
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Приходишь со смены за*банным, ешь и спишь, чтобы завтра могли за*бать заново... ммм... О чем это я? А да, это сюжет Hardspace Shipbreaker.
This might just take GOTY for me. Hardspace: Shipbreaker is about, well, being a shipbreaker. Specifically, you're a spacecraft salvager in charge of cutting up and sorting pieces of defunct ships for melting, processing, or resale. You work for a company called LYNX that has more or less cornered the market in salvaging, and brings people up to space to work where workers' rights and safety are at an all-time minimum. But lucky for you, they charge you billions of credits to make sure that even if you die, you can keep working. And every "spare" will cost you. Your goal is to pay off your debt, die as little as possible, and tear apart giant, intricate ships full of hazards as quickly and cleanly as possible. The physics are fantastic. The tools are easy to learn, but tough to master (without blowing yourself up, anyway). The game adds on difficulty and new concepts at a good clip without being overwhelming. For the lore-lovers out there, there's always something to read about the game universe. And even when you do mess up and die, the game is far from over. There are consequences, but nothing unfair. For those who want more of a challenge, there's modes for a single life or limited lives. And for those who want to chill, there's a mode where death isn't a big deal, and your oxygen drain can be toggled. The story mode comes with really likeable (and some hateable) characters, and the voice acting is really well-done. I've yet to come across any real problems with the game. It took a lot of practice to get to grips with 360 rotation and movement in zero gravity, and to get used to momentum. But it's really not that much harder than driving a Seamoth in Subnautica, and it's a little easier than piloting a ship in No Man's Sky. Can't recommend this enough. Folks who enjoy physics, cleaning, job sim, and/or sci-fi games will most likely love Shipbreaker. And if you love No Man's Sky and liked some of the vibes of Starfield, you'll find a lot of that here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.3M | 138K | 97% | $9.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27M | 19.6K | 87% | $59.99 | |
| $26.9M | 189.2K | 81% | $8.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.6M | 53.7K | 69% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.6K | 75% | $23.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.3M | 1.5K | 83% | $24.99 | |
| $474.7K | 1.3K | 93% | $14.99 | |
| $257.1K | 2.2K | 79% | $4.99 | |
| $93.2K | 205 | 54% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
...
you can tell they really thought they made interesting characters. please add a skip dialogue option
Чудова гра яка має унікальний геймплей в якій можна просто відрочити та отримати задоволення поки ти ріжеш кораблі а навколо тебе тільки спокійний, безкрайній космос якому всі ваші проблеми у якості корпоративного працівника до одного місця
Was really enjoying this game, enjoyed taking ships apart and learning how to move around in zero gravity. But, during the campaign I had a large thruster get stuck on the side of the processor. It was being pulled by the furnace against the wall. This resulted in a hard lock on my game because no other ships will be made available until I complete this ship. I have revisited this game periodically to attempt to pass this hurdle but at this point I am unfortunately throwing in the towel this time. Great game, ruined by the in-ability to reset the mission. would not recommend this game because of the poor experience I have had trying to get through this level. 11 hours of progress wasted. Update: Realized I'm just stupid! Training missions are required to be completed before continuing to take new jobs, I feel quite silly now! Love this game!
presta
Хороша по геймплею и по сюжету. всё довольно очевидно. но от этого только лучше.
it makes you feel like a sushi chef inside a fish
A nice game with well programmed physiks and an overall nicely iplemented storyline. But be aware... if you are looking for a more space exploring related game this isnt realy it, as you mostly spend your time in the same bay cutting up ships. Not that that is bad but its not like you might expect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.