
Heavily Armed is a 3rd person shooter with unrelenting gun battles. You play an amnesiac cyborg in the futuristic metropolis of Grid City. The goal of the game is to discover your identity and uncover the mystery of your hidden human past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
карты есть и нормик
нет
oyun sadece crash veriyor
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
Heavily Armed developed by Figurehead Studios and CRASS Studios and published by CRASS Infotech is a low-budget cyberpunk third-person shooter that aims to combine gritty sci-fi storytelling with relentless combat action. Set within the neon-lit sprawl of Grid City, the game follows an amnesiac cyborg who awakens without memory of his past and is quickly thrust into a violent struggle against criminal factions and shadowy conspiracies. The premise is rooted in familiar cyberpunk themes—augmentation, corruption, cloning, and corporate dominance—but it carries a personal angle centered on identity and revenge. The narrative is delivered through comic-style panels and mission briefings rather than fully animated cinematic sequences. This stylistic approach fits the game’s modest production scope and gives it a graphic-novel tone. While the storytelling framework has potential, the execution often feels straightforward and somewhat underdeveloped. The protagonist’s search for answers unfolds in a largely linear fashion, moving from one objective to the next with limited opportunity for branching decisions or deeper character interaction. Nonetheless, the setting provides a strong foundation for a dystopian backdrop, with hints of a larger world beyond the immediate firefights. Gameplay revolves around third-person shooting encounters that emphasize constant action. Armed with an assortment of firearms and explosives, players battle waves of enemies across industrial corridors, rooftop pathways, and urban streets. Combat tends to be frequent and direct, with little downtime between engagements. The shooting mechanics are serviceable, offering basic aiming and movement systems, but they lack the refinement found in more polished titles. Cover mechanics are present but limited, and enemy AI can behave predictably, often charging forward in large numbers rather than employing complex tactics. Enemy variety is somewhat restricted, which contributes to a sense of repetition over extended play sessions. Many encounters follow a similar pattern: enter a zone, clear successive waves, and advance to the next checkpoint. While the core shooting loop can be enjoyable in short bursts, the absence of evolving mechanics or meaningful strategic variation may cause fatigue over time. Progression is primarily driven by advancing through missions rather than unlocking expansive skill trees or customization systems, reinforcing the game’s straightforward arcade-like structure. Visually, Heavily Armed presents a functional interpretation of cyberpunk aesthetics. Neon accents, metallic environments, and industrial textures convey the intended futuristic atmosphere, though environmental detail and texture quality reflect the game’s limited budget. Animations occasionally appear stiff, and technical imperfections such as clipping or minor physics inconsistencies can detract from immersion. Despite these shortcomings, the visual direction captures the gritty tone the developers aimed for, even if it does not achieve high-end production standards. Sound design supports the action with energetic weapon effects and ambient city noises. Gunfire and explosions deliver sufficient impact, though the audio landscape remains relatively basic. Music and environmental cues help establish tension but rarely stand out as memorable. The overall presentation feels competent rather than groundbreaking, reinforcing the impression of an indie project with ambition that exceeds its technical resources. Heavily Armed’s strengths lie in its focused combat and clear premise. It delivers straightforward third-person shooting within a cyberpunk framework that may appeal to players who enjoy retro-style action games. However, its limitations in enemy variety, narrative depth, and mechanical complexity prevent it from reaching the level of more refined shooters in the genre. The experience feels compact and direct, offering bursts of action rather than a deeply layered campaign. Ultimately, Heavily Armed stands as an ambitious yet uneven entry into the indie sci-fi shooter space. Its dystopian setting and action-driven gameplay provide moments of entertainment, particularly for players who appreciate no-frills combat. While it does not redefine the genre or introduce significant innovation, it offers a functional and occasionally engaging cyberpunk adventure that reflects both the creative aspirations and constraints of its development scope. Rating: 5/10
Nice game for me. Thaks to the authors.
Yes.
喜加一
it has an enjoyable action structure, it is a production that is well done when blended with the story. it has some technical glitches, but it is obvious that it is a low-budget production, I think it gives its money's worth.
777
Heavily Armed is a 3rd person shooter set in the futuristic metropolis of Grid City. As an amnesiac cyborg, your mission is to uncover the truth about your past and identity while taking down the corrupt criminal empire that rules the city.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.3M | 57.4K | 84% | $39.99 | |
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $2.1M | 2.6K | 47% | $39.99 | |
| $2.7M | 5.1K | 82% | $19.99 | |
| $983.6K | 5.3K | 66% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5K | 79 | 59% | $4.99 | |
| $7.5K | 113 | 89% | $2.99 | |
| $7.5K | 236 | 53% | $0.99 | |
| $7.5K | 472 | 63% | $0.99 | |
| $7.5K | 70 | 89% | $9.99 | |
| $7.5K | 75 | 81% | $4.99 |