原本以為和都市島差不多,可惜建築的豐富度差多了。 塔防也非常無聊,一樣的陣型和職業搭配打到最後,甚至沒升級幾次。 妥妥的浪費時間。 幾個大賽都需要考反應的操作,我最討厭踢球的那個,就按不到,繼續浪費時間。 成就設計也非常不合理。 40街道組合一定要全部打出。 顯然是為了空虛的內容繼續拖戲。 可惜了,我其實蠻喜歡各種日本節慶活動,啊怎麼遊戲內只能辦一次不是每年都能辦呢?
好玩~一如既往的支持开罗,趁着打折入手的,一开始就跟着攻略布局,中间有些客人不满意都是慢慢刷数值上去了再多试几次,遇到了全部职业但是没有触发成就,写了邮件给开罗也很快找到了原因~!!!多出点捆绑包多出点折扣吧!!!!!
比想象中有趣。特别是自由布局,改建无成本这块,玩起来很舒服。
47年,47年城市发展度才达到999,你知道我这47年怎么过的吗? 我天天都在打战斗演练! 根本没停过! 整个游戏都很不错! 但是! 但是! 究竟是谁想出来的战斗演练? 太无聊了,太痛苦啦,建议以后不要有这种小巧思(流泪.jpg)
Afterall I had played all the old kairosoft city buiding games, I thought this wouldn't be much interesting. Surprisingly no. Now Heian City Story is my favourite. The management and relaxing elements are really well balanced. I like the music too.
从创造都市岛物语和珍宝机场物语中各取了一部分,玩法方面没有什么创新。但这款游戏胜在古色古香的画风和bgm,确实令人眼前一亮,全成就也没有想象困难。虽然战斗系统是彻头彻尾的画蛇添足而且令人厌烦,因为打断建设并且十分频繁,拿拓地证需要战斗,拓地过程中也需要战斗,招新居民还要战斗。不过即便如此,我还是愿意说这个游戏瑕不掩瑜。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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