
Explosive twin stick shooter. Lots of upgrades. Full controller support. Awesome soundtrack.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like what this game is going for, a small, cheap retro shooter game, very old school vibes. the difficulty after level 9 in the campain is like almost impossibly hard so if your not into that maybe this isnt for you. the soundtrack rocks tho!
杀敌成就有bug,计数卡在1001数值,手柄操控体验差,国内玩家如果进游戏卡在loading界面,需要确保联网状态,并且可以访问外网,所以建议开全局代理或VPN。 讨论区很多反馈成就bug的帖子没人回复,开发者看样子是不打算修复了。
Seviye seviye ilerlediğiniz, ilerlerken de uzay geminize yükseltmeler yaptığınız, bir sonraki seviyede de bir öncekine nazaran zorlaşarak ilerlediğiniz uzay shooter oyunu diyebiliriz. Vakit geçirmek için oynanabilir ama bence 11,00 TL para verilmez. İndirime girdiğinde belki değerlendirilebilir. En azından kart düşürür paranın bir kısmını amorte edersiniz.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сложный продукт, мини выживалка в космосе. Скорее всего имеешь представление. Плюсы игры это карточки. Красная цена до 70р Графон 3+ Управление 5\5 Сюжет 2\5
Bombs burst with delight Tiny blasts spark clever paths Chaos earns a grin
2/10
Basically a great twin stick shooter but: The visability is horrible. You get hit by random debris and enemy fire on a regular basis because they fade into the background all the time or don´t stand out enough. There is one specific level with a sun behind a planet and the light rays from the sun are so bright, you see NOTHING that travels in that area.
Asteroids idea that gets killed by incredibly hard "campain". The difficulty spike is insane specially if you chose wrong upgrades or did spend salvage early on shields - which are not really upgrades. They disappear once you lose it during a level which makes no sense. At some point enemy one shots 2 shields even with defense upgrade so i wonder how it looks in later levels. Can't wrap my head around the drops that can occur during game - once you get 3 shields - another time on the same level you get 0 drops at all. Background design is not so great as well because it makes enemies projectiles blends into it making them hit you without you knowing that missile is coming. Easier mode has only 10 levels.
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打不开 鉴定为辣鸡喜加一
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2M | 7.4K | 95% | $9.99 | |
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| $958.3K | 2K | 94% | $19.99 | |
| $928.2K | 2.2K | 87% | $19.99 | |
| $830.7K | 2.3K | 86% | $18.99 | |
| $146.3K | 2.8K | 94% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $41K | 66 | 83% | $19.99 | |
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| $41K | 129 | 87% | $16.99 | |
| $41K | 375 | 88% | $5.99 | |
| $41K | 102 | 72% | $12.99 | |
| $41K | 402 | 73% | $4.99 |