
Find the 82 official teams from the most prestigious European leagues in the best handball simulation. Experience all the sensations of handball thanks to the easy-to-use controls, dynamic Career mode and fast-flowing matches, in both single player and multiplayer modes.
Modeled estimate, not a reported figure. How we estimate →
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 195reviews | 66% | — | $44.4K |
| $9.99 | 747ratings | 64% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse jogo é tipo tortura só que pior
juegazo
still the best handball game but its so bad like Handball 26 is a NEED
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Languages: English*, French*, German*, Spanish - Spain, Danish, Norwegian, Portuguese - Brazil, Swedish*languages with full audio support
| $9.99 |
| 66ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Despite the whole cracking thing and the game being dead, I don't think it's half bad.
jogo bom
ну и ♥♥♥♥♥ , ♥♥♥♥♥ не понятно и ваще я проебал
Handball 17, developed by Eko Software and published by Nacon, is an ambitious attempt to bring one of Europe’s most fast-paced and physically intense sports into the digital space. With its focus on official licensing and authentic team representation, the game seeks to capture the excitement of professional handball while offering a range of modes that cater to both casual players and dedicated fans. It includes teams from major European leagues such as the French LNH, the German Bundesliga, and Spain’s Liga ASOBAL, which immediately lends it a sense of legitimacy. Yet, while the foundations of a compelling sports simulation are present, the game often struggles to balance realism with fluid gameplay, resulting in a product that is intriguing but flawed. At the heart of Handball 17 is its effort to simulate the flow and strategy of real handball matches. The sport itself is fast and tactical, requiring constant motion, precise timing, and coordinated teamwork. The game’s control system reflects this complexity, offering a range of moves including standard shots, jump shots, spin shots, feints, and quick passes. Mastering these mechanics is essential for success, and once players understand the rhythm of attack and defense, the game can be quite engaging. Executing a well-timed jump shot past the goalkeeper or intercepting a critical pass at the last second can be deeply satisfying moments. However, the control responsiveness is inconsistent, and there are times when animations fail to keep up with player input, which breaks the sense of fluidity that such a sport demands. Defensively, the experience is noticeably weaker. While attacking feels dynamic and intuitive, defending can often feel sluggish and unrewarding. Player movement lacks the precision necessary to maintain tight defensive formations, and goalkeepers frequently display erratic behavior, either performing miraculous saves or letting in simple shots. This inconsistency reduces the competitive balance of matches, especially in higher difficulties where player skill should matter more than random outcomes. The artificial intelligence overall feels underdeveloped; opposing teams occasionally move with purpose and coordination, but at other times, they stand still or make strange positional decisions that break immersion. These uneven systems make Handball 17 feel unpredictable—not in the exciting way sports games often thrive on, but in a way that highlights the limits of its design. The game’s various modes offer different ways to experience the sport. Career mode allows players to create a custom athlete and rise through the ranks by earning experience points, improving stats, and contributing to victories. This progression system has potential, yet it lacks the depth that would make it truly immersive. There are few customization options, limited feedback on performance, and no real narrative to connect the player to the broader world of handball. The Season mode lets players control a professional team throughout a full campaign, but its managerial aspects are minimal—there are no transfers, training systems, or tactical management layers that would elevate it to the level of other sports simulations. The online component could have filled that gap, but it suffers from low player activity, making it difficult to find matches and reducing the longevity of the experience. From a presentation standpoint, Handball 17 struggles to keep pace with other sports titles of its era. The graphics are serviceable but dated, with player models that lack individuality and animations that often appear stiff or repetitive. The arenas are functional yet plain, offering little in terms of atmosphere or crowd energy. The commentary system also falls short, with repetitive lines that quickly become background noise, and awkward silences that reveal the limitations of the audio design. These technical shortcomings make the experience feel budget-constrained, which is understandable given the game’s niche audience but nonetheless disappointing considering the potential of the license. Despite these flaws, the soundtrack and general sound effects do their job adequately, helping to maintain at least a minimal level of immersion during matches. Where Handball 17 deserves some credit is in its genuine enthusiasm for the sport it represents. Handball has rarely been given serious attention in video game form, and Eko Software clearly approached the project with good intentions. The inclusion of real teams and player likenesses adds an element of authenticity that fans of the sport will appreciate, and there are glimpses of a solid gameplay foundation beneath the technical roughness. When everything aligns—the timing of passes, the precision of shots, and the tension of a close score—the game captures a fleeting sense of excitement that mirrors the thrill of real-life handball. Unfortunately, those moments are too few and often buried under repetition and mechanical inconsistency. The reception to Handball 17 reflects this divide. Critics have generally regarded it as an improvement over earlier installments but still found it lacking in polish and content. Players who enter expecting a robust simulation akin to football or basketball franchises are likely to be disappointed, while dedicated fans of the sport may find enough enjoyment to overlook its flaws. It exists in a peculiar space—a necessary but imperfect representation of a beloved game, appreciated more for its existence than its execution. The lack of competition in the genre allows it to stand out, but it also highlights how much room there is for improvement in future iterations. Ultimately, Handball 17 is a game with admirable ambition but uneven delivery. It captures some of the essence of handball through its licensed content and solid shooting mechanics, yet it is held back by clunky animations, limited depth, and inconsistent AI. For devoted fans who simply want to see their favorite teams and players represented in a playable format, it offers a serviceable, if underwhelming, experience. For everyone else, it feels like a prototype of what could be—a reminder that while sports games can replicate the structure of competition, they need polish, fluidity, and depth to truly capture the spirit of the game they portray. Rating: 7/10
Me parece un juego demasiado hermetico en lo jugable,deberia tener una opcion de entrenamiento libre y de jugadas para poder practicar antes de los partidos,
gud gud
Buen juego para agarrar pelotas con las manos, goty infravalorado
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