
Slay grim cultists, infernal minions, and nightmarish creatures in this dark and bloody retro-inspired action platformer. Uncover secrets, acquire powerful artifacts, and face challenging bosses in the Haunted Lands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 14 → 0.25/day in the week after.
About
Step into the blood-soaked Haunted Lands, a retro-inspired action platformer filled with hidden secrets and hardcore challenges. Choose from six unique characters, each fitting a different playstyle. Delve into perilous burial grounds crawling with evil spirits and nightmarish abominations. Acquire powerful artifacts to confront these horrors and find new ways to approach battles.
Haunted Lands is a solo-developed project by Alevgor, where every system, encounter, and detail is built by one developer.
Unique Heroes: Choose one of six playable characters. Some prefer to demolish monsters from a safe distance, while others excel in close combat. Each has their own abilities and playstyle.
Dangerous Locations: Explore the ruins of the old crypts and tombs filled with evil spirits and otherworldly monsters. Blast your way through hordes of enemies, their elite versions, and challenging bosses.
Powerful Artifacts: Acquire artifacts to enhance your abilities, offering new ways to confront the horrors of the burial grounds. The most powerful items can change your character's skills entirely.
Hardcore Challenges: Find every secret hidden in the Haunted Lands, complete every objective, and leave behind nothing but corpses. Dare you descend into the very abyss of hell and come back unscathed?

Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−35% | 275reviews | 77% | — | $35.3K |
| $5.99 | 19ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is evil (laudatory)
Tudo em volta desse jogo é bacana, só que a única coisa que me impede de gostar de verdade dele, é a dificuldade sem sentido. Eu não estou falando de inimigos difíceis de serem matados, ou algo do tipo, falo das características do jogo que dificulta sem muito motivo além o do porque sim. Algumas delas são: - O jogo ser hit kill num sistema que você deve descobrir como os inimigos funcionam. O seu personagem tem um sistema de defesa que aguentam algumas pancadas, mas não é simples de recuperar e você morre instantaneamente se sofrer qualquer dano quando está sem o escudo, e isso somado com você descobrir como funciona o level e os inimigos, faz o menor sentido. - O ponto anterior até poderia ser ok se não fosse por esse outro: você não consegue salvar o estado do level. Você pode andar por 30 minutos matando todo mundo, derrotar o mini-boss do level e liberar um caminho alternativo para voltar para o começo, que se você sair do level, irá perder todo o progresso. Não faz sentido querer que eu jogue por 2 horas ininterruptas para conseguir liberar um caminho alternativo permanente. Tudo bem eu ter que derrotar todos os inimigos novamente, mas não faz sentido não salvar o meu progresso no nível.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, French, Italian, German, Spanish - Spain, Spanish - Latin America, Traditional Chinese, Korean, Polish, Portuguese - Brazil +3 more
| $5.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Знаете, это были одновременно тяжёлые, но и очень весёлые 25 часов. Игра ЧЕРТОВСКИ крутая и стильная, однако выбить из вас всё дерьмо ей не помешает. Лично я в арт стиль влюбился с первого взгляда, потом меня вытрахало управление и, иногда, слишком резкие враги. Выбить все ачивки это неслабый такой челендж, но я справился, главное не торопиться и выучить наизусть все уровни. В общем, за 160 рублей впечатлений море, жду сиквела и готовлю вазелин
说不出哪好玩反正就好玩
Sim.
Really digging this game- especially for the price! I do have a few gripes, though. Just with the controls. I keep going from muscle memory to Primal Planet. Adding these types of controls would make the game excellent: Jump roll in the air Crouch The ability to map buttons to multiple buttons at once. (Roll specifically; I keep hitting RT or B forgetting which one to press) A map Ability to roll into a jump faster Shoot in the air maybe? Shoot straight up/down? Otherwise, this game is awesome so far! I saw it pop up while installing a GOG game and didn't think I would get into it. Seeing the price really devalued what it is actually worth, in my opinion.
味超正的高难复古闯关游戏,痛并快乐着的坐牢体验
有点不理解这么上头的搜打撤,虽然有点小难度,也不至于在网上找不到任何关于这游戏的攻略?
Игра отличная только второй босс после Прототипа тот еще жоподёр. Я когда хочу зайти в игру попробовать ещё раз попытаться сразить босса мне аж плохо становится.
Extrem schwer, aber mit der sehr präzisen Steuerung (in meinem Fall nur Tastatur, aber Controller werden unterstützt) gut machbar. Die Frustrationstoleranz welche einem abgenötigt wird, bis man die Mechaniken mal gemeistert hat, zahlt sich definitiv aus. Der Entwickler hat sich auch selbst übertroffen mit der Menge an Bombast, welche er aus der minimalistischen Farbpallette geholt hat. [h2] aber: [/h2] Man kann ein Level nicht an jedem Quicksave neu starten. Heißt: Man sollte genug Zeit mitbringen für eine Sitzung. Dass man zwischen zwei schwereren Abschnitten nicht das Spiel mal eben runterfahren kann stört gewaltig. Aus diesem Grund sollte man meine Spielzeit auch etwas kritisch sehen, da ich das Spiel während einer Spielpause auch einfach mal Hintergrund laufen ließ, um ein Level nicht vom letzten Checkpoint neu machen zu müssen. Trotz dieses großen Makels, kann ich das Spiel empfehlen, vorausgesetzt man hat hin und wieder genug Zeit am Stück. Für meine freien Tage, hat es mich aber super unterhalten.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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