
Hang The Kings is a chess-inspired puzzle game. Capture all pieces of the same color before eliminating its King.
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About
Hang The Kings is a chess-inspired puzzle game. Capture all pieces of the same color before eliminating its King.
100 hand-crafted levels with increasing complexity;
Originally composed music to help you focus and relax while solving the puzzles;
A fun chess puzzle available to everyone (even to those who never played chess).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Udana i oryginalna gra od Minimol Games na 3-4 godziny. Wymaga planowania na wiele ruchów naprzód, ale nie jest frustrująco trudna. Wbrew opiniom innych graczy nie uważam, aby występowały poziomy zbyt złożone - wszystko da się przeliczyć w pamięci.
Excellent chess puzzles to tease the brain with.
看到第三个成就叫“克伦威尔的信徒”改好评了,毕竟能把成就系统做得这么有趣味性的制作组不多,还结合了查理一世被砍头那段历史。 这个成就系统前面还算正常,20关法国大革命断头台,30关查理一世,越往后越放飞自我,60关亚瑟王,70关路易十四,统统难逃一劫,这是杀疯了。 —— 57关心得:关键是在一开始就分配好由谁来攻击哪个王,预留出染色用的棋子,然后把一些杂兵给它合并掉。 60关:看似棋盘很大,棋子很多,实为爽局。把杀王的任务交给最远的棋子,然后马就随便跳,只要预留出染料棋就不用担心跳错。 个人最喜欢78关的设计,棋盘很小,没有那么多让人眼花缭乱的棋子,但是设计很精巧,棋子之间相互制约,很有puzzle的感觉。 最讨厌那种巨大的棋盘,棋盘一大满屏白色,非常刺眼。玩起来也是非常麻烦,得截下图来在上面画圈圈做笔记,不然根本记不住。 —— 已通关,这游戏真的太伤眼了。 游戏总时长要减去2~3个小时,因为白色棋盘过于刺眼得不时停下来,挂机时间占了很多。 —— 原测评: 挺有意思的小游戏,一笔连线+消消乐。这个公司的小游戏都还不错,虽然大同小异,但每个游戏都有自己的特点。 游戏规则如下: 1. 每动必吃:只有吃子才能移动,否则不能移动。 2. 反杀:移动棋子A吃棋子B后,A会消失(被反杀),被吃的B保留。 3. 最后一击:其他棋子可以以任意顺序被吃,但国王必须留在最后被吃。 4. 清版:国王被吃后本关通过。换句话说,玩家的目标是清掉棋盘上所有棋子。 5. 染色:将A棋子移动至B棋子,得到的新棋子拥有B的形态、A的颜色——可以简单理解为牺牲A给B染色。 给差评不是因为游戏不好玩,而是白色的棋盘太伤眼,再加上棋子是会反光的金属材质更是亮瞎眼,电脑亮度已经开到最低了还是很刺眼,希望制作组改一下。
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
I won't give a thumb up to a unfinished game. The idea is not bad, but the game is only half done. The pieces are not easily recognizable (it would be much better if they make it 2d); you cannot rotate the chessboard (although they claimed that you can)
おもしろくはないと思う
At first, like a top helpful reviewer said, I was getting confused with the way the pieces work, because they work the opposite way as in classic chess — you can only move a piece to squares with other pieces and instead of the moved piece switching places with the one you moved into, it gets absorbed and the remaining piece switch its color to match the color of the absorbed piece. Initially I got a bad impression out of this and I thought I wouldn't like the game, but then, without even realizing it, I intuitively got the hang of it and was moving pieces as expected without a hitch. I got pretty surprised by how my body just unconsciously internalized these new mechanics. After that, I had no more issues moving my pieces around the board and the only difficulties I had were the difficulties provided by the current level I was in. So, although the other reviewer gave a fair review, I think you should disregard his criticism of the initial confuse we get from these counter-intuitive mechanics and just give this game a go and judge it by what it is. You'll get the hang of the mechanics in no time and without even realizing it. Now about the game itself, the game consists of 100 levels of progressive difficulty that steeply increases when more colors are added to the board — from 1 up to 4, a new color is added at levels multiple of 25, or more or less so. Just like in classic chess you need to have a good understanding of the whole board to plan all your moves ahead and eliminate all the pieces. When more colors are added you need to find out which pieces you need to move first so you can make pieces switch colors in an appropriate order, thus quite a bit of planing is necessary to beat the game. Overall, as a novice chess player, this was a very fun challenge and helped me improve my understanding of the chessboard. It took me about 6h to finish the 100 levels. The game is cheap, so I fully recommend the game, even at full price, but the game has some issues, which I'll list below together with a few suggestions: [h2]Bugs[/h2] [list] [*] Q and E to turn the camera aren't working — but you can move the camera around holding the RMB; [*] Level select isn't working — you can only use the scroll wheel to slide the level select screen and the scroll wheel sensitivity is too low, barely usable (this is a major issue for replayability and should be fixed ASAP). [/list] [h2]Feature Suggestions[/h2] [list] [*] Allow scrolling the level select screen using the keyboard (WASD and arrow keys); [*] Make the level select screen a grid — currently, the level select screen is a horizontal list; [*] Infinite undo — currently, you can only undo last move using Z; [*] A screen button for undo — currently, you can only undo last move using the keyboard; [*] R to reset — currently there is only a screen button; [*] A slider to control the brightness of the floor — sometimes the reflection on the pieces is too bright; [*] A stylized cursor to give the game some oomph — currently, the game uses the PC default cursor. [/list] [h2]Steam Store Page Suggestions[/h2] [list] [*] A more high quality trailer — very undermining, I almost didn't buy the game, but I own almost all Minimol Games' games; [*] Add the name of the piece set in the description and where to find it, if it was created by Minimol Games itself it would be another selling point and a good information to divulge — I just love this piece set, I wish I could acquire it somehow, in all the four different colors! [/list] [h2]DLC Suggestion[/h2] [list] [*] A 3D blueprint for the piece set — just like in [url=https://store.steampowered.com/app/2673930/Chessarama__Supporter_Pack_3D_Printable_Models_Art_Book_and_More/]Chessarama - Supporter Pack (3D Printable Models, Art Book, and More!)[/url] [/list] P.S. I know this is the work of a small development team and that they are already quite busy with all their other titles available on the store — early access and full releases — and that this game was released quite a while ago, but some of these issues should be addressed — namely, the bugs —, especially since they don't seem that hard to fix or implement. Best wishes to the devs though, and, as always, I'll keep an eye on their future releases!
Really enjoyable game! Does not follow typical rules of chess, but uses the same thought process behind calculations you would do during a game.
[b] Achievements. Finish the game [/b] [h1] The Game [/h1] A puzzle game where you must use different chess pieces in a certain order to clear the board. The game relies heavily on trial and error and trying to "look backwards". [h1] The Achievements [/h1] All of the achievements are unlocked throughout completing all of the levels. There is no guide available but some videos on the last levels. Completes in about 3-4 hours. [h1] Recommendation [/h1] Interesting idea for a puzzle game, however the board is incredibly bright and the pieces have a very odd shape which makes it quite annoying and tedious to play the game. Not a big recommendation as there are other and better puzzle games of this kind.
这款游戏设计的太差了,作为一款国际象棋类的游戏,各种棋子之间的差异太小了。作为一个没接触过国际象棋的玩家来说,要分辨哪种棋子能怎么走实在是太难了。作者根本没考虑过玩家的感受,哪怕是高亮显示可到达的格子,游戏体验都能好很多。一款益智puzzle游戏我要花超过一半的时间去记忆机制而只花较少的时间去思考解法,我认为这设计的并不合格。
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