
How does Sisyphus feel as he climbs to the top of the mountain? Tired from the weight of the stone, the scorching sun, and the steep climbs, he nevertheless continues on his way up. What awaits him there?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.86/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 407reviews | 76% | — | $100.1K |
| $12.99 | 66ratings | 58% | — | not modelled | |
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I imagined that the rock was my job, the mountain was my problems, and the peak was my weekend. And every time I almost got there, the stone broke. It was infuriating, then it made me laugh, and in the end I just stopped waiting for the finale and started enjoying the process. Paradoxically, this game has brought me back a sense of peace.
Прошел на религиозный конец, кончилось по сути ни чем, просто падением в бездну, играть надо именно на философский конец, но желания собирать записки у меня нет, игра философская, но искать секреты, что бы открыть истинную концовку, мне не охота, поэтому ставлю дизлайк, а и еще на финальном уровне баги с подъемниками, в которых застревает камень, а при опускании подъемника, камень уничтожается и уровень начинается с начала, если бы можно было бы поставить два дизлайка, то я бы поставил.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 19 → 14.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Thai, Turkish +3 more
| $9.99 |
| 42ratings |
| 81% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 195 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На первый взгляд претенциозный симулятор ходьбы. Но история о камне, который все мы несём по жизни... Сильная работа, хоть меня и укачало
A cool game with good graphics and excellent design. Great music in the game. Thanks for the special effects.
Not the most difficult puzzles, but the most difficult graphics for the eyes, how sick I am of this blur, how can you add it to games at all. Let's go through the gameplay, well, it's not that interesting, there are many other projects where you can walk with your jaw dropped from the meaning and graphics (which does not burn your eyes), I do not recommend this project and recommend staying away
The gameplay feels repetitive and lacks innovation, making it boring after a short time. The controls are clunky and unresponsive, which often leads to frustration
Интересный проект с загадками и головоломками. Основной смысл дойди до конца загадочного пути и узнать - что там?
Хорошая атмосферная игра, есть о чём поразмыслить. Понравилось так же музыкальное сопровождение
An exciting game with cool graphics and excellent music. I liked everything. It's absolutely great.
классная игра очень атмосферная музыка по задумке класс типо паркур пон да
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $72.4K | 508 | 74% | $4.99 | |
| $25.4K | 73 | 78% | $14.99 | |
| $816 | 2 | 100% | $9.99 | |
| $685 | 3 | 67% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $100.1K | 820 | 75% | $9.99 | |
| $100.1K | 283 | 60% | $13.99 | |
| $100K | 158 | 77% | $19.99 | |
| $100K | 562 | 66% | $9.99 | |
| $100K | 526 | 85% | $4.99 | |
| $100K | 450 | 73% | $9.99 |