
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $815.9K — a different platform, not this one.
Headquarters: World War II is a fast paced turn-based strategy covering the Battle of Normandy in the three plot-driven campaigns and a number of skirmishes. Choose your side, form your force, assign heroes, level up your units, and use Headquarters skills to overcome the enemy. Face a real tactical challenge The game's combat system is based on an easy to learn - hard to master approach. Deceptively easy at a first glance, it offers lots of possibilities: Units have front/side/back/top armor and their positioning matters a lot Fences and other obstacles offer a directional cover that depends on the angle of attack Different terrain types offer various bonuses and affect Line of Sight Destroyed vehicles and other large objects affect the battlefield and provide cover High Ground mechanics allow multiple levels of terrain elevation that affect Line of Sight and combat effectiveness Destructible buildings with different stages of demolition create unique challenges Enjoy the striking visuals All units and scenery are created with the finest attention to detail using Unreal Engine 4 to achieve a very realistic visual style: Realistic unit models with proper physics in place Visceral elements of devastation - burning tank hulks, ruined houses, shell craters, smoke, death, and destruction. You will witness this and many other horrors of the war Varied surroundings - your troops will come across war-torn battlefields as well as peaceful villages with cattle and fields of grain. Mind your tanks - this quaint beauty is quite fragile Go through numerous battles See all sides of the story by completing 3 campaigns with 9 operations in each. The game features United States, United Kingdom, and German campaigns all set in the Normandy landings period of the war. Manage your troops Between the battles, you can upgrade or change your units, level them up, and assign heroes to them, granting unique abilities Keep your crews safe Every unit has a crew - and the crew is the heart of any unit. Losing different crew members results in different penalties for the unit. Losing a gunner means the unit has fewer attacks, losing a driver means the unit has reduced mobility, and so on. Be victorious in any skirmish Test your skills against an AI on each of the 6 skirmish maps. Different victory conditions require versatility in your planning and tactics. Prove yourself as a masterful tactician Play skirmish battles against real opponents or 2x2 team battles with friends. The game supports multiplayer battles with up to 4 players both with real-time connection or using Slitherine’s CombatHQ system. Play your own game Use the Editor tool to create your own skirmish/multiplayer maps and share them with the community.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $23.99−40% | 9ratings | 64% | — | not modelled |
| $23.99−40% | 687reviews | 77% | — | $815.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 28 | 82% | $39.99 | |
| — | 7 | 62% | $35.99 | |
| — | 93 | 72% | $19.99 | |
| — | 5 | 96% | $26.99 | |
| — | 6 | 86% | $35.99 | |
| — | 110 | 74% | $39.99 |