
Defy the god of the dead as you hack and slash out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion, Transistor, and Pyre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 46/day in the week to Jul 22 → 73.63/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 308.7Kreviews | 98% | — | $125.8M |
| $24.99 | 19Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3067 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хз че все так пиарят игру( в рогалик хочется возвращаться но в эту игру нет , вообще не интересная поиграл 9 часов не зашла вообще не интересная!
評判のゲームが1000円切ってるやんで拾っておいて、スプラトゥーンレイダースの余勢を飼ってインストールした たぶん100時間ちょいプレイしてストーリーのエピローグまで ハンマーのランダム強化で時折生じる無法な暴力がよかった(普段の半分の時間で余裕クリアになる パーマ強化がもっとテンポよく伸びていったらきっともっと楽しかったけど、ゲームの寿命にも関わってくるし、全員が気持ちいい調整は不可能か 上手けりゃもうちょい短いんだろうけど、1ラン30分くらいは長い。15~20分くらいでお願いしたい キャラクリで何度も話しかける×1ラン1回しか会話が進まない×1ランが長い、の掛け算で終盤の実績埋めは楽しくなかった 射撃してくるでもないのに寄ってこないMob、 奥まで進んだ後に視界外の入口付近で沸くMob、 ステージ四隅の壺割ったら偶に小銭入っているシステムは許さん
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.7M | 210.9K | 96% | $29.99 | |
| $123.2M | 105.4K | 98% | $59.99 | |
| $122.9M | 380.5K | 97% | $29.99 | |
| $129.1M | 1.1M | 98% | $9.99 | |
| $129.6M | 243.6K | 81% | $39.99 | |
| $119.1M | 278.6K | 97% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.5K | 96% | $29.99 | |
| $1.2M | 5.2K | 80% | $10.53 | |
| $7.3K | 21 | 95% | $14.99 | |
| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $165.1K | 478 | 70% | $14.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Japanese*languages with full audio support
| $24.99 |
| 13Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | $0 |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You'll play for at least two full days straight before you think it's repetitive. Such a well done game.
oynadığım en iyi rogue lite oyunlardan bir tanesi mitoloji fln da var işin içinde çok sarıyo oynaması türkiye özel fiyatı var indirimlerde de çok uyguna düşüyo sevdiğiniz türse kesinlikle oynanmalı
top notch
En un juego increíble, que lleva los roguelike al siguiente nivel, tanto su combate como su historia y su banda sonora son espectaculares, hace que cada run sea única y disfrutable es mas de un aspecto.
Można głaskać pieska
One of my fav games. It has changed the way Roguelite games are made. And the story & relationships you can create along the way are so deep and interesting !
Absolutely lives up to the hype! I can not believe how much fun they can wring out from doing the same dungeon over and over! I actually started with Hades 2 and my friends yelled at me telling me I had to play this game. They were right. Very unique playstyles across the 2 games and I have been eating good ever since the Summer sale. Good writing, really fun character designs, and endless play styles! What more can I ask?
This is easily top 3 rougelike i've ever played. The main thing that let Hades stand out from the rest of the games is its artstyle. Its very well made and it doesn't bother me even after the 100th run. I really reccomend this game especially if you like rouge likes, art and greek mithology. I'm now completely captured by Hades II and it's beautiful just like when I first played this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.