
From 1986 to 2026, design and engineer the world's most advanced CPUs. Run your own fabs or manufacture for rivals. Research groundbreaking tech, manage your team, buy and build offices, and dominate the market through decades of cutthroat competition. Become the ultimate hardware tycoon.
Modeled estimate, not a reported figure. How we estimate →
About
Take the helm of your own technology company in Hardware Tycoon.
Start your journey in 1986 and lead your enterprise through four decades of innovation to 2026. This game is about shaping the future of computing. Design the brains of tomorrow's devices, outsmart ruthless competitors, and build a legacy that lasts.
🧠 Design Custom CPUs
Dive deep into the heart of silicon. Decide on core counts, clock speeds, cache sizes, and thermals. Balance raw performance against power efficiency and cost to create the perfect processor for every market segment. Every design choice impacts benchmarks, reviews, and your bottom line.
🏭 Run Your Own Fabs — or Someone Else's
Own the means of production. Build and operate fabrication plants to manufacture your chips. But survival comes first: produce CPUs under contract for rival companies to keep revenue flowing. It's a double-edged sword — you stay afloat, but you're fueling the competition.
🔬 Research & Strategy
Invest your cash into risky, era-defining research projects. Unlock new manufacturing nodes, pioneering architectures, and essential technologies. Will you play it safe with incremental upgrades, or bet the company on a revolutionary new design that could change everything?
👥 Manage Your People
Your team is your true asset. Hire brilliant engineers and sharp managers. Train them, pay them, and keep them satisfied, or watch competitors poach your best talent. A neglected workforce won't build you a market leader.
🏢 Build Your Physical Empire
Start in a modest office and grow it into a global high-tech campus. Buy, lease, or sell properties. Construct R&D labs and executive suites. Your real estate decisions directly impact employee morale, productivity, and your company's prestige.
📊 Dominate the Market
The competition never sleeps. Track market trends, analyze rival products, and time your releases perfectly. Will you undercut them on price, or crush them with superior performance? Compete for market share across decades of technological revolution.
Key Features
Historical Tech Journey: Start in 1986 and progress through real-world tech eras to 2026.
Deep CPU Engineering: Full control over processor architecture and design parameters.
Dual Manufacturing Model: Make your own chips or fabricate for competitors.
Personnel Management: Hire, train, and retain top industry talent.
Office Building & Real Estate: Acquire, customize, and expand your physical workspace.
Strategic R&D: Bet on risky technologies or refine proven architectures.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese
Engagement
Reviews
Игра для любителей жанра! Для инди разработчика это большая работа! Рекомендую!
I am doing this review based off the 0.3.0 version. I want to state - firmly - at this time that the game is *very* early access. At this level of development, I consider it a recommend but please read all below. It appears there is very little activity around this game, the discussion forum is almost empty even though it's been out for a month, the game is still full of misspellings that should have been fixed within the first few days of release. There's major performance issues in late game. There's plenty of incomplete mechanics. I recommend everyone use caution and look for updates if they are looking for a polished game experience. At this time, the gameplay seems to be basically complete - research, design processor, scale up company with proceeds, and repeat. The office building system is honestly fantastic - it can auto-populate rooms with furniture and make the scaling up process very quick. I have played a game called Software, Inc. a ton, and that's usually where I stop playing, because scaling up is just too much of a chore. This game makes it fast. As is, you can go from 1986-2026 extremely rapidly with most companies if you can avoid early failures from bad chip designs. That's the game though - you have to understand the market, your company's capability, and go all in on best design possible to even stand a chance.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 35 reviews with recorded playtime.
я пытался все выжать из этого
Naja, Grafik altbacken, (ok bei einer Simulation schon ok wenn die Autos wie zu C64 Zeiten aussehen. Leider eine Grottenschlechte Übersetzung, Beispiel zwei Räume heißen Toilette nur einer ist eine Toilette der andere ist der Pausenraum. Das nächste was mich stört das keine Tastenbelegung zu sehen ist, ich weiß nicht wie ich Objekte im Raum drehen kann um diese sinnvoller zu platzieren. Für ein Early Access ok aber als fertiges Spiel, nein danke. Zum Glück war es nicht so teuer, vielleicht wenn die Entwickler noch Zeit für die Übersetzungen und ein besseres Tutorial investieren würden.
Pretty fun game its defiantly early access and need more content but its fun. Id like to see it more balanced it seems like you go through the years very fast and the game could easily be a few hours longer a run. Overall im quite hopefully till be a fun repayable game when its done
Players by region
Where this game's players are, estimated from review languages.
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