
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
вайбово, пока ты случайно не переебёшь сам себя ящиком насмерть
This might have been the very first game that made me start to look out for work simulators. It also has a story, it's alright I guess, good ol' corporate dystopia, but that's not the thing that makes you wanna play this. It's the music (: Excellent game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 948 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun, need to use my brain and enjoyable gravaty/orientation mechanics.
Astounding look sound and gameplay 10/10
I've spent quite some days up 'ere in the ol' void. It ain't much, but it's honest work. I've had my fair share of heavy-learning moments, and who I am (or the # clone I am) is thanks to them. I won't say I'm the best in taking apart those beauties, Lord knows no I ain't, but at least I give a lil' damn 'bout a well done scrap. I also listen to the amazing soundtrack on my real job, 'cause it's time to roll up your sleeves boys!
조작은 단순한데, 퍼즐성은 은근 어려움, 우주에 떠있는 느낌도 좋고 재밌음 오늘 드디어 엔딩!!
Non occorrono molte ore per valutarlo. Sembra iniziare povero e basso ma poi cresce col tempo. A me è piaciuto molto. Programmato bene, ottimo codice su motore ben noto. Varie modalità e curva di apprendimenti ben regolata. Ci sono varie opzioni per renderlo più difficile ma mi sarebbe piaciuto un sistema leggermente più punitivo con più pericoli. Pochissimi bugs, irrilevanti, gemeplay fresco e divertente. Mi sarebbe piaciuta un poco di ingegneria meccanica spaziale in più, ma solo un poco ma è comunque un titolo divertente ben strutturato. Titolo valido e ben scritto sotto ogni punto di vista. mi sta piacendo molto. Consigliato.
apesar de alguns problemas de travamentos durante a Gameplay e bom jogo de simulação.
对于大多数人来说,这游戏可能不容易玩下去。如果不晕3D的话,操控倒是不难上手;门槛在于游戏内核是太空黑奴,可能会觉得枯燥。 不过有一种人尤其能体会到这游戏的好:上班后的成年人。 当你白天给领导摘星星摘月亮,心力交瘁;下班后打开这个与物品打交道、按部就班即可、熟能生巧+角色build逐渐完善、充满正反馈的体力劳动游戏,感觉特别能抚慰心灵。 关于游戏设定的题外话: [spoiler]真要是这世界观,企业肯定有私军的,而且可以通过阻断通讯+掐断氧气+everwork达到无限酷刑的效果,不怕你不就范;而且每次复活能继承记忆的话,说明企业已经掌握了脑机接口和记忆写入技术,干脆克隆出很多黑奴,修改记忆强行奴役就是了。结局还是太美好了。 [/spoiler]
Alright cutter, time to wrap up and call it a day. Don't forget your copy of Hardspace: Shipbreaker else you'll be kickin' yourself tomorrow
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.6K | 75% | $23.99 | |
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| $1.3M | 1.5K | 83% | $24.99 | |
| $474.7K | 1.3K | 93% | $14.99 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $93.2K | 205 | 54% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.3M | 138K | 97% | $9.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $26.9M | 16.5K | 87% | $59.99 | |
| $26.9M | 189.3K | 81% | $8.99 | |
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 |