
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Most likely between $75.5M and $213.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 98% | approximately $125.8M |
| PlayStation | $7.49 | 97% | — |
| Xbox | $24.99 | 92% | — |
| Epic | $24.99 | 98% | — |
| Nintendo | $24.99 | — |
Reviews
Themes across 3086 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Решил попробовать первую часть Hades, так как игру многие хвалили. В целом она мне понравилась, геймплей действительно затягивает. Но у меня осталось к ней двоякое отношение из-за визуального стиля. Что в игре сделано отлично: - Динамичная боевая система. Сражаться приятно, управление отзывчивое. Каждое оружие играется по-своему, а удары ощущаются сочно. - Реиграбельность. Забеги не надоедают, потому что дары от олимпийских богов выпадают случайно. Каждый раз можно собрать какую-нибудь новую интересную комбинацию способностей. - Подача сюжета. После каждой смерти возвращаться в дом Аида интересно. Персонажи постоянно меняют диалоги, комментируют твои успехи и постепенно раскрывают историю. Проигрывать здесь не обидно. Что мне не очень понравилось: - «Мультяшный» визуал. При всех плюсах геймплея мне было тяжело полностью погрузиться в атмосферу подземного мира. Графика выглядит как яркий 2D-комикс. Из-за этой «мультяшности» игра кажется немного детской и легкомысленней, чем хотелось бы. После суровых и реалистичных миров вроде Elden Ring или RDR2 местный стиль кажется слишком прилизанным. Итог: С точки зрения механик Hades — это отличный, качественный проект, в котором можно приятно провести время. Но если вы больше любите серьезную или мрачную атмосферу, к местной яркой картинке придется привыкать. Моя оценка — 8 из 10.
Herkese selamlar. İncelememe başlarken her şeyden önce belirtmek isterim ki Hades; türe karşı olan önyargılarımdan dolayı biraz geç de olsa rogue-like türüne giriş yapmamı sağlayan ilk oyun oldu. Normal şartlarda bir oyunda tekrar tekrar ölüp aynı döngüde dönüp durmak pek sevdiğim bir şey değil ama Hades'e başlarken hem mitolojiye karşı olan ilgimden hem de kendi türünde aldığı övgülerden dolayı önyargımı kırıp başladım. Ve açıkçası, oyunda yaklaşık 70 saati devirdikten sonra ne kadar doğru bir karar aldığımı anladım; şimdi sizlere elimden geldiğince yorumlarımı ve deneyimlerimi aktarmak istiyorum: Öncelikle oyunun en sevdiğim ve beni kendisine bağlayan yönü, ölümlerin cezalandırıcı hissettirmemesi oldu. Aksine, çoğu durumda ödüllendirici hissettirerek her ölümde kalıcı güçlendirmeler açmamı ve hikayeyi yavaş yavaş ilerletmemi sağlayarak beni muazzam bir şekilde içine çekti. Üstelik aldığım lütuflar, kullandığım farklı silahlar ve suretleri sayesinde neredeyse hiçbir tur birbirinin aynısı hissettirmedi. Tam sıkılmak üzere olduğumu düşündüğüm an kendisini sürekli çeşitlendirdi ve tekrar tekrar oynama isteği oluşturdu. Oynanıştaki bu sürükleyiciliğin arkasını dolduran en büyük güç ise şüphesiz hikaye anlatımı ve mitolojiyi işleyiş biçimi olmuş. Yunan mitolojisini işleyen pek çok başarılı yapım gördük; Hades de kesinlikle mitolojiyi en iyi işleyen yapımlardan birisi olmuş. Mitolojik karakterleri sadece bir dost veya düşman olarak yazmak yerine, onları derin karakterlere ve bir aile dramasına dönüştürmüşler. Ayrıca karakter tasarımları ve seslendirmeler o kadar kaliteli ki, her diyalogda kendimi o dünyaya ait hissettim. Kısaca özet geçmek gerekirse Hades; ödüllendirici yapısıyla, akılda kalıcı müzikleriyle, el çizimi görselliğiyle ve mitolojik atmosferin altındaki hikayeyi muhteşem aktarmasıyla kesinlikle benim için mükemmel bir deneyim oldu. Ayrıca türe benim gibi önyargılı olup da bir şans vermek isteyen, mitolojiyi seven herkese de kesinlikle tavsiye edeceğim bir oyundur. Buraya kadar okuyan herkese teşekkür ediyor ve iyi oyunlar diliyorum :)
I played Hades back when it was in early access, and while it was fun, it didn’t fully hook me. Came back to it a couple of years later and honestly… it’s kind of crazy how much better it got. There’s so much more content now, Everything was good from the voice acting, characters, visuals, to the gameplay. I don’t really have a lot of complaints except the true ending path was annoying.
Probably the most addictive action roguelike I’ve ever played. 40+ hours in and I’m still finding new builds, interactions, and dialogue I’ve never seen before. Played Hades II also but Zagreus will always have a special place for me. The writing is phenomenal. Characters actually remember your actions and constantly react to your progress. Voice acting is easily among the best in gaming. Every member of the House of Hades has personality. Combat is incredibly smooth and satisfying, with each weapon having a completely different playstyle. The soundtrack is an absolute banger and somehow makes every fight feel even more intense. There are no cons at least for me
Hades... Not that this game needs an introduction from the already overwhelmingly positive reviews it has. From the prospective of someone who has never really played or given a chance on Rouge-lites. Was never interested and generally would be bored of this genre of game. However, Hades is very different! Firstly, I played this on my Steam deck, it runs beautifully, and is a very bug free game, good start. I got this due to its highly recommendation on both steam and other sites as one of the best in it's genre, and steam deck game. My new job was requiring me to look at alternative ways to play games and entertain myself, And I am glad I did. Having played a few other Rouge Lites, or possibly Rouge games? I found they can be very daunting in the difficulty, its a genre that usually requires you to get better instead of the game getting easier, Like a RPG. I will admit, I went for God mode. I have since played without, and I do enjoy it, however without it, I feel I would have abandoned the game sooner. It allowed me to appreciate the game, the story and the mechanics. It's a great game for a few reasons, The Story; It's a well known piece of history, or mythology, I was conveniently reading Stephen Frys "Mythos" at the same time, learning the factual version along side, however its a very "Relatable" story, it's something we learn as kids, and yet you still wonder, "What will happen next?". This is enhanced by two factors, one being the superb Voice Acting. The deep voices, the light hearted sarcasm in tone, it works perfectly. And the Art work, being in a Cartoon-ish style keeps it engaging without the need for high end graphics or looking as basic as a point and click adventure. Gameplay; From other reviews, this is labelled as something better than it's rivals, I couldn't really say about that, however, I can say it was fluid and easy enough to pick up, without being overwhelming, I also found it to have enough of a task, that each wave, round and Run I did, I felt I could improve, but would also "kick myself" for making simple mistakes. There is a nice aspect of Randomness included in this, with each god having it's own "Boons" and obviously, playstyles. Weapons I wouldn't usually take, ways I wouldn't usually play are encouraged and albeit, very amusing, with a nice and simple mechanic of reward. Sound design; The in-game music, the sound of pots being smashed, and the VA. It all goes together so nicely, nothing is over done, the game has a very ancient feel in it's atmosphere and there is plenty of humour included that it blends synonymously. Overall, This game really surprised me, so much that after a mere 5 hours, I was hooked, so much so I annoyed some of my family members and friends by mentioning this game. It goes without saying I wishlisted "Hades 2" almost immediately. I would honestly, highly recommend this game to anyone who hasn't really given rouge lites a go or is put off by the difficulty of them, even if you're an Achievement hunter, so far it seems more of a time consuming aspect than it does a Difficulty aspect. TL;DR Good game, Good Voice Acting, Played on steam deck, Bug free, Good Story and Almost inf replayability, Recommend to non fans of the Rouge lite Genre. 10/10 :) *hours played isn't correct due to Steam deck being offline
Bought it cause the art looked cool and people said it was fun, but I did not expect to get addicted to this game so quickly.
Игра просто нечто, все аспекты хороши. Механики понятные, боёвка вполне удобная, прогрессия отличная и не душная. Первая игра где я посмотрел титры от начала и до конца!
tr genci evinde yaşadığı zorluklardan dolayı evden kaçmaya çalışıyor ama dışarıdaki tehlikeler yani hırtlar onu eve geri yollamasına sebep oluyor bu arada oyun aşırı sarıyor bide cs2 de müzik kiti veriyor
bu oyunu çok zor şartlar altında bitirdim kim oyuna ateşli silah ekledi mk yapıcağınız oyunun mk güzeldi ama eğlendim bir süre evet ama konu başarımlara gelince aynısını diyemicem şimdi Hades II oynayama gidiyorum
Way too repetitive!!