
Hailing From the Abyss is a rhythm game with a unique duel setup. Beat powerful enemies in rhythmic battles by using consumables, acquiring power-ups, and skill. Guide Suri while she faces her past memories in style and rhythm!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on rhythmic fun with Hailing From the Abyss! Explore a variety of distinct stages, each offering unique enemies and original soundtracks, meticulously crafted to match the mesmerizing pixel art style.
Adventure through the world of Hailing from the Abyss while our protagonist faces off against her own memories in familiar settings with each distinct tune of melodies after she falls asleep on a train ride back to her hometown while wearing her headphones on.
-Over 20 hand-crafted stages with unique songs.
-More than 6 chapters with interesting plots and 15 unique enemies.
-Power-ups and duel system.
-Consumables that the player can use during duels.
-2D-pixel art style alongside a vibrant atmosphere.
Developer / Director: @JiwooLee
Charting: @Arcwinolivirus
Art: @Admurin, @Christiansim & @Shannon Woods
Music: @LeohPaz, @Russell Raija Harper, @GmdRocket
Voice Acting: @Madison Lee
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the art and the music. Difficulty level is pretty good too, as someone who doesn't play a rhythm games on the pc, the game presented a good challenge without feeling impossible.
The story, and some of the tracks redeemed this game in my eyes. If you know how to use macros, this game is stupidly easy to cheese. If you don't know, then the end of chapter 3 is going to suck to play, as it just goes from easy to the same as hard no matter what. The tracks are also not properly lined up to the beat, so as a rhythm game, it's a straight failure. That all being said, I loved the story, and some of the songs were dope, so I'm happy with it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Korean*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall I would recommend this game, if it weren't for some annoying bugs. Ever since one of the early chapters, a significant amount of the hold notes for the first column have the hold bar graphic show up on the second column instead, obstructing the notes that are on the second column. This makes it impossible to correctly hit all of the notes. At first I thought it was a more challenging type of "slide" hold note (playing on hard), but it became clear that that was not the case. There are some other inconsistencies with note timing and even character placement when moving between chapters. I have also encountered a bug where I can not die to get the achievements for doing so on each level.
전체적으로 잘 만든 게임은 맞음. 리듬 게임치고 창의적인 요소가 많이 들어가있음. 그러나 리듬게임이라 생각하고 게임을 플레이하면 안됨. 사실 이 게임의 장르가 뭔지도 모르겠음. 싱크도 너무 안 맞고 노래도 처음엔 듣기 좋았는데 가면 갈수록 비슷한 노래들만 나옴. 특별한 게임을 해보고 싶다면 추천하지만 리듬게임을 하고자 하는 마음가짐으로 플레이하는건 비추천함.
though there are some small issues with the game, the game was very enjoyable! The dev was in my stream, and I got to enjoy a great story told, while getting used to the DDR style rhythm game that ramps pretty quickly in difficulty...there are was to cheese through the songs even on hard difficulty, but if you're wanting to leaderboard, each song, you're definitely gonna have to get good! Great game!
Probably one of the worst rhythm games I've played. The songs are terrible. The music lags behind the hit boxes of the arrows. The calibration doesn't include any animation/examples to help with the tuning, and no auto calibration. No option to adjust the audio levels. The text boxes for the story is slow and lingers on screen for a few seconds before it lets you continue. No option to speed up text. Even with the low price, this game isn't worth it. The idea of the game isn't bad, but the execution is abysmal.
It's a pretty neat concept for a rhythm game, as someone of a fairly high skill level (pretty much FC'd the game first try an took top 5 on more than half the songs on the leaderboards) I feel like this game may not be too great for beginner players, mainly because the game feels a bit out of sync. If your muscle memory is good enough to filter this out and play it anyway it maybe make the game needlessly difficult for you. So it feel like a neat game but is only going to hit a sweet spot for a small number of players. If you're looking for soul crushing difficulty you won't find it here, only the last song is even remotely difficult to people that like that sorta thing. If you're looking for a light fun rhythm game to chill out at, you're gonna lose that feel about halfwayish (not counting the remix songs, that'll hit you the second time around) if all you care about is rhythm games an are just here for the music and a new rhythm game experience while being quite good, this ones gonna be a banger that you'll at least get a few hours of enjoyment out of. I still wanna give it a thumbs up because I thing it's a neat concept an I'm just pretty biased since I love rhythm games but hit ones like a 5.5/10 6 at best, but it's cheap so it's definitely not a waste of money if you're at least intermediate level I think. Also most of you probably aren't going to see the ending so there's that. Even tho I'm extremely good at rhythm games because I'm weak on holds (my main games don't have them or I don't play them much) I almost failed. NOTE: take that last sentence with a grain of salt because I don't know what the easy mode is like, I just flew threw it on hard an then wrote this, I'm probably done with the game now, but it was worth 5 bucks to me.
評判が良さそうなので購入してみましたが、数回程度のプレイでも曲が途中で鳴らなくなる不都合が繰り返し起こりました(再起動で直るようです)また、他の方も書いていますが譜面と曲が合っていません。キャリブレーション設定もありますが、それで修正しても何か違和感があります。しかし判定は優しめなのか、コンボ自体は繋がっています。これが非常に気持ちが良くない。透過を強めにしても背景の敵への攻撃でミス判定が表示されるのも紛らわしいです。いっそキャラ表示を左にずらしてくれればいいのですが。曲に関しては悪くないと思いますが、リミックスで同じ曲を演奏するのは楽曲の水増し行為にも思えます。しかも長い。難易度が妙に高いのも相まってやってるのが辛い。簡単と難しいのバランスが極端に感じました。 音ゲーなのに曲が鳴らない、気持ちが良くないでは流石にやってられないし、アプデ修正で評価が変わることはなさそうなので返品しました。
很有趣的节奏游戏。上次玩节奏类游戏还是LLφ(≧ω≦*)♪ 太考验手速和动态视力了,感觉自己真是老了_(:з」∠)_剧情很逗乐,台词很多吐槽,有点像相声。不过在校准那里,希望有一个形象的按键校准,而不是我自己来判断应该加速还是减速,说实话我判断不太出来……
二時間ほどプレイした感想です。曲のクオリティーも非常に高く、めちゃたのしい!ランキングもあり、やりごたえがあります。ただ、ノーツスピードが固定なのと、オフセットが初期設定のままじゃかなりずれているので、自分にあったタイミングに必ず変えましょう。このゲームはおすすめです!
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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