
Halve the blocks into two equal parts and solve the unique puzzles in a game with a blueprint visual style and meditative music
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a really good game, honestly. If it weren't for the controls... They're overly inertial and accelerated, ruining the whole experience and turning solving good puzzles into a constant battle with pixels. The physics of this crazy acceleration allow you to cheat in some places where, under normal conditions, your jump wouldn't be high enough or the gap would be too narrow, and it's also the reason why you have to replay the level after falling off the edge of the platform. It is a commendable concept with intriguing levels, but unfortunately, it is challenging to derive enjoyment he game.
Dans Halver, nous pilotons un bloc qui peut glisser, sauter, et surtout diviser d'autres blocs en deux moitiés égales. Tout cela dans un environnement à la physique réaliste, où les choses tombent, roulent, rebondissent. Ces mécaniques permettent au jeu de proposer des puzzles dynamiques, mêlant réflexion et jeu de plateformes. https://youtu.be/NxIBrlZPsiE
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
приятная атмосфера (звуки), хорошая физика, минималистичный дизайн
Стильная головоломка
It's a decent, but short puzzle platformer with a neat artstyle. Emphasis on the platformer. There are some levels that rely on platforming, timing or randomness of the physics rather than puzzles. Also sometimes these physics elements bug out and get stuck. Another annoying issue is that the game's crosshair is near invisible and straight up disappears when accessing the Steam overlay. A lot of the replayabiliy is baked into achievements.
5,4 часа - это все уровни из кампании на 3 звезды и пара ачивок сверху. Если не ждать новый Portal 2, который объективно легенда, то игра - очень стильный и весьма качественный платформер-головоломка, к которому прилагается редактор уровней, чтобы как в том же портале создавать пользовательские уровни. Не 10/10, к сожалению, управление с геймпада тут ...своеобразное (хотя казалось бы геймпад интуитивно напрашивается вместо клавиатуры), но в целом очень достойная за свои деньги медитативная залипалка. На стимдеке самое то. Невероятно эстетичная, простая в своём концепте, но при этом с достаточно глубокими возможностями механики.
Très bon jeu de casse tête. Vous pouvez voir ma première heure ici : https://youtu.be/ts6HfjKQYTc?si=XvdgslKzXFC4Dlzd
Pretty fun .
What an adorable little platformer. Creative mechanics, a style that reminds me of Thomas Was Alone, a fantastic atmosphere. I really enjoyed my time and I look forward to testing custom levels!
Просто хорошая игра
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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