
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Few games make such hard labour shine, As ships are detailed in design. Drifting alone in space, Admiring the stars in their place. Until I forget all notion of time. Each vessel's a puzzle to crack, Requiring both patience and knack. The basics are easy to grasp, Yet mastery won't come so fast, As one wrong cut can set you back. Salvage was the focus the intention, Then the story caught my attention The fellow cutters felt alive, All just trying to survive. Adding heart beyond expectation. "There's a certain music to it, isn't there? The hiss of the cutter, the groan of the hull... it's the sound of honest work." This tale has been inked in gold. The Storyteller's Ledger: Bound for the Hall of Legends
宇宙船解体シミュレーターだと思って買ったら、ブラック企業シミュレーターだった。 家でもブラック労働がしたい貴方におすすめのゲームですよ。 ・良い所 解体作業がとにかく気持ちいい。最初は恐る恐る切っていた船も、慣れると「この順番なら安全だな」と自然に考えられるようになる。プレイヤー自身の成長を感じられるゲーム。 宇宙空間ならではの物理演算が面白い。雑に引っ張ると自分が吹っ飛ぶし、軽い荷物がぶっ飛んできてヘルメットが割れる、割れた。 世界観が最高。工具レンタル代、酸素代、クローン代、人体リサイクル価格8.14ドル。請求書や事故報告書までブラックジョークで埋め尽くされていて、「この会社終わってるな」と笑いながら遊べる。 危険物の扱いがゲームとして面白い。リアクターは順番を間違えると爆発するし、コンピューター類は適当に切ると宇宙花火大会が始まる。教育? ねえよ、マニュアルは自分の血で書け。 コントローラー対応してる(超重要) ・悪い所 船の種類は少なめ。4種類+バリエーションなので、後半はジャベリンとゲッコーをひたすら解体することになる。好きだから遊べるけど、あと数種類欲しかった。 宇宙空間の操作は慣れるまで結構大変。慣性が強いので、「あっ」と思った時には自分が溶融炉へ向かって飛んでいる。でも操作が慣れてくるころにアップグレードで移動が早く快適になるのは、なるほどプレイヤーの習熟度合いに合わせて考えられてるな、って思った。なお移動が速くなるにつれて衝突等のミスも増える模様 ストーリーが進んでもLynxは最後までLynx。借金は減っても工具レンタル代は請求される。会社で用意しろ。 総評 会社でもブラック労働をしている人は少し働き方を考えた方が良いかもしれませんが、このゲームのブラック労働はお勧めです。 解体やプレイヤーの移動操作など、本当に自分の成長を実感できます。ただ、基本的には起床⇒メールチェック⇒工具の手入れ⇒解体⇒睡眠⇒起床⇒……の繰り返しなので、「仕事感」はかなり強いゲームです。ちょっと作業的なのが苦手な方はつらいかも。 ちなみに、工具レンタル代はアップグレードで無料になります。 ……そこをアップグレード項目にする会社があるか。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 944 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приходишь со смены за*банным, ешь и спишь, чтобы завтра могли за*бать заново... ммм... О чем это я? А да, это сюжет Hardspace Shipbreaker.
The story is typical "muh unions and muh collectivism > evil corporations" slop. The character designs and roles are uninspired; straight from a DEI checklist. Despite that; the gameplay itself was fun and I found myself wanting more ship designs. ┐(´д`)┌
Pretty terrible. Basically there are things you need to cut to seperate so you can depoist it in the correct area. The cutter tool does not cut but just melts entire structures. So basically if two things are together you have no choise but to suffer a massive loss. To make matters worse the cutter lazer is about as innacurate as you cam get and it cuts or shoots out fourteen or fifteen inches away from the cross hairs. I can not reccomend this terrible trash game.
...
presta
日本語化してくださった皆様、本当にありがとうございました。
This might just take GOTY for me. Hardspace: Shipbreaker is about, well, being a shipbreaker. Specifically, you're a spacecraft salvager in charge of cutting up and sorting pieces of defunct ships for melting, processing, or resale. You work for a company called LYNX that has more or less cornered the market in salvaging, and brings people up to space to work where workers' rights and safety are at an all-time minimum. But lucky for you, they charge you billions of credits to make sure that even if you die, you can keep working. And every "spare" will cost you. Your goal is to pay off your debt, die as little as possible, and tear apart giant, intricate ships full of hazards as quickly and cleanly as possible. The physics are fantastic. The tools are easy to learn, but tough to master (without blowing yourself up, anyway). The game adds on difficulty and new concepts at a good clip without being overwhelming. For the lore-lovers out there, there's always something to read about the game universe. And even when you do mess up and die, the game is far from over. There are consequences, but nothing unfair. For those who want more of a challenge, there's modes for a single life or limited lives. And for those who want to chill, there's a mode where death isn't a big deal, and your oxygen drain can be toggled. The story mode comes with really likeable (and some hateable) characters, and the voice acting is really well-done. I've yet to come across any real problems with the game. It took a lot of practice to get to grips with 360 rotation and movement in zero gravity, and to get used to momentum. But it's really not that much harder than driving a Seamoth in Subnautica, and it's a little easier than piloting a ship in No Man's Sky. Can't recommend this enough. Folks who enjoy physics, cleaning, job sim, and/or sci-fi games will most likely love Shipbreaker. And if you love No Man's Sky and liked some of the vibes of Starfield, you'll find a lot of that here.
you can tell they really thought they made interesting characters. please add a skip dialogue option
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.6K | 75% | $23.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.3M | 1.5K | 83% | $24.99 | |
| $474.7K | 1.3K | 93% | $14.99 | |
| $257.1K | 2.2K | 79% | $4.99 | |
| $93.2K | 205 | 54% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.3M | 138K | 97% | $9.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27M | 19.6K | 87% | $59.99 | |
| $26.9M | 189.2K | 81% | $8.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.6M | 53.7K | 69% | $11.99 |